
A game within a game. In this entirely new kind of simulation RPG, become a guild master, develop your town, recruit guild members, and conquer dungeons. Every decision you make becomes your own chronicle.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best CN #29, worst UA #95 · 8 markets collected
About
Welcome! You’ve just met the developer who was pulled into their own game.
Become a guild master, grow your village, hire guild members, and clear dungeons.
With glass-hearted guild members who quit the game after dying in a dungeon, what kind of chronicle will you write?
Everything in the game depends on your choices as the guild master. You can focus on crafting, engage in battles, or nurture your village. Or you could simply spend the day watching your lively guild members chatter away. Your choices will become the history of this world.
Demolish burned buildings, construct new ones, tend your farm, craft goods, and decorate your village. Guild members stay busy growing herbs, brewing potions, and fishing in the village. The items you create can be sold at the auction house for profit. And what will you do with the gold you earn? The growth of the village is in your hands.
Guild members with various personalities collect ores, brew potions, and cook according to their abilities. They also join the battles! If you’ve ever played an online game, you’ve probably met these unique and colorful guild members. Invite them to your guild.
To return the developer to the real world, you must grow the village. Try battles with various party compositions. During simultaneous battles, party members will level up and earn equipment and gold.
Be careful! What’s scarier than bugs is the fragile mentality of a guild member who quits the game after a defeat! If you make your guild members and equipment strong enough in lower dungeons, it will greatly help protect their mentality from increasingly stronger monsters. If you lose a battle, analyze the battle log to find improvements and try again!
The Auction House is where you buy and sell the items you need. If you need something immediately, you can pay a high price to get it, or if you have time, you might grab an item someone urgently listed for less than half the price. Your choice will greatly affect how quickly you accumulate wealth. Wise trading is the shortcut to rapid growth. Sell items to visitors, from hundreds to thousands, and earn profits.
The Codex is divided into Alchemy, Cooking, Blacksmithing, and Enchanting, depending on the guild members’ professions. Farming, Mining, and Fishing are also included. The higher the level, the more valuable the crafted items become, and the faster you can acquire resources.
Will you be able to return the developer to the real world? We look forward to your story.
Engagement
Reviews
Themes across 242 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
说你是idle,操作又太多,说你是经营,能控制的地方又太少
Müll gleich zurück gegeben
很合胃口,就是能装备的部位有点少,可以加点鞋子腰带.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Portuguese - Portugal, Polish +1 more
Hours played at review time, across 242 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
下本刚需的奶妈实在太少了,要是能自己调整角色属性和职业就好了。
好玩吗,好玩且上头,题材很不错,MMO加电子斗蛐蛐 设计好吗,设计很差,不注重玩家体验 【缺点-------------华丽的分割线--------------------------】 角色死亡一次等级重置+装备丢光,如果要再度培养,你需要从初级副本慢慢刷等级重回60级 高等级角色带低等级角色过低级副本无法获得经验,当然你也可以在通过十几个副本以后用天赋点出老带新有经验这个功能 强力的角色需要满足条件解锁,且随机在公会招募里刷新,如果你没钱扩张住所,或许只能踢掉你培养过一段时间的角色 你无法通过任何形式查看副本boss技能和属性说明,只能通过酒馆线索摸索大致过副本需要什么配置(如果你不嫌弃冗长的副本文字战报,或许你可以逐条阅读文字了解boss带了哪些招式,当然招式效果你仍然只能参考角色配招了解) 所有资源只能挂机或者刷拍卖行或者下副本获取,而且每个资源你必须手动调整目标数量,否则他不会生产,这意味着你很多时候需要重复几十次操作哪些道具标签来设置目标以方便生产 每次附魔完装备后下团本,角色获取了新的装备,附魔就要重新打,特别是最后一关,需要1个主T和2个副T,2个副T需要确保血量是除了主T外最高的,而副本装备比较单一,基本没有防御力加成,防御力的大头获取都在附魔上,基本所有后排脆皮都要打防御附魔,而副T一旦换了装备,如果不及时打附魔,就很容易导致血量比打了装备附魔的脆皮低,然后一直团灭,加上团灭一次重置等级和装备,简直非人折磨(所以我极度不建议非存在抖M倾向的正常玩家选择征服者难度) 整个游戏就2个金色装备,其他都是紫装,我不知道制作组会不会像正常MMO一样迭代版本,更新团本和装备库,但目前来看,只有通关本才掉落金色装备,大部分玩家通关就正常看结束动画了,哪里还有机会一直刷最后一个副本到出金装,所以很鸡肋,而全部紫色装备由于丰富度过于低下,实际刷装备体验也不佳 【以上是这款游戏几个非常反人类让玩家难受的点-------------华丽的分割线--------------------------】 【优点】 适合喜欢研究数值的玩家,因为是电子斗蛐蛐,很多时候就是和养成数值做对抗 适合喜欢调整不同角色技能和机制配置的玩家,大部分情况要结合角色专属的好感度系统解锁和各自的职业来搭配副本队伍,同时在能稳定过关之后,可以一直更换不同的招式搭配来选择DPS最高的一种输出手段 适合有事没事爱挂机的玩家,电费警告(其实也没那么挂机,很多操作就像上面提的都要做,当然这个挂机区间肯定是相对操作区间比较长才叫挂机,比如操作4小时,挂机20小时,挂机确实时间长了,但操作时间一点不算少) 适合喜欢挂机刷宝的玩家(本来我以为副本装备掉落率极低,指导我查看了副本录像,发现是角色没钱买装备!) 总体来说,现阶段如果只体验最基础难度,可以规避很多反人类操作,还是可以的,但你似乎无法体验到真结局,而真结局必须通关征服者难度,如果能接受天生在制作组眼里低人一等的玩法内容,可以尝试,但如果不更新,我或许不会再尝试这款游戏了,虽然他给了我很新奇的游戏体验,但冷静下来,发现它确实存在大量让我不舒服的游戏设定内容
Первый часа 2 игры, это просто странный и непонятный кликер. Старт очень затянут, а настоящая игра начинается на этапе рейдов. И вот там уже игра раскрывается. Пытаешься пересобрать героев и их скиллы, зачарить шмотки и когда наконец то убиваешь босса рейда, наступает кайф. Так и не разобрался как должен дамажить чернокнижник. Прокачал, одел этого деда, а по урону он на уровне танков. Сразу вспоминаются рейды в WOW Добавили бы ещё паладина танка и всё супер Игра хорошая, не понимаю как некоторые обзорщики за 40 минут успели уйти дальше грядок и рыбалки. Судя по обзорам, они и не ушли, а зря.
感觉还不错,一直在积极地更新,给个好评
大号带小号别经验惩罚吧,这个真有点恶心了
戦闘の周回が面倒。規定数繰り返す機能や、一括で同じダンジョンへ向かわせる機能が欲しい。
던전마을 류 게임이 처음이었다면 재미있게 했을 거 같은데 딱 그 정도고 그 이상의 새로운 건 없는듯. 할인할 때 사서 환불은 안하겠지만 더는 안할것 같네요. 카이로소프트류 게임 좋아하시는 분들이라면 재미있게 하실듯~
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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