
For over two decades, Counter-Strike has offered an elite competitive experience, one shaped by millions of players from across the globe. And now the next chapter in the CS story is about to begin. This is Counter-Strike 2.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Same day: best RU #2, worst JP #34 · 14 markets collected
US · last 30 days
About

For over two decades, Counter Strike has offered an elite competitive experience, one shaped by millions of players from across the globe. And now the next chapter in the CS story is about to begin. This is Counter Strike 2.
A free upgrade to CS:GO, Counter Strike 2 marks the largest technical leap in Counter Strike’s history. Built on the Source 2 engine, Counter Strike 2 is modernized with realistic physically-based rendering, state of the art networking, and upgraded Community Workshop tools.
In addition to the classic objective-focused gameplay that Counter Strike pioneered in 1999, Counter Strike 2 features:
All-new CS Ratings with the updated Premier mode
Global and Regional leaderboards
Upgraded and overhauled maps
Game-changing dynamic smoke grenades
Tick-rate-independent gameplay
Redesigned visual effects and audio
All items from CS:GO moving forward to CS2
Genres
Engagement
Reviews
Themes across 3047 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
cu
super gra podobno mam czity a nie mam haha
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Czech, Danish, Dutch, English*, Finnish, French, German, Hungarian, Italian, Japanese, Korean, Norwegian +17 more
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Injugable, demasiados cheaters, gasten plata en otro jueguito.
Cheatos
pazara item koyarken steam market fiyatlarına bakıyorsanız item price alert diye bir android app buldum. itemi takibe alıyorsun, istediğin fiyata gelince bildirim geliyor. cs2 ve task bar hero için çalışıyor şimdilik. ikisinde de fiyat yakalayıp para kazanmamı sağladı sağ olsun.
BU SİKTİMİNİN OYUNUNDA SADECE 1 KERE OYUNDAN ÇIKTIM VE GÜVEN FAKTÖRÜM DÜŞTÜ. KAÇ MAÇ ATARSAM ATAYIM GÜVEN FAKTÖRÜM DÜZELMEDİĞİ İÇİN HER MAÇIM HİLECİ DOLDU. İLLA KAFAMA MI SIKMAM GEREK GÜVEN FAKTÖRÜMÜN DÜZELMESİ İÇİN EĞER ÖYLEYSE KAFAMA SIKIYORUM YARIN
слопик
CS2 is currently overwhelmed by cheaters. Wallhacks, aimbots, and other cheats are everywhere, and even when multiple players report the same person, it often seems that nothing happens. Where is VAC, and why are reports seemingly having so little impact? The other major issue is early abandonments and AFK players. If someone leaves within the first few minutes, being forced to play 4v5 for the rest of the match makes the game essentially pointless, yet the remaining players still suffer the consequences??? CS has been around for decades, so it is difficult to understand why these two fundamental problems still lack an effective solution? The situation has become sooo bad that it can even make players wonder whether there is some financial incentive behind allowing cheating to continue? Valve needs to take these issues seriously if Premier is meant to be a competitive matchmaking system.
♥♥♥♥♥
xuinya
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 1.6M | 82% | Free | |
| — | 0 | — | — | |
| $0 | 41 | 85% | Free | |
| $41.7M | 124.6K | 92% | $14.99 | |
| $38.2M | 193.3K | 96% | $9.99 | |
| — | 81.3K | 66% | — |