
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $145.7K — a different platform, not this one.
ALERT! ALERT! TIMESHIFT CONTINUUM AT RISK! Prevent crimes before they happen! It’s Crime O’Clock! Investigate cases through time and evolving maps by unveiling a multi-eras linked story. Will you be observant enough to solve the mysteries? Crime waits for no man! As a time detective, your job is to solve crimes through time that should never have happened! Each map has multiple time markers to visit and use to resolve different cases of hacking, murder, theft, and much more. But a common thread of strange events is developing over the centuries... Something or someone is trying to disturb time, find it! A HUGE zoomable map for each era is the playfield for the deductions and the search for clues. YOU must proceed with a deductive method to combine the missing pieces. By resolving cases the map changes and new adventures are unlocked. As you can see, it's a point&click game; the only skill you need is your fully functional brain to unplan crime! You will not be alone in your job: EVE, an advanced AI, will help you, providing guidance and tools. Using EVE’s system, you have new ways to find clues and evidence: deductive sessions alternate with action and puzzle mechanics for a complete user experience. During your adventure, EVE will upgrade its systems, unlocking new features... During the investigation, you will explore five different ages: Steam Age, with automata, crazy inventions, and gothic mysteries Atlantean Age, with its magic crystals and its peaceful and utopian civilization. Information Age, based on the real city of Milan in Italy, the developers’ hometown. It features some of the most iconic buildings such as Duomo di Milano, Castello Sforzesco, The Last Supper and many more! Lost Age - the sands of time hide mysteries and technological marvels Aeon Age - bright lights, ruthless corporations and underground struggles - all hi-tech! There's even more! The Fulcrum Stories mode introduces a new and different way to play Crime O'Clock. Move freely and try to reconstitute the journey of 30+ characters and across 10 times ticks. You might even recognized some of the characters...
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Same day: best RU #184, worst US #232 · 7 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $145.7K | 520 | 69% | $19.99 | |
| — | 266 | 84% | $5.25 | |
| — | 10 | 72% | $5.99 | |
| — | 36 | 92% | $7.99 | |
| — | 52 | 86% | $3.25 | |
| — | 95 | 76% | $4.99 |