
The year is 1990. It’s been two years since the mysterious disappearance of Edward Crow and the abrupt closure of his theme park, Crow Country. But your arrival has broken the silence, Mara Forest. If you want answers, you’ll have to venture deep into the darkness of Crow Country to find them…
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.29/day in the week to Aug 23 → 8.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 8.3Kreviews | 98% | — | $3.8M |
| $9.99−50% | 5.9Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1066 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Short, sweet, has a lot of heart. A few annoying moments but overall a 9/10 game
It's a great game for those that have an itch for a 90's inspired survival horror game. I will say though that some of the puzzles where somewhat misleading and I had to look for the answers. Other than that I recommend it.
Crow Country is the perfect blend of mechanics and stylistic choices from other games and the end result is probably what I would call the "Best" entry level Survival Horror game. It gets is aesthetic from the original clunky graphics of FF7, its gameplay from Resident Evil and its puzzles from Silent Hill. Mashing these things together it creates a wholly unique Survival Horror experience that brings a truly unique and interesting story to the table. In a genre filled with evil masterminds, barbaric super mutants, cult leaders and all sorts of supernatural phenomenon, Crow Country takes a rather unique approach in humanizing the monsters and the villains in ways that give the game an extremely cozy feeling despite the grotesque horror surrounding them. By the end of the game I genuinely cared about the main character "Mara" and the side characters all wound up playing vital roles in the overarching plot which was fun to put together from scattered notes and context clues. And even if you can't quite grasp it all, the final major dialogue sequences make sure to tie everything together for you. If there is any one criticism you could level at the game, it is that it is pretty easy; the shooting mechanics become smooth once you get used to them, the items are actually plentiful and the game makes sure you always have means of acquiring more ammo and healing items, and there are built in hints to help you get by even if you're getting stuck on some of the puzzles. But even this minor criticism can be seen as a plus considering this makes it more accessible to those trying to break into the genre without compromising what the genre is about. If you're a fan of the genre or interested in getting into Survival Horror, this one is a must-play. Crow Country shares a lot of similarities with the games that inspired it, but there is truly no game like Crow Country itself.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 119/day in the week to Jul 16 → 21.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Italian, Japanese, Korean, Simplified Chinese, Traditional Chinese
| $19.99 |
| 410ratings |
| 98% |
| — |
| not modelled |
| $19.99 | 100ratings | 92% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ну что я могу сказать? SFB Games держат планку качественных игр с мрачно(вато)й атмосферой и чёрным юмором. Сюжет, хоть и не раскрывается сразу, довольно оригинальный и даже поучительный. Головоломки, за редким исключением, простые и очевидные. Противники в меру разнообразные и опасные. Встречаются пугалки самых разных типов - от своеобразных скримеров до омерзительных элементов окружения. Но ничего перегибающего палку или сделанного без вкуса. Сначала пытался привыкнуть к танковому управлению, но потом сдался и включил современное на мыши. Стрелять всё ещё неудобно, но так хотя бы быстрее получалось давать отпор противникам. Что мне не понравилось, так это геймдизайнерское решение заселять уже посещённые и даже зачищенные коридоры и помещения новыми типами монстров и ловушек по мере продвижения сюжета. Да, от многих из них можно легко увернуться, оббежать, обойти. Всё равно это кажется не совсем честным даже в рамках жанра. Буду переигрывать на ранк S, но не вижу интереса в отстреле особых ворон при повторном прохождении. Рандомайзер как будто уже вшит в игру за счёт ящиков и автоматов, так что на фоне других игр аля RE с бонусными режимами тут тухло.
If you're a fan of Resident Evil then do yourself a favor and play this game. Fantastic visuals, fun puzzles (although a few of them are tough) and interesting story. A must play!
Lovely
great game
Very good game
Gostei muito do jogo, é divertido mas não é tão fácil, tem uma historia daora com um final interessante, deixa aberto pra teorizar e pensar sobre, muito bom pro que se propõe, Recomendo
Juegarral
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 10.7K | 94% | $14.99 | |
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| $3.8M | 5.9K | 84% | $19.99 | |
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