
Long may the sun shine! Prepare to suffer! Souls-like combat adventure in a unique world. Learn to fight... then fight to realize your belief.A warrior gradually grows and uncovers the ultimate truth of world change.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 8 → 0.57/day in the week after.
About
Long may the sun shine! Prepare to suffer!
Guretvo, a millennium-old continent. The rule of the golden dragon family has become increasingly corrupt. The white cult has launched a monstrous rebellion. The gods beyond the realm have begun to meddle here one after another and sent envoys of the gods. With the power of Sith, the God from west, the white cult was suppressed. Master William, an unyielding rebel, crossed the sea to the east, learned new powers from the eastward god Eagle, and with the help of the northern god Leon, founded the Youth sect and the Red sect. Unexpectedly, William suddenly passed away just before the army set out on the northern expedition, which led to a series of betrayals and internal strife. After the "night of the massacre", the Youth sect and the Red sect went their separate ways. The dragon academy, as a sect school founded by William, also forced the apprentices to choose their own paths.Obey your oath,save Guretvo.
The game includes a total of 6 main levels. Except for the main city level of Lonserv, each level is massive and features traditional souls-like levels. The game includes a total of 12 boss battles and over 80 different AI combat encounters.
Diverse enemy attack moves
Basic combo attacks, dangerous strikes, deadly attacks
Multi-layered enemy counter mechanisms and rewards
Mikiri counter, dodge, parry, gun counter, execute
An epic and stirring historical adventure storyline
Multiple church factions compete for the right to lead Gurettvo, involving conspiracies, grudges, grand historical trends, and the victory of ideals and beliefs.
Various items, skills, and martial arts to "abuse" boss
Items, skills, martial arts
Genres
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.44−37% | 821reviews | 82% | — | $252.9K |
| $9.75−35% | 6ratings | 76% | — | not modelled | |
Engagement
Reviews
Themes across 105 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gameplay could be fun, but animations are bad and too fast, parry is not sync well. The enemies are the best thing of the game, they are well designed and well animated. I liked them very much, but they are completely random fantasy content: knights, demons, reptilians, orcs.. all mixed without too much style and a strong idea in the story.. And here is another problem: the story is so generic and boring.. with so many names to remember! the level design is ok, the atmosphere and decorations are very flat, boring, already seen in hundreds of games, but the real problem is the bosses: they are way to difficult and unbalanced. For an indie game for a small community of players why to boost so much the difficulty of bosses?
天哪,这个游戏满足了魂游玩家所有的幻想与期许,太给力了,除了建模简陋没有任何缺点,十分满分!!再一个剧情有点搞,看到“优势拥有者”这几个字我趴桌子上笑了五分钟没缓过来 , 我实在忍不住补充几句,作者对魂游的理解好过市面上几乎所有的类魂,这个游戏简直就是魂1的改良优化版,所有魂1魂2诟病的问题,这游戏全面改良提升,魂1魂2里的精索全部保留,真神作也
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Jul 26 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, French, German, Spanish - Spain, Russian, Japanese, Traditional Chinese, Portuguese - Brazil, Korean, Italian, Turkish*languages with full audio support
| $14.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 105 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It’s definitely worth a shot if you like playing parrying based games and games that challenge you. The lore/story was pretty cool and not hard to follow.
Truly one of the souls like hidden gem.
教程里教红光怎么处理,黄光怎么处理,但是完全看不出来是红色还是黄色,只能自己用命去试了,绷不住
发售就买了,玩到现在还没打完,实在有点无聊…
Amazing game! Such a fun combination of aspects from my favorite games in a title of its own. Great work, I can't wait to see what the future of the game will be.
Отличная игра!
刚进游戏确实很懵,有种十分粗制滥造的感觉,而且毫无剧情铺垫,直接就上手不是很习惯。后面慢慢玩进去就体验感上来了。地图的设计还不错,偶尔几个开门杀墙角杀几乎没啥恶意,而且boss战门口都有回复点很友好。主要游戏的品质还是对得起首发这个价格的。
This is one of the best souls games I've played in a very long time and I have played many different ones. In particular, the enemy variety is very good and the combat for the enemies and bosses are also very good. I appreciate that the moves for the bosses are very well thought out and that the bosses are extra challenging. The combat with the yellow and red health bars and the different kinds of parrying you can do is just pure genius. Thanks for making this game!! I'm having a lot of fun!!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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