
Cranium Conundrum is a physics-based puzzle platformer taking place in the dream worlds that you create!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Stats
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
从16年开发到现在,能玩的地方只找到一个地图编辑器,无关卡。 浪费钱
☀️
нет
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
boşa para ve profitsiz bir iş yani para tuzağı
empty
7 yıldır erken erişimden çıkmamış daha da çıkmaz sanırım oyun oynanacak durumda değil kötü bulmaca oyunu
这一款备受期待的冒险解谜游戏,主打玩家自由创作关卡并融入物理机制玩法,然而实际体验却未能达到预期的高度。 首先尽管自定义关卡编辑器的概念富有吸引力,但实际操作过程中,编辑器的界面复杂度较高,对于初次接触的玩家并不友好。缺乏清晰易懂的新手教程,导致大部分玩家难以充分利用这一功能,反而可能因此感到挫败和困惑。即便是在完成一系列摸索之后,编辑器的功能限制与bug问题也常常使得精心设计的关卡无法正常运行,极大地削弱了创造性游戏体验的价值。 其次游戏的核心解谜部分虽有物理引擎加持,但在实际游戏中物理模拟的表现并不稳定,时常出现不符合现实逻辑的反应,这让依赖于精确操控的谜题变得极其困难且不连贯。此外预设的官方关卡设计也有待提升,难度曲线起伏较大,部分关卡过于简单,另一些则显得过于苛刻,这种不平衡性降低了整体游玩乐趣。 再者游戏的画面表现和音效质量并未达到同类作品的水准,虽然独特的艺术风格在最初能够吸引玩家目光,但粗糙的动画效果和重复性较高的音效资源,久而久之容易产生审美疲劳。 最后技术问题也是阻碍游戏体验的一大痛点。游戏时常出现卡顿、崩溃现象,尤其在进行多人合作模式时网络连接稳定性差,严重影响了玩家间协同解谜的乐趣。 综上所述,在创意层面确实有所突破,然而在实现这些创新点的过程中,由于技术瓶颈、用户体验设计欠佳以及性能优化不足等问题,使得游戏的整体品质大打折扣。希望开发商能够在后续更新中着重改进以上提到的问题,切实提升游戏体验,使游戏能够真正展现出其潜在的魅力。
💋
Lo unico valioso es el concepto y el hecho de que tenga logros y CROMOS que mejoran el valor del titulo. Es como un creador de juegos de 2D de ir del punto A al punto B, claramente sin terminar y una porqueria. Los graficos lindos eso si! no es discutible. 2/10 Te dejo esta rosa hermosa para que sientas su perfume ──────────────▒███░───░████████▒ ───────────█████▒░█████░▒▒▒▒▒▒█████ ──────────██▒▒▒▒██████████████▒▒▒██░ ─────────██▒▒▒▒███▒██▒██▒▒█████▒░▒██ ─────────█░▒▒▒██▒████████████▒█▒▒▒█░ ─────────█▒▒▒▒██▒▒▒░▓▓▒░▓▒▒████▒▒██ ─────────█▒▒▒▒██▒▒▒▒▒▒▒▒▒▒▒█▒█░▒████ ─────███████████▒▒▒▒▒▒▒▒██████▒██▓▒███ ─────██▒▒▒▒▒▒█████▒▒▒▒▒▒▒▒█████▒▒▒▒▒██ ───────██▒▒▒▒▒▒▒▓██████▒▒▒▒▒██▒▒▒▒▒▒███ ────█████▒▒▒▒▒▒▒▒▒▒████▒▒▒██▒▒▒▒▒▒███ ────██▒▒▒███▒▒▒▒▒▒▒▒▒▒▓█████▒▒▒▒▒███ ────███▒▒▒▒███▒▒▒▒▒▒▒▒▒▒▒███▓▒▒███ ──────█████▒▒████▒▒▒▒▒▒▒▒▒▒█████ ─────────████▒▒██████▒▒▒▒█████ ────────────███▒▒██████████ ──────────────████▓──█▓█ ────────────────────████ ────────────────────█░█─────█████████ ────────────────────█▓█───█████████████ ──░█████████───────████──██▓███▒▓████ ─█████████████─────█░███████░██████ ───████░▒███▒██────█▓██████████ ─────█████▓▒█████─████ ─────────██████████▓█ ──────────────────█▓█────████▒█▓▒█ ─────────────────█▓██──█████████████ ─────────────────█▓█──██▒████░█████ ────────────────██████████▒██████ ────────────────█▓███████████ ───────────────████ ───────────────█▒█ ───────────────███
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $37.4M | 36K | 97% | $16.24 | |
| $34.3M | 70.2K | 65% | $29.99 | |
| $15.3M | 20.2K | 78% | $24.99 | |
| $16.8M | 157.3K | 98% | $4.99 | |
| $9.8M | 21.8K | 90% | $19.99 | |
| $8.6M | 18.2K | 88% | $17.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.3K | 69 | 29% | $5.99 | |
| $9.3K | 64 | 75% | $9.99 | |
| $9.3K | 58 | 88% | $9.99 | |
| $9.3K | 74 | 66% | $6.99 | |
| $9.3K | 396 | 47% | $0.99 | |
| $9.3K | 87 | 71% | $4.99 |