
Once you get tangled with the mob, you will forever be a part of the mob. At least they pay a decent salary and all you have to do is clean up after their dirty work, but you know what you’re doing. So clean crime scenes, earn as much money as you can, and get ready for the next mission.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.57/day in the week to Aug 20 → 20/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
When insurance companies dodge the responsibility, it’s up to you to save your daughter’s life. This will require some dirty work and shady clientele, but you have no other choice, right? When the big boss calls once again, bring a bucket and a mop cause you will really need them. Are you up for the challenge?
Every mess tells a different story, and every job demands a different approach. Switch between tools, combine their strengths, and plan your moves carefully to clean faster and smarter.
Look beyond the stains and scattered debris. Search every corner for evidence, collect what’s valuable, and dispose of what shouldn’t be found. Piece together fragments of the story hidden in blood trails, broken objects, and forgotten clues. And if some expensive watch goes missing, no one should care, right? The owner’s already dead.
No two crime scenes are the same. Each location holds fragments of a different story. From quiet, unsettling interiors to large, complex spaces, every mission offers new circumstances, new challenges, and a narrative for you to piece together as you clean through the mess.
Sometimes, the equipment you have is not enough and needs an extra oomph. If your lamps or flashlights are not strong enough, get new ones! If there is too much blood outside, get a powerwash upgrade! So, before every mission, check the perks available and boost your cleaning arsenal. If you can make your job easier... why not take that opportunity?
With all the gruesome things you will see and do on every job, you must not forget that you are doing this for her. The life of a single father has its challenges, and you need to overcome them all.
Some locations have a darker reflection waiting to be uncovered. Kovalsky’s nightmares transform known crime scenes into a twisted, unsettling version of itself. If you think you’ve mastered the job, it’s time to prove it where the nightmare begins.
No hints. No hand-holding. Just you and the mess. In this unforgiving mode, every stain must be found on your own, every detail carefully inspected without guidance.
Unlock unique skins for your sponge, mop, ozonator, power washer, and more as you explore the crime scenes and complete challenges. Customize your loadout, swap styles whenever you like, and bring a personal touch to every cleanup.
Added two brand-new side maps as a token of our gratitude to the players who make the game special. Alter Ego is inspired by a player’s winning idea from our community contest, and Development Hell lets you explore the bizarre curiosities of game development.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 34.4Kreviews | 98% | — | $35M |
| $29.99 | 2.7Kratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1628 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
古典音乐鉴赏游戏,没磁带机的时候我就自己放歌,解压干活。
特别好玩玩这款游戏很有成就感
Just to tedious
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Polish, Russian, Portuguese - Brazil, Turkish, Japanese, Korean +4 more
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ㅤ
It's great. Extra modes give proper replay value.
존잼 청소게임류 좋아하면 진짜 좋아할 듯 제발 dlc를 빨리 주세요 일단 악몽모드 하러 감
好好玩..................
So ein tolles Spiel. Es hat mir unfassbar viel Spaß gemacht. Jeder tatort war anders, jedes Rätsel mega. Super viel Abwechslung und natürlich die Befriedigung am Ende, wenn alles sauber war. Die Story hat mir auch richtig gefallen und ich bin sehr gespannt ob und wie es weiter geht :) Absolute Empfehlung vor allem auch wenn man ein Spiel sucht, bei dem man so richtig runterkommen und entspannen kann.
mükemmel kafa dağıtma ve zaman öldürme oyunu ki yapmaya başladıkça aşırı zevk alıyorsunuz sürekli yeni map gelsin istiyorum. Paranıza sonuna kadar değer alın aldırın
The game didn't fully meet my expectations, primarily because I found the gameplay less enjoyable than I had hoped. While the game has some strengths, such as its presentation and overall concept, the core gameplay loop didn't feel engaging enough to keep me invested for long periods. The gameplay often became repetitive, with limited variety in objectives and mechanics. As a result, progression felt more routine than rewarding. Some aspects of the controls and game mechanics also lacked the responsiveness and depth needed to make the experience consistently satisfying. The pacing could have been better balanced, as certain sections felt unnecessarily drawn out, reducing the overall sense of momentum. Although there were occasional enjoyable moments, they weren't frequent enough to maintain my interest throughout the game. Overall, the game has potential and may appeal to players who enjoy its particular style or genre. However, from my perspective, it fell short of delivering a consistently engaging and memorable gameplay experience. With greater gameplay variety, improved pacing, and more refined mechanics, it could have been a much stronger title.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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