
This is simple game but with a fascinating plot which brings up variety of emotions and excitement.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Рефанд не оформил, лишь из жалости. Мне вообще, платить должны, за то что я в это поиграл.
Cena gry na promocji to jakaś śmieszna sprawa ponieważ uważam, że jest ona super i ma fajną grafikę jednak czasami zacina. Zanim kupisz zobacz: https://www.youtube.com/watch?v=zTfJmtQf_JE
不能只有我玩到~!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! ⠄⠄⠸⣿⣿⢣⢶⣟⣿⣖⣿⣷⣻⣮⡿⣽⣿⣻⣖⣶⣤⣭⡉⠄⠄⠄⠄⠄ ⠄⠄⠄⢹⠣⣛⣣⣭⣭⣭⣁⡛⠻⢽⣿⣿⣿⣿⢻⣿⣿⣿⣽⡧⡄⠄⠄⠄ ⠄⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣶⣌⡛⢿⣽⢘⣿⣷⣿⡻⠏⣛⣀⠄⠄ ⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠙⡅⣿⠚⣡⣴⣿⣿⣿⡆⠄ ⠄⠄⣰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⠄⣱⣾⣿⣿⣿⣿⣿⣿⠄ ⠄⢀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠄⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠣⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠛⠑⣿⣮⣝⣛⠿⠿⣿⣿⣿⣿⠄ ⢠⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⠄⠄⠄⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠄ ⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄⠄⠄⢹⣿⣿⣿⣿⣿⣿⣿⣿⠁⠄ ⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠏⠄⠄⠄⠄⠄⠸⣿⣿⣿⣿⣿⡿⢟⣣⣀
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, French, Italian, German, Spanish - Spain, Traditional Chinese, Simplified Chinese, Korean, Polish, Russian, Turkish, Japanese
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bought it for a buck, figured it can't really be that bad. There's a cutscene at the start that can't be skipped. I tried hitting start(?) on my controller. The dev has a blur applied to the background, so I can't see the options in the pause menu. The cutscene isn't that long. I get into the game and I'm liking it. Swinging my sword around, crushing stuff. You have 100hp but you have zero iframes. So, in the event that you're between an enemy and a wall or another wall, you're gonna die. Your regular combo is not fast enough, and your super moves are interruptable. Also! If you let two enemies get super close to each other, you're in for a bad time. You go to hit one, that one draws back, the other one hits you. Okay, fine, I just have to be careful. So I go a little further to the swinging axes. Their hitboxes don't really exist. I just walked through them and touched them 2-3 times. If you manage to get hit by the axes, it's an instakill. Sure, fine, that's on me, I go a little further. Another review mentions that if you die, you gotta go all the way back. Not even to the start of the first level. You gotta go back all the way to the first cutscene that you can't skip. Why not just put me back at the very start? I eventually got to the part with the podium that crushes you. The hitbox for that is weird too. It's set to instakill you if you touch it from the side, even if it's in midair. Getting crushed by it and dying, sure, I get that. But from the side? Not letting me get close so I can make sure my timing is good? Nah. To top it all off, you only get three lives, and you're back to square one. Dying from two enemies stunlocking you feels terrible, especially if you were at max health. You get to watch your health fast travel to zero no matter what buttons you push to break out of it. Didn't play this for very long since nothing felt good to me.
this game sucks
Esta bueno, funciona con joystick, es entretenido, soy un hombre simple con gustos simples 😎
The game is not really worth any money, the combat is very poor and enemies can stunlock you if they ever hit you. The split screen hid a lot of the screen so you couldn't see below or above you at all, and on top of that the parkour sections were mainly just annoying and stupid. PS. If you are playing split screen the first player HAS TO activate the cutscenes, or the camera for them also focuses on the second player. There is no way this game was ever playtested, like seriously.
Полигональненько, но больше минусов чем плюсов.
I use CE, so, I liked this game: love the graphics, and the action. The mouse buttons require rapid two clicks to function. Got around it with Glovepie : Gui, select button Output, Edit Manually, Function, Double Click, select same button as Input. Voila, 1 click = MLB sword swings, MRB sword blocks. When you get 1000 gold, killing enemies give you 1 heart. Got some 15 or 16 hearts, the next appeared slimmed, then more hearts appear to the right, offscreen (1 barely seen). How do I know ? When killed the on screen number of hearts didn't diminish, so was losing hearts off screen. What would be most helpful: be able to restart a game with the last save (if exiting without losing all hearts). Game tries to launch VR, no problem, close SteamVR, continue. Game crashed at 2 or 3 different points, for example after jumping a series of ledges on 2 walls, but it could be my unholy stress testing of the engine. Overall had and plan to have more fun, playing more of this.
不值得
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