
You’ve discovered evidence of a cosmic presence influencing humanity since its origins. Now something born in the depths of the cosmos is calling again. Investigate, uncover forbidden knowledge and survive a disturbing first person Lovecraftian horror adventure.
Modeled estimate, not a reported figure. How we estimate →
Since the dawn of mankind, mysterious phenomena beyond human comprehension have occurred. Your studies suggest that everything is part of one big picture. The solution is near; the next expedition will be the crucial one. You turn your gaze to the stars: what lies hidden in the unfathomable depths of the cosmos?
Night falls as the horn’s haunting call echoes through the woods. The Great Ceremony is about to begin, and nothing will ever be the same again.
Cosmic Fear is a disturbing Lovecraftian first-person horror adventure from the author of The Land of Pain and The Alien Cube. Investigate signs of an ancient presence and uncover a forgotten chapter of humanity’s past.
Face unpredictable dangers and stay alive as you navigate hostile environments where every step may lead to a new threat.
Explore, search for clues and solve puzzles to progress deeper into the unknown.
Uncover the alien statuettes hidden in the most remote corners of each level. Some can be spotted from afar, challenging you to figure out how to reach them, while others lurk in the darkest and most unsettling places. Find as many as you can: the final reward will reveal deeper lore and shed light on the darkest secrets of this unsettling universe.

Dive into a story filled with mystery and terror, drawn from the darkest corners of Lovecraft’s mind.
Experience highly detailed environments with cutting‑edge graphics powered by photogrammetry and Unreal Engine 5. Dynamic lights, shadows and volumetric fog create a visceral, oppressive atmosphere.
Immerse yourself in a haunting soundscape, where even the slightest noise suggests something lurking in the dark.
Expand the universe of The Land of Pain and The Alien Cube in this haunting new adventure.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $16.99−15% | 109reviews | 85% | — | $36.3K |
| $16.99−15% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 108 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
great visuals, creepy ambience, lots of story building. starts just a bit slow but gets very good. well worth the price tag, havent finished it yet but i highly recommend it
Скучно, уныло и не интересно
Para ser un indie, me ha sorprendido mucho por su escala. Es una aventura bastante larga, con una cantidad enorme de escenarios y unos gráficos que, en más de un momento, cuesta creer que hayan salido de un estudio pequeño. Se nota desde el principio que no estamos ante un proyecto especialmente modesto, sino ante un juego que aspira a ofrecer una experiencia mucho más grande de lo habitual en este tipo de producciones. La ambientación de terror cósmico (nunca mejor dicho) funciona muy bien y la historia me ha parecido interesante, especialmente por cómo plantea ese concepto de terror a una escala mucho mayor de lo que suele ser habitual. La variedad de escenarios también juega a su favor, ya que constantemente estamos pasando por lugares diferentes y descubriendo nuevas situaciones. Todo ello consigue que la aventura tenga una identidad bastante marcada. A nivel visual es probablemente donde más me ha sorprendido. Hay escenarios realmente espectaculares y momentos en los que cuesta asimilar que detrás de todo esto haya un estudio pequeño. No todo tiene el mismo nivel, pero el conjunto está muy por encima de lo que esperaba encontrar en un indie de estas características. Después de tantas horas, lo que me queda es la sensación de haber jugado a un proyecto con muchísima ambición y, sobre todo, con ganas de hacer algo grande. Cosmic Fear demuestra que un equipo pequeño también puede plantearse una aventura de dimensiones considerables y conseguir un resultado que, por momentos, parece propio de una producción bastante mayor. Me ha sorprendido para bien.
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Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Turkish, Japanese, Simplified Chinese*languages with full audio support
Hours played at review time, across 108 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I was looking forward to this game but I am disappointed with the lack of consistency with the enemies and the fact they are insta kills, faster than you and they spawn in right in front of you!! ruins it for me!! Plus where is the guide....? I will give this a retry as the update came pretty quick! Thanks for listening to your players. There is definitely improvement in the enemies and I LOVE the boxes you can open once you've got enough secrets found! I recommend this game, you don't need to of played the 2 games before it but it will probably enrich the story if you do. I can't wait for the next one!!
Toda a experiência, do começo ao fim, é espetacular. A atmosfera criada ao longo da jornada é incrível. A ambientação transmite constantemente uma sensação de tensão e medo, especialmente o medo do desconhecido, daquilo que pode surgir a qualquer momento. Esse sentimento é construído de forma gradual e extremamente eficiente. Os áudios e a trilha sonora complementam essa proposta muito bem, contribuindo para a imersão e reforçando todos os momentos de suspense. A maneira como o horror cósmico é desenvolvido e apresentado, alinhavando a história e os personagens, também é fantástica. A narrativa desperta a curiosidade e incentiva a exploração a todo momento. Eu simplesmente não consegui parar de jogar até finalizar a campanha. Passei todo o tempo procurando segredos e querendo descobrir mais sobre o universo apresentado e sobre a história de Benedict. Foram 6 horas de live sem pausa, junto com meu público, vibrando e se assustando a cada nova descoberta. Foi uma experiência incrível! Com certeza pretendo fazer um vídeo sobre o jogo para deixar fixado nas minhas redes sociais. Dito isso, o jogo se destaca pela atmosfera, pela imersão e pela capacidade de criar inquietação sem depender de sustos repentinos. Meu público adorou, e tenho certeza de que muitos outros jogadores também vão amar essa experiência narrativa misteriosa e envolvente. Agradeço pela key!
Cosmic Fear is a relatively short, atmospheric walking simulator. It's mechanically simple, it's mostly walking and picking up objects and reading lore snippets. If that's not appealing to you, skip this one. Pros: - Looks great - Atmosphere is top notch - Lovecraftian horror - Impressive work for a solo dev Cons: - I did experience a couple crashes (temporarily lowering graphics settings solved it). But it just came out so these will hopefully be fixed soon - Short, took me about 5 hours and that was really exploring everything. There's a secret you can get by playing a second time and nabbing some collectibles, and I completed a full second playthrough to see that and it only took 1.5 hours - Some minor usability annoyances with the menus - Voice acting and human character models aren't the best Decent game overall. Glad to see the dev putting out more games because all of his stuff is up my alley.
Recommended, for a night of piecing together a cosmic mystery through found documents rather than combat. A drained lake conceals a prehuman necropolis, and the biomechanical creature design and organic-metal ship interiors look genuinely alien throughout. The story unfolds entirely through witness reports, medical files and cult scripture, rewarding careful reading with one of the more original alien-mythos payoffs in recent memory. The stalker announces itself with a scream and audible footsteps, making the horror fair by telegraphing every approach. The friction sits in the systems around that tension. Detection is inconsistent, sometimes spotting through pure darkness and sometimes walking straight past, and the despawn behaviour can drop the creature directly in front of a checkpoint for an unearned death. With no map or objective list, unmarked dead ends and long backtracking through cleared tunnels stall the final act. The mystery is worth the patience those flaws tax.
MUY BUENO
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