
Enter 'Creation of the Gods' saga as Huang Feihu, loyal pillar of Shang. Experience this classic pixel JRPG with deep worldbuilding and vibrant art. Command mythical mounts, wield legendary artifacts, master tactical turn-based combat. Where divine fate clashes with human will, only one prevails.
Modeled estimate, not a reported figure. How we estimate →
About
· Classic single-narrative gameplay blending strategy and exploration!
· Fully handcrafted pixel art featuring characters, mythical beasts, divine artifacts, and immersive scenes!
◆ Multi-faceted Narrative: In-Scene & World Map Storytelling, Plus Combat Integration
We deliver a complete and cohesive story through various narrative approaches. Within the game, plot development is advanced via rich character dialogue and pivotal events. Additionally, the combat itself serves as a narrative element, incorporating performance sequences during key battles. These sequences utilize lively animations and dynamic camera work to convey story progression and characters' emotional states.
◆ Explore Levels Freely:
Discover chests, search environments, and converse with NPCs for clues.
◆ Gain Levels Through Combat:
Fight side by side as a trio of brothers. Defeat beasts and monsters to earn experience and unlock new skills.
◆ Craft Useful Items:
Collect items to synthesize useful combat gear.
◆ Challenge Boss Guardians!
When outmatched, immortal allies come to your aid. Adjust formation to face guardian bosses.
◆ Wield Powerful Artifacts!
Master potent magical artifacts to deliver decisive blows.
◆ Wu Xing: Generation and Overcoming
Elemental system based on the cycle of creation and destruction.

"CREATION OF THE GODS" stands as a masterpiece of Chinese mythological literature, a widely beloved classical novel set against the Shang-Zhou dynastic war. It paints a grand celestial tapestry through Jiang Ziya's divine mission, intertwining the fates of immortals and mortal warriors. Blending profound Daoist philosophy with dazzling fantasy—magical artifacts, divine formations, and mythical creatures—the novel's romantic imagination endows it with timeless legendary appeal.

A selection of highlights from the original novel:
Chapter 30: INCIDENTS LEADING TO A REBELLION; Chapter 31: FLIGHT AND PURSUIT; Chapter 32: HUANG TIANHUA MEETS HIS FATHER; Chapter 33: THE BATTLE AT SISHUI PASS; Chapter 34: HUANG FEIHU MEETS THE PRIME MINISTER…
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 247 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
从小就开始看封神演义了,没想到这个游戏的剧情还挺还原的,配上精美的像素画风,真有种当初看封神小人书的感觉了
这游戏我上手第一眼就被像素美术勾住了——不是那种花里胡哨的炫技,是那种老派RPG的扎实感,黄飞虎披风飘起来都能看出布料纹理,朝歌城里的灯火一暗,压抑味儿直接拉满
我去,厉害的。居然结合了封神演义的内容,小学考了前几名,数学老师送的书就是封神演义。游戏是像素风格的rpg,比较常见的类型,但是美术风格还是有一定特色的。技能种类蛮多的,可以不同流派。对个人作者是个还不错的作品。
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Hours played at review time, across 247 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Q版角色小而精的体量承载着原作情怀,紧凑的战斗节奏巧妙技能组合,短小却足够惊艳,瑕不掩瑜,诚意满分
传统的回合制RPG在当下已经是越来越不吃香了,但《封神演义之黄飞虎归周》还是坚持采取这种“老手艺”带来不一样的内容,确实值得respect一下,尤其是题材还是采取了更加少见的《封神演义》这一古典名著,而且游戏内容忠实还原原著故事,十分难得,完全值得喜欢传统rpg的玩家体验一下。 本作的画风也是十分复古的像素风格,破有种回归90年代仙剑1的感觉,游戏的整体的水墨像素风格,虽然粗糙但是人物形象十分有质感,只不过在场景上复用元素过多尤其是很大的场景内容太少,显得比较空旷,除去暗雷和一两个宝箱,一张地图啥都没有有些单薄。 而在故事上基本是完全贴合著的剧情改编与叙事打磨。把朝歌的琐碎做了删减,具体的主线节奏则完全保留,完整讲述了黄飞虎遭痛失亲人、到闯五关出西岐的剧情线,就目前的体验来说整体十分顺畅,要是能把后续的内容做的再多点就更好了,毕竟封神故事也是十分宏大的。 玩法上作为传统JRPG回合制游戏,采取了基本的轮流回合对战的模式,但在其中加入了策略布局与五行生克的要素,策略性也很不错,玩家可以自行编辑队伍前后排,近战武器只能攻击前排,远程才可以自由开火,其次每个角色都有对应的五行属性,根据相生相克能打出更高的伤害或者是更低的伤害,也对玩家的排兵布阵有些要求。 当然封神中最重要的法宝系统有些也有收录,根据等级可以学会获得的对应法宝招式,不过美中不足的是游戏的后期对练度有较强需求,且整体阵容队伍过于少了一些,除去中途剧情客串的角色意外基本就是主角三人组用到死,能向火焰纹章一样有较为自由的人物选择就好了,毕竟封神的人物那么多,感觉随便出一些就能做的很丰富了。 所以综合来说,本作是一款瑕不掩瑜的优质国产独立JRPG。单纯以纯粹的复古回合制体验、扎实的五行策略玩法、原汁原味的封神剧情、精致的国风像素美术,打造出了小众精品游戏的质感。除去后期的重复刷机比较麻烦以外基本没有太大的问题,期待制作组能后续退出更多的内容。 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
国内少见的制作精良像素风回合制rpg,小人和背景做的都很生动,战斗系统还融入了五行相克,玩法也很有意思
没有任何培养,强拉时长硬叫你刷怪,但是还没经验,这不是RPG
[h1][b]黄飞虎视角下的封神演义[/b][/h1] 《封神演义》和《西游记》可以说是小时候最爱看的电视剧了,各路神魔设定简直让人神往,只可惜改编的游戏太少了,翻来覆去就知道三国,放着这么好的奇幻题材不用实在是可惜。 这种情况下《封神演义之黄飞虎归周》的出现倒是让人眼前一亮,本作中玩家可以扮演武成王黄飞虎一角,将率领将士主动发起进攻,上演一出伐纣大戏。 打开游戏映入眼帘的是气势汹汹的黄飞虎,点击新游戏会播放一段简单的剧情,大概介绍了商纣王昏庸无道以及妲己祸乱朝纲的背景,这里加入了小时候看的那种漫画风格的插画,整体比较模糊,给人一种敷衍的感觉,好在后续内容将这个印象改了过来。 本作采用了颇为复古的像素画风,看起来很有DOS以及PS时期游戏的感觉,不过整体制作的很精良,各个人物的表情动作都一览无余,像是小孩子啼哭揉眼睛、黄飞虎震怒拍案、众人策马山林等场景都表现得惟妙惟肖。 游戏的玩法也比较复古,采用了暗雷设计,玩家操控的是黄飞虎,遇到敌人后随行人员会一起参战。 战斗以回合制展开,可以选择攻击、防御、技能等操作,需要注意的是近战只能先攻击眼前的敌人,远程才能无视这个规则,如果不喜欢繁琐战斗的话,游戏还提供了托管功能,点击后系统自动接管战斗,玩家专注于探索和剧情即可。 传统封神题材的作品往往以西岐的视角开始,本作扮演黄飞虎的体验倒是颇为新鲜,整体给人的感觉还不错,探索、战斗、布阵、法宝等内容挺全,能接受复古设计的话可以尝试。 [quote]关注[url=https://store.steampowered.com/curator/36224058/]老实人鉴赏家 [/url] [url=https://steamcommunity.com/groups/laoshirenLSR]老实人评测[/url]:独立游戏爱好者聚集地,黄油绅士交流中心。 不错过游戏的亮点,不放过游戏的槽点,带给玩家最直观的测评感受。[/quote]
复古像素风加上封神演义,情怀拉满。流程不长但故事完整,人物表情动作都用心。缺点是没有音量调节和文本加速,希望后续更新补上。
梦回童年GBA时代,但玩法可能不符合现代游戏的体验,不喜欢吃快餐,就喜欢练级后碾压
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