
The year is 1990. It’s been two years since the mysterious disappearance of Edward Crow and the abrupt closure of his theme park, Crow Country. But your arrival has broken the silence, Mara Forest. If you want answers, you’ll have to venture deep into the darkness of Crow Country to find them…
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.29/day in the week to Aug 23 → 8.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 8.3Kreviews | 98% | — | $3.8M |
| $9.99−50% | 5.9Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1066 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its good
A lot of survival horror games I've played feel extremely tedious and padded out, but not crow country. This game was very well paced with simple puzzles and a story that kept me engaged. It was just all around really fun. I don't have much else to add other than the fact that I was very surprised at how good the game is.
There was indeed a lot of crows in this country
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 6.5K | 83% | $19.99 | |
| $3.8M | 10.7K | 94% | $14.99 | |
| $3.8M | 3.3K | 65% | $29.99 | |
| $3.8M | 7.2K | 69% | $19.99 | |
| $3.8M | 5.4K | 81% | $39.99 | |
| $3.8M | 6.9K | 85% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $192 | 3 | 100% | $2.99 | |
| $18.2K | 66 | 74% | $12.99 | |
| $10K | 85 | 79% | $6.99 | |
| $993 | 16 | 100% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Every market we collect.
Reviews, worldwide (the counter carries no country): 119/day in the week to Jul 16 → 21.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Italian, Japanese, Korean, Simplified Chinese, Traditional Chinese
| $19.99 |
| 410ratings |
| 98% |
| — |
| not modelled |
| $19.99 | 100ratings | 92% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Silent Bird
de lo mejor en los survival horror actuales
Increíble, si, es corto, pero es muy inmersivo y fue una experiencia 10/10 la velda
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡀⠀⡀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⣰⣜⣽⣦⡄⣎ ⠀⡀⣦⡀⢀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⢦⣻⣿⣿⣿⣿⡇ ⡀⠹⡪⣿⣾⣷⣄⠀⠀⠀⠀⠀⠀⠀⠀⠐⢦⣝⣿⣿⣿⣿⠁ ⠘⠷⣾⣿⣿⣿⣿⣿⣦⡀⠀⠀⠀⠀⠀⢐⣿⣾⣿⣿⣿⠏⠀ ⠠⢥⣴⣾⣿⣿⣿⣿⣿⣿⣷⡄⠀⠀⢀⣲⣿⣿⣿⣿⠟⠀⠀ ⠀⠀⢂⣩⣵⢿⣿⣿⣿⣿⣿⣿⣄⢠⣾⣿⣿⣿⣯⣥⡀⠀⠀ ⠀⠀⠀⠠⠤⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡀⠀ ⠀⠀⠀⠀⠀⠺⢯⣿⣿⢿⣿⣿⣿⣿⣿⣿⣿⣿⠃⠀⠱⠑⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⢀⣴⣾⣿⣿⣿⣿⡿⠛⠁⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⢀⣴⡿⣿⣿⡿⠻⣯⠀⠧⢀⣀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠉⠀⠈⠈⠀⠀⠀⣵⢦⠈⠿⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠙⠀⠀⠀⠀⠀⠀⠀⠀Country
It really is that good. It just oozes atmosphere and it lets you control either modern 3D or classic tank, it even lets change the shooting controls. And even if you're a wuss, there's an exploration mode to enjoy the amazing the story. 1000% buy it
클래식 바하 감성 서바이벌 호러겜. 퍼즐, 전투 난이도 적당하고 스토리도 나름의 반전요소가 있어서 나쁘지 않음. 다만, 패드가 필수적이고, 옛날 플스겜 감성을 재현한 겜이다보니, 고정 카메라 시점, 탱크 컨트롤같은 방식이 익숙하지 않으면 조작감 구리다고 할 가능성이 있음.
Literal 10/10. Highly recommend if you love survival horror. 10/10 story. 10/10 gameplay. Not an exaggeration. I couldn't stop playing, its such an interesting story, the gameplay is simple and fun, and it keeps you wanting to complete just one more puzzle or unlock one more door etc.. before calling it a night. I played on the hardest difficulty and it never felt broken or cheap, the game is fair with resources, fair with enemy damage and health etc... It's a truly satisfying game to play, from the nostalgic (but well made) tank controls down to the stunningly good sound design, enemy design, and well made levels. The game is worth way more than what they're selling it for, so if you love survival horror don't wait. It has overwhelmingly positive reviews for a very good reason.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.