
A cozy time survival roguelite in space. You steer the shippy while the shooting happens automatically. Meet cute NPCs, solve small quests, and fight quirky enemies with satisfying weapons. A shorter experience for people who don't have much time but love playing (and finishing) games.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 17/day in the week to Jul 16 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Engagement
Reviews
Themes across 64 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Well-made bullet heaven that's sadly too short. You can choose from 5 "shippies" but there is only a single map and all the shippies have the same quests which makes the gameplay loop redundant. I would only recommend the game to those who are looking to finish something with all achievements in one sitting.
Relatively generic and boring for a vampire savior like or whatever you want to call this genre. Pass.
ほんわかヴァンサバ系ローグライクゲーム。キャラクターが可愛い。 1プレイは基本10分。マップ上にクエストがあったり、敵やオブジェクトが「こんにちは!」とか「モーモー」とか、緩いおしゃべりをしてくる。クエストをこなすとみんな「ありがとう!」と返してくれる。そんな感じのまったりゲー。 おすすめ。
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Dutch, Ukrainian, Polish, Simplified Chinese, Spanish - Spain, Portuguese - Brazil, Italian, Japanese, Turkish +2 more
Hours played at review time, across 64 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun and short top-down shooter. Completed it in 1 sitting and I can definitely recommend it
"Zebrałuś" ? Naprawdę nawet w tak fajnej grze muszą być skaszanione zaimki?
ein kleines spiel für zwischendurch. insgesamt ist es in ordnung. der preis dieses spiels ist im angebot für -75% empfehlenswert.
Short and sweet and to the point! It reminds me alot of flash games of the 2000's that are similar to this. The added gallery was very endearing as well!
[b]COZY SPACE SURVIVORS[/b] is a small bullet heaven game, with limited ships, weapons, and perk choices. The focus on of the game is much more on the mix ups in play styles between the ships, and the quirky missions on the map. There is much less roguelike elements in this game, so don't expect that. The weapons choices are very limited, the perk options are limited and the map layout is exactly the same every run. The sips are quite unique and bring their own challenges, but this game is definitely fitting the cozy theme, as it really isn't that challenging. Perhaps because of the low weapon poor, Cozy Space Survivors actually balance their few weapons much better than bigger games of the same genre, all weapons feel strong and impactful. Meta-progression is also simple and impactful as well, with each upgrade making the next runs significantly easier. Cozy Space Survivors is definitely a great way to kill an evening or two. [b]PROS[/b]: - Unique ship gameplay - Really good balancing - Not too challenging [b]CONS[/b]: - Low randomness in runs [i]The journal was a nice touch to the game.[/i]
The game is very cheap, it's true. But after playing for 20 minutes it feels like I've seen it all. Yes, there are several more ships, but the things you do are all the same on the same map with the same enemies and quests, with the same flow. Additionally, there is no real variety in builds, or your decisions. You'll need a bit of everything (loot range, attack range, movement speed, attack speed, damage, regen). The only difference is which weapons you use, and it all boils down to "it's either explosions that scale from area damage, or it's lazers/bullets that scale from penetration and lazer/bullets damage", of which you'll also have a couple. So every run is also the same in terms of builds. The game rewards map knowledge, which is nice, but since there is only one map and it's small (which is ok since the run is also 10 minutes long), you'll know it after 2-3 runs. The art and sounds and humor are all very nice. If you played the demo, you saw more or less the entire game.
This game was so low-effort I would have refunded it if I hadn’t gotten it in a bundle. I suspected as much, considering “Cozy Survivors” is a confluence of buzzwords that screams “hey, I bet this will make money”, but I was unprepared both for how little actual content there was — one ten-minute map you’re expected to play repeatedly, no HUD or pause menu, no weapon upgrades, no quest tracker — and I was extremely unprepared for… I can only describe it as baby talk? Like, the whole game is written in baby talk. Like “Bring the moo-moos to earthy” is an actual quest. Thought weirdly, there are moo-moos instead of cows but sheep are just sheep, so it was even lazy about committing to whatever the heck that’s all about. There’s a lot to criticize about “cozy” as a buzzword and one day I’ll write an essay about it, but one of the things that really bothers me is just how condescending and cynical devs are about the “cozy” audience — an audience that is EXTREMELY gendered — and this seems like such a great example of that to me. Like, if I bought this because the idea of a “cozy” VS game actually actually appealed to me,* I would find this genuinely insulting. Is this how the dev conceptualizes their audience, as morons who want to be spoken to like babies? Who are content to shell out money for a game with no content that is missing basic features? If this had been posted as freeware with a note it was made in a month for a game jam, I would have glossed over it being bad (I have a don’t-kick-newbies rule for reviews, and I don’t typically post negative reviews of student projects and such on Steam, even when I write them here, as it’s just unkind to discourage new devs, and most are free anyway, so no loss). But between this being offered as a commercial product, no caveats (even being bundled!), and its deeply weird (to put it mildly) tone, this left a bad taste in my mouth. *(As opposed to my actual reasons, which boil down to “I wonder how bad all the VS clones can get, better buy them all to find out.”)
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Players by region
Where this game's players are, estimated from review languages.
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