
The year is 1990. It’s been two years since the mysterious disappearance of Edward Crow and the abrupt closure of his theme park, Crow Country. But your arrival has broken the silence, Mara Forest. If you want answers, you’ll have to venture deep into the darkness of Crow Country to find them…
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.29/day in the week to Aug 23 → 8.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 8.3Kreviews | 98% | — | $3.8M |
| $9.99−50% | 5.9Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1037 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
There are a few things you should know before buying this game (or just grab it if you're rich). First, the game uses tank controls, and they're definitely not for everyone, especially younger players who didn't grow up with them. Personally, I had no issues with it, and it's actually the reason I bought the game. Second, this is an old-school survival horror game, so expect lots of puzzle-solving. And by puzzle-solving, I mean wandering around completely lost because you have no clue where you're supposed to go next. The puzzles are all over the place; some are so easy they feel like the developers think you're just an idiot, while others are so absurdly difficult that the only way to solve them is to somehow read the developers' minds. Actually, the solutions for the puzzles are technically there, you'll find them in books, notes, and reports scattered throughout the game. BE PREPARED TO READ A LOT!!!! Well, the only problem for me is that the clues and the puzzles are occasionally NOT in the same place. For example, you'll read something in Area A, only to realize an hour later that it was the answer to a puzzle back in Area E. So be prepared to spend 20–30 minutes running around in circles wondering what you missed. It can get pretty frustrating. Actually, the game does give you 10 hints (as a fortune teller), but using them basically means saying goodbye to your S rank. Combat is pretty easy. Honestly, the regular enemies are more dangerous than the bosses. Resources are also generous, as long as you don't try to kill everything that moves, you'll have more than enough ammo and healing items for emergencies. However, just keep in mind that using more than 10 healing items is another easy way to kiss your S rank goodbye. The story is simple enough to follow. There's a little plot twist at the end, but it also creates a bunch of plot holes if you think about it for more than five minutes.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 119/day in the week to Jul 16 → 21.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Italian, Japanese, Korean, Simplified Chinese, Traditional Chinese
| $19.99 |
| 410ratings |
| 98% |
| — |
| not modelled |
| $9.99−50% | 99ratings | 92% | #227 | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Even though its a short game I had so much fun with the puzzles and the story really had me immersed, I love the retro art style and and the decent music, which kind of reminded me of silent hill 3 I really recommend this to any person who loves horror or puzzles
Que joguin bom. Provavelmente o mais perto que temos de um Silent Hill 3 na Steam.
The swan people can't be trusted. Also, the visceral feeling I got from each sound cue of a lil guy lurking around was fantastic, it actually got me paranoid sometimes so far. Very fun! :3
都2024年的游戏了还有比老生化更难操作的游戏,游戏需要手动按键瞄准,瞄准时还得罚站,奔跑需要同时按两个键,游戏里面的操作设置全部是反人类的,如果你想吃答辩就买吧
优秀的老生化代餐
Lo mejor del juego es que tiene una atmósfera muy propia y no le falta identidad. Como survival horror es quizás poco desafiante y los enemigos son predecibles, lo que le resta tensión. Conseguir todos los secretos y el rango S le da la rejugabilidad que todo videojuego del género debe tener.
表面上はサバイバルホラーの皮を被っているが、中身は空っぽの抜け殻でしかない。 このゲームは90年代クラシック系サバイバルホラーのデザインを必死に真似しようとしているが、何がそれらを名作たらしめていたのかをまるで理解していない。戦闘は簡単すぎて単調で、実際のところただのアクションアドベンチャーゲームだ。それだけ。まるでゲームジャーナリストが考えた「サバイバルホラー」って感じだなwwwwww
We can't stop here, this is Crow Country! ☠🦇
If you like Silent Hill and Signalis, this is for you. The puzzles were kinda easy, but that doesn't spoil the fun. I found the game's aim difficult, but it gives plenty of bullet, healing item etc. And using the hint machine when you can't find anything is a lifesaver.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $192 | 3 | 100% | $2.99 | |
| $17.7K | 86 | 78% | $12.99 | |
| $9.9K | 85 | 79% | $6.99 | |
| $993 | 16 | 100% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 14.4K | 90% | $9.99 | |
| $3.8M | 3.3K | 65% | $29.99 | |
| $3.8M | 5.4K | 81% | $39.99 | |
| $3.8M | 13.1K | 96% | $14.99 | |
| $3.8M | 15.4K | 94% | $9.99 | |
| $3.8M | 9K | 78% | $13.49 |