
Master the art of indirect rule in this fantasy RTS inspired by the classic Majesty. Forget direct orders, use gold to bribe subjects and set bounties for heroes. Build your kingdom in Rodovia and master a unique system where the coin is king. Can you lead those who won't obey?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 13 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Forget about direct orders you know from other games of the genre. Master an unusual, indirect management system in which you must skillfully bend your subjects and heroes to your will. Claim the throne of Rodovia, build cities, recruit troops, expand your kingdom and exploit the power of a coin.
In this unique take on the city builder genre, you cannot issue direct orders. Your subjects have their own wills, fears, and desires. Want a monster den cleared? Set a bounty. Need a dangerous ruin explored? Post a reward. Master the art of motivation to get things done without ever clicking a single soldier.
Transform a humble settlement into a sprawling medieval empire. Strategically place buildings, manage resources, and establish a thriving economy. Every structure you raise attracts new types of heroes and citizens. Each of them brings their own skills and their own price tags.
Travel through the gloomy, mysterious realms of Rodovia inspired by European medieval folk culture. Discover a variety of biomes, from dense forests and swamps to the treacherous icelands and deathlands. Venture into forgotten ruins, caves, and graveyards to face horrifying inhabitants like Basilisks, Drowners, and even the legendary Baba Yaga herself. Immerse yourself in the dark atmosphere with a haunting soundtrack composed by talented Polish artists. Remember that the greater the risk, the more gold flows back to your coffers.
When gold isn’t enough to sway the tides of fate, turn to the Arcane. As your strongholds grow, so does your knowledge of the mystic arts, unlocking new spells and powerful abilities to support your heroes or rain destruction upon your enemies.
Recruit legendary champions who act on their own initiative, but choose wisely. Each hero comes with a unique set of randomized traits, both positive and negative. You might hire a Devout Warrior who excels against the undead but suffers from fragile health and low stamina. You might find a skilled Rogue who hides a dark secret or struggles with a costly vice. Your job is to ensure that their chaotic nature aligns with your goals by dangling the right amount of gold. Will they risk their lives for a copper, or will you need to empty the vault to save the realm?
Your reign doesn’t end with a single mission. Between quests, use the Heritage Points earned during your campaign to unlock permanent upgrades for your kingdom. The more deadly the quest, the more points you receive. Invest in your realm's future to ensure that each subsequent ruler starts with a stronger foundation.
Unique Indirect Management: A deep system where gold and influence are your primary tools.
Dark Folklore and Monsters: Face Basilisks, Drowners, and Baba Yaga in a world inspired by European myths.
Polish Artistry: High quality soundtrack and atmosphere created by Polish artists.
Arcane Progression: Upgrade your strongholds to unlock devastating spells and tactical abilities.
Unpredictable Heroes: Manage champions with randomized traits, from holy warriors with low stamina to rogues with costly vices.
Heritage System: Earn points from risky missions to buy permanent kingdom upgrades.
Living World: Watch your subjects live, spend, and fight according to their own greed.
Engagement
Reviews
Themes across 109 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Не знаю, чем все недовольны. Мне игра понравилась, в отличие от Lessaria. Как-то она живее и душевнее. Миссии интереснее и разнообразнее. Развитие города между забегами добавляет оригинальности. Никаких существенных багов не заметил, возможно пофиксили уже все. Ха-ха, только оставил отзыв и следующая миссия отказалась запускаться. Просто встрял посреди игры. Игра крашится при загрузке Stone Gaze и все тут. Палец поменял направление в сторону ануса )))
优化差,帧数太低 中文字体太小,希望UI与文字大小能设置,太小导致下面一排建筑的外形也不好辨认 抗锯齿只有TAA也太糊了,我FXAA呢? (被防御塔的攻击频率急晕)
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 110 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
На вкус игра повторила механику славной серии Majesty с дополнениями в виде прокачки замка и другими маленькими плюшками. Прошёл с удовольствием и после прокачки замка захотелось пройти всю игру заново на самой большой сложности. Недостатки: - был квест привести рыцаря для мертвой невесты, решение нашел чисто случайно построив рядом зал рыцарей... Не очевидно, описали бы детальней. - Была проблема с квестом "зажечь костры", возможно я делал это поздно, но часть костров загоралась, а часть нет. - уровень Бабы Яги, выглядит на большой сложности не реалистичным чтобы выполнить все дополнительные задания, возможно, это я не смог разгадать стратегию переигрывая 5 раз, больше желания не было :) В остальном игра отличная, дарит приятные воспоминания и приятное времяпровождение.
The good points: ok gameplay, gamestudio is reviving the genre ( or at least is trying to). bad points: enemies attack in waves and especially in the beginning it will overwhelm you, partly because there is no guide to speak of( yeah those pop up things dont count). Sometimes crashes. Some enemies do enormous damage and if you are just starting to build up your base, before those enemies are destroyed they take down 3/4ths of your base. It feels like its unballanced and i get it, high learning curve and brutal and all that but there is a fine line between being brutally ( and fun at the same time) and just trashing the player. The latter will cause for a large amount of bad comments and negative reviews. Oh and no this is not the successor or the whatever you want to call it of the game of the similar genre called Majesty. My rating is MEH with potential.. if you want me to put a number on it its a solid 5/10 with potential to be more if things change ( which i have my doubts ).. plus it has some serious bugs that need to be fixed. I do wish steam would have a neutral option because for me this a neutral comment. if you really want to test this game out wait on a sale. It is fun when it works and not beats you over the head with overpowered enemies
Неплохая игрушка на 10-20 часов игры
As a fan of Majesty, I really enjoy this game. Its good fun and worth it for folks new and old. Played on deck only so far. Few game crashes, but its getting better each patch.
发售这么久了,游戏恶性bug还是这么多,玩了俩关就遇到好几个严重影响游戏的bug
GOOD GAME
Crown of Greed -Rts -Elementos de Rpg -Dark fantasy -3d / Indie -Interface e legendas em PT/BR -Conquistas Steam Este é um RTS um pouco peculiar. Nele, construímos nossa cidade e criamos as barracas dos heróis, que atacam automaticamente pelo mapa ou podem ser enviados para missões mediante pagamento. Cada personagem evolui e melhora à medida que derrota os monstros espalhados pelo cenário. É um RTS diferente do que estamos acostumados e bastante interessante dentro do gênero. Talvez você não se familiarize imediatamente com a jogabilidade, mas a experiência é impressionante. Depois que aprendemos a mecânica, o jogo realmente vale a pena. Encontrei alguns comentários mencionando bugs, mas, durante minhas cinco horas de jogo, não percebi nenhum problema significativo. Mesmo assim, gostei bastante do título, principalmente por esse diferencial: os heróis atacam automaticamente e exploram o cenário de forma aleatória. https://www.youtube.com/watch?v=R4J5JZJbhs4
good game
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Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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Where this game's players are, estimated from review languages.
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