
The year is 1990. It’s been two years since the mysterious disappearance of Edward Crow and the abrupt closure of his theme park, Crow Country. But your arrival has broken the silence, Mara Forest. If you want answers, you’ll have to venture deep into the darkness of Crow Country to find them…
Most likely between $2.3M and $6.5M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 98% | approximately $3.8M |
| PlayStation | $19.99 | 94% | — |
| Xbox | $19.99 | 98% | — |
| GOG | $9.99 | 92% | — |
| Nintendo | $19.99 | — |
Reviews
Themes across 1069 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
o jogo é muito bom! gráficos que lembram bastante o ps1 e os resident evil. eu amo esse tipo de jogo e atmosfera
游戏的三种操作方式都很别扭,能自定义按键就好了。
This game is great. The stylisation is charming - I'd describe the experience as "cosy" horror. I think it actually made me jump only 3 or 4 times. Notably, I typically despise puzzle games, but I had a blast with all of them here. Besides a few very easy ones, they generally feel just difficult enough to still feel rewarding once solved. I actually had to write on paper twice. And if you struggle, there is a handy hint machine! (Though be warned, using it affects your rank at the end). It has replayability too; beating the game unlocks a neat additional find-em-all minigame (for cosmetics), and there are also rewards based on your final rank which you of course may want to try out. Big recommend if you are fan of the Resident Evil style of game. Engaging story too.
I would have given this a mixed review score if that were a thing but alas I feel my overall experience was a bit more negative than positive once I take a step back and think about it. I thought I would like this a lot more than I did. It's a clear homage to the survival horror games of old with some cute references (like the police officer being named Harrison James). It does a lot of things correctly for something paying homage to that era. Tank control support, plenty of weird puzzles given the surrounding context, a vast map to explore, safe rooms, etc. But it doesn't quite fully commit. You don't need to worry about inventory space which sounds good on paper but in practice you end up carrying all your weapons with no real thought in what you might want to bring along or what to stash for later. Likewise with healing. There's no real risk management outside of "Do I have resources at all?". To try and combat this you can only carry a limited amount of ammo/healing items but that makes it so you will leave a bunch of stuff all over the place and might need to run around looking for scraps, not that I found myself in a spot where I was short on supplies. Another rather baffling design decision is that there's no way to melee boxes that can contain loot. You're meant to spend a bullet to open them... Except the contents are random so you're literally gambling for something good to show up. I much prefer that they just had the glass bottles everywhere as you can make a judgement call if what's inside is worth a bullet or not. Just make them a bit more durable to compensate? Along with that at a certain point traps are going to start spawning in rooms (and in rooms you've been to several times before!) which was honestly just tedious to deal with. You go through an area that was previously safe only to get poisoned. Yuck. The enemies are also laughable. There's no real variety outside of how tanky and/or fast they are. I think the worst thing isn't anything the game is doing but it's the fact that it's incredibly short. I went for 100% and it only took me 7 hours. Unless you buy this on a sale they'll be asking you for 20€ which is insane given how short it is and how they still fumbled some fundamental parts by, I assume, trying to innovate. Instead they just made a rather mixed game. The core is fun and well done but the myriad of rather lackluster or frustrating elements hurts it a great deal.
Genuinely one of the best indie horror games ive played of the year Simple story, really great setting and atmosphere and DISGUSTING monster designs, Controls might be annoying especially when aiming to enemies as well as, the camera movement being weird but regardless its my 2nd fav horror game alongside, Look Outside. I recommend Crow Country if you love low-poly style, or indie horror games <3
A passionate love letter to PS1 era survival horror such as Resident Evil, Silent Hill, and Parasite Eve. Had me on the edge of my seat from start to finish. 10/10
An absolute master stroke of classic top down horror with immersive storytelling and environments with depth. On the edge of my seat right until the end, with many surprises along the way. A great game for a first playthrough in one day with friends, or 3-4 short sessions. Do not miss this one. Also, the OST and overall sound design is a truly spectacular to set this game's tone.
Wonderfully great game, enjoyed every bit of. Highly recommend it if you like the old school Resident Evil games, Especially the Puzzles and exploration, the combat/resource management aspect is much more forgiving than old RE games but on the other side, the story and figuring out what is going on was much more compelling and really kept me thinking about what was going on. If this sounds at all interesting to you I'd highly recommend it. (It even has a demo to see if it's your thing) Honourable mention to another game in this style, "Signalis", if you liked either or these games, I think there is a good chance you will like the other too.
very well put together and lots of fun to play. its not all that challenging but thats not a bad thing all things considered. if you like this then i also recommend Signalis (or vice versa).
its............fine. its not a bad game. I didn't hate my time with it. In terms of visuals, its decent, pretty good even. However, in terms of all things gameplay and story though its just mediocre. Again, not bad, just not the best on the market. If you want a Dollarita of a horror game, its a nice little burst that will be able to satisfy a horror craving, but it wont do much else. My run clocked in at about 3 hours over 2 play sessions, which is a perfectly reasonable amount of time I believe. If you're looking for story and puzzles, just go play Signalis, or even just some non-remake RE games. on sale, its worth it. 5/10