
“Cowboy Life Simulator” is an immersive and relaxing ranching sim where you step into the boots of a failed businessman starting fresh on the frontier. Buy your first goat, meet the locals, explore vibrant lands, and build your dream ranch in a world full of stories and adventure!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 8 → 1/day in the week after.
About




Engagement
Reviews
Themes across 125 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It is clearly still under development (early access), but it is entertaining and so far the best simulator I have found in this particular genre.
bon jeu
好玩啊~不過遊戲還沒做完~我自己是滿喜歡的 :)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2/day in the week to Jul 25 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Greek, Spanish - Latin America, Korean, Polish, Portuguese - Portugal, Russian, Turkish +5 more
Hours played at review time, across 125 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i like that you can hunt, build, and ride horses.
Really good.
This game is awesome go at your speed. Easy to learn
Gioco carino, un buon passatempo. Qualche piccolo bug trascurabile. speriamo che la storia continui velocemente. per me la valutazione sicuramente positiva
Jeu bugger ! garde ton argent pour l instant.
🤠 Cowboy Life Simulator Exposed Me Immediately 😂 ⭐ 9.1/10 — Highly Recommended Cowboy Life Simulator is awesome, and I definitely want to spend more time with this one. The world, the cowboy setting, and the overall gameplay loop pulled me in quickly. Then I hit my first real combat situation and got absolutely smoked. 😂 I already know first-person shooters are not my strongest genre, and this game exposed that immediately. My aim, movement, and combat mechanics definitely need some work. Anyone want to coach me? 😂 Even with that rough introduction to combat, I had a great time and really like what this game has to offer. I am looking forward to jumping back in, improving my skills, and seeing how much deeper the game gets. ⭐ My Score: 9.1/10 👍 Highly Recommended I definitely want to bring Cowboy Life Simulator gameplay to Gaming with Geronimo in the future. If you want to watch me learn the game, improve my combat skills, and probably get humbled a few more times along the way, let me know. 😂 🎮 Gaming with Geronimo https://www.youtube.com/@GamingWithGeronimo
Absolutely fantastic. Even the fact that it's in early access is well integrated into the game, with an NPC explaining why we can't progress further, not just a simple end-game text. And being in early access doesn't mean it's riddled with bugs or poorly made—not at all. The game is beautiful, the story is good, the gameplay is enjoyable, and at no point do you struggle to understand the game mechanics; everything is clear. It's a real pleasure. Perhaps the only thing that could be improved is the music. It's not that the existing tracks are bad, but the two or three songs on repeat eventually become tiresome and lack a certain chill factor, whereas sometimes you just want to enjoy the farm you've built and the horseback rides (it would be nice if the horse stopped bucking sometimes, actually; it's fine if it does it at the beginning, but after several hours of gameplay, there should be an affinity that prevents it from doing so, and perhaps skill points that increase the horse's stamina would be a good addition). It's a bit of a shame that skills activate automatically without the player having the option to activate or deactivate them (well, they're more like unlock points than actual skills, but it's a missed opportunity that would have been a real asset to the game). Other improvements I would suggest include: - The storage areas don't have enough range and ultimately aren't very useful except for categorizing what you store. - Some items should be movable but aren't currently, like the hand mill or the smokehouse. - It would be nice if gaining affinity with the horse allowed you to improve its stamina. - The automatic watering system doesn't water often enough; I've had to manually water occasionally because the water gauge was empty. So, as I said at the beginning, the game is already excellent as it is, and I'll gladly play it again in a year or two when it's finished. That said, it's already a game that offers a good 60 hours of gameplay! Thank you for creating such a great game and thank you for the work you continue to do :)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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