
Step into the Wild West future of Cowboy 3030, a third-person shooter with 3D bullet hell and roguelike elements. Play solo or team up with friends, as various heroes with unique abilities. Take on notorious alien outlaws, forge unique builds in every run and rise to become top gun of 3030!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 21 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It plays INCREDIBLY good, seriously. The shooting feels pretty well with all weapons, each with their own way to handle and gimmicks. The movement is sharp and responsive, with good hitboxes for the attacks and few but nice options to dodge (which can be upgraded too). The other thing that this game excels at is the originality and variety of mechanics of the characters and weapons, having to adapt yourself to each occasion, simple things like being able to see the spread of shotguns or a different way to reload faster make the gameplay feel unique and interesting. The designs of the maps and the cowboys does seem... bland and uninteresting, but the enemies and especially bosses make up for that, with frenetic fights and attacks. I do wish there was more spacial sounds for when the enemies appear each zone though (there's only visual indication), and obviously more distinct maps, as they only change visually the more one progress. I'm surprised how good it plays, it's very fun and addictive, with a lot of bosses and guns to try. I really recommend it. Esp: Se juega INCREÍBLEMENTE bien, en serio. El shooting se siente bastante bien con todas las armas, cada una con su propia forma de manejarse y truquitos. El movimiento es rapido y responsivo, con buenas hitboxes para los ataques y pocas pero buenas opciones para esquivar (que también se pueden mejorar). La otra cosa en la que destaca es en la originalidad y variedad de mecánicas de los personajes y las armas, teniendo que adaptarte a cada ocasión, cosas simples como poder ver la dispersión de las escopetas o una forma diferente de recargar más rápido hacen que la jugabilidad se sienta única e interesante. Los diseños de los mapas y los vaqueros sí son... sosos y poco interesantes, pero los enemigos y sobre todo los jefes lo compensan, con combates y ataques frenéticos. Eso sí, me gustaría que se pudiesen distinguir mejor donde aparecen los enemigos en cada zona con el audio (solo te lo indica visualmente), y obviamente mapas más diferenciados, ya que sólo cambian visualmente cuanto más se avanza. Me sorprendió lo bien que se juega, es muy divertido y adictivo, con un montón de jefes y armas que probar. La verdad que lo recomiendo bastante.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Portuguese - Brazil, Spanish - Spain, German, Russian, Japanese, Turkish, French, Portuguese - Portugal, Spanish - Latin America
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Played once in '24 (EA) and once in '25 (1.0). In '24 I was left with the feeling of "this is fun, just needs fleshing out". After playing it again in '25 I'm left with the feeling of "why did I waste my cash on this random crap?" Played through it once both times (approx 20 mins). Like others say, it feels like a PS2 game through and through. As soon as you've played the first "rotation" you've played them all.
The more I play, the more I'm impressed by the balance this game strikes. On the one hand, it's comfortably familiar to us Action Roguelike fans, with addicting gameplay cycles and different play styles for each character. On the other hand, it's also very unique, and introduces a lot of new elements and ideas to the genre. Everything from the upgrade system down to the combat itself have their own distinct flavors. I think the developer is putting a lot of effort into making this more than just another roguelike. If you're familiar with the Action Roguelike genre, I absolutely think this is worth a try (the demo gives a good idea of what to expect from the full game). I suspect I still have a few dozen hours left to 100% everything, and I look forward to it.
I'm bullish on Space Cowbow
The combat in this is sick. The only thing I'm left wanting is more.
I have paid so much more money for games that weren't even half as fun as this. Simple, but a wonderful experience. Wish the game was a little more stable when enemies and multiplayer numbers climbed, experienced a few frame rate issues, but may be my hardware. All in all, 10/10 experience
its good game but there is no content not worth the price. its returnal at home
I'm going to say this is mostly a good game and very fun to play, but it's not without frustrations like having your long cooldown ability get blocked by invisible hitboxes of items, and some powerups feel just about worthless. You have to play through the game a lot to see how some abilities synergize and how some power ups affect certain abilities while not affecting others. I think it could be more detailed and have more interesting power ups in the grid. Getting a small bonus here and there doesn't feel very great. That being said the bosses are fun but with the exception of Sam I feel like most of the characters are too hard for me to play as I take too much damage and their healing is anemic. The game asks you to be perfect at dodging when it's not perfect at sloppy hitboxes and that gets frustrating. I think there could be more healing boosts. also its weird that the health booster person (or the outlaw) doesn't show up anymore past the first level. Also feel like there's supposed to be more levels as when you beat the final boss it gives you a weapon and a level like you're going to go on? I don't know maybe I need to be on a higher tier but that's just another thing you are left on your own to figure out. All in all though, I think this is definitely worth a buy and play.
Actually fun Rouge like, the 3030 reminds me of Deltron 3030 the hip hop album with del the funky homosapien.
Wow what a fun game. I love challenging games. This game is on the difficult side so I recommend it to anyone that likes challenging games and is willing to deal with a learning curve.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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