
Master the art of indirect rule in this fantasy RTS inspired by the classic Majesty. Forget direct orders, use gold to bribe subjects and set bounties for heroes. Build your kingdom in Rodovia and master a unique system where the coin is king. Can you lead those who won't obey?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 13 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Forget about direct orders you know from other games of the genre. Master an unusual, indirect management system in which you must skillfully bend your subjects and heroes to your will. Claim the throne of Rodovia, build cities, recruit troops, expand your kingdom and exploit the power of a coin.
In this unique take on the city builder genre, you cannot issue direct orders. Your subjects have their own wills, fears, and desires. Want a monster den cleared? Set a bounty. Need a dangerous ruin explored? Post a reward. Master the art of motivation to get things done without ever clicking a single soldier.
Transform a humble settlement into a sprawling medieval empire. Strategically place buildings, manage resources, and establish a thriving economy. Every structure you raise attracts new types of heroes and citizens. Each of them brings their own skills and their own price tags.
Travel through the gloomy, mysterious realms of Rodovia inspired by European medieval folk culture. Discover a variety of biomes, from dense forests and swamps to the treacherous icelands and deathlands. Venture into forgotten ruins, caves, and graveyards to face horrifying inhabitants like Basilisks, Drowners, and even the legendary Baba Yaga herself. Immerse yourself in the dark atmosphere with a haunting soundtrack composed by talented Polish artists. Remember that the greater the risk, the more gold flows back to your coffers.
When gold isn’t enough to sway the tides of fate, turn to the Arcane. As your strongholds grow, so does your knowledge of the mystic arts, unlocking new spells and powerful abilities to support your heroes or rain destruction upon your enemies.
Recruit legendary champions who act on their own initiative, but choose wisely. Each hero comes with a unique set of randomized traits, both positive and negative. You might hire a Devout Warrior who excels against the undead but suffers from fragile health and low stamina. You might find a skilled Rogue who hides a dark secret or struggles with a costly vice. Your job is to ensure that their chaotic nature aligns with your goals by dangling the right amount of gold. Will they risk their lives for a copper, or will you need to empty the vault to save the realm?
Your reign doesn’t end with a single mission. Between quests, use the Heritage Points earned during your campaign to unlock permanent upgrades for your kingdom. The more deadly the quest, the more points you receive. Invest in your realm's future to ensure that each subsequent ruler starts with a stronger foundation.
Unique Indirect Management: A deep system where gold and influence are your primary tools.
Dark Folklore and Monsters: Face Basilisks, Drowners, and Baba Yaga in a world inspired by European myths.
Polish Artistry: High quality soundtrack and atmosphere created by Polish artists.
Arcane Progression: Upgrade your strongholds to unlock devastating spells and tactical abilities.
Unpredictable Heroes: Manage champions with randomized traits, from holy warriors with low stamina to rogues with costly vices.
Heritage System: Earn points from risky missions to buy permanent kingdom upgrades.
Living World: Watch your subjects live, spend, and fight according to their own greed.
Engagement
Reviews
Themes across 107 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Love Majesty style games, but this one feels unfinished and boring. I lost interest very quickly as a result. The ememies take forever to die(way too much health) and your heros are too weak. Takes forever to kill anything and there is no time for you're heros to get strong or money to defend(towers are too expensive).
Game is a mess with no support
Игра норм, поклонникам игр непрямого контроля зайдет. Мне понравилась больше чем Лессария. Из минусов: короткая кампания, минорные баги. Игру развивать и развивать, жаль что разрабы забили на игру.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 108 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Okay. I want to thumb this game up. I love majesty style games. I have almost cleared every map on expert now.... but there's still so many broken things. There's still 3 achievements that wont fire and the last patch was April with radio silence since then. It's alright as a game and the missions can be challenging, but get it only if you can grab it for like 5 bucks or less, and you're happy not 100%ing it because it's impossible.
一堆bug
The best successor to Majesty that I have come across.
Я вот поиграл немного и считаю, что игра не заслуживает "смешанных" отзывов. Да, она сыровата, есть некоторые проблемы багами, с балансом, с поведением болванов, но это в данный момент самое близкое по геймплею (!) к той самой Majesty. В какие бы играл, вдохновленные Majesty, я не играл, всегда было ощущение, что это не то, а здесь я чувствую, что это кривой и недоделанный, но духовный наследник Majesty. Полагаю, если вы дадите игре шанс, а разработчику возможность допилить эту игру, то мы можем получить продолжение той старой доброй Majesty, которое не появилось за столько лет.
4 months since the last update, games dead
Артефакт с болот не берется.
Для тех кто долго ждал медитативные RTS походу дождались, отличная игра вышла, если Lessaria на мой взгляд не совсем получилась, то эта очень близка к идеалу
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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