
Build a sprawling pirate haven, raise a fleet to explore the high seas, and take on the Crown to keep the Age of Piracy alive! From ale to flintlock pistols, and from scallywags to swashbucklers, you’ll need to manage complex production chains and govern a rowdy crew to reign supreme over the seas!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #67, worst DE #83 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Golden Age of Piracy is coming to an end – as the high seas are commandeered by the Crown’s pirate hunters, an era of adventure and plunder comes to a close… unless you can save it.
Corsair Cove is a city builder that challenges you to think tall as you build without constraints on cliff-faces and hilltops and manage complex production chains that span across great lengths and heights. Manufacture everything from spyglasses to cannons, equip your crew, and build mighty ships to take to the seas and wage war against the Crown. Raid and pillage nearby islands to acquire what you can’t make for yourself, exploring uncharted lands to uncover great treasures and threats alike. Above all, keep your crew in high spirits as your numbers grow – it’ll take thousands of pirates to keep the Jolly Roger flying!

Starting on a deserted island with nothing but the wreckage of your ship and its surviving crew, you’ll need to use the ingenuity of pirate engineering and the power of precariously perched pathways to take full advantage of the opportunities that lay ahead! With the ability to truly build anywhere, the sheer cliffsides and scarce flat land will push you to new heights as you establish a safe harbor for all pirate-kind.
Growing from a humble haven to a formidable fortress, your island is not just a home for your crew, but the last bastion of your way of life. Build everything from living quarters and taverns to piers, cannon foundries, and defensive fortifications to create a truly safe harbor, taking advantage of every inch of flat surface – horizontal or otherwise – to expand your capabilities.
Use complex systems of bridges, ziplines, and contraptions of all kinds to efficiently move goods from place to place. Production buildings will need raw materials, and finished products need to be taken to distribution hubs – the efficient movement of goods across the chasms and cliffs of your cove can be the difference between life and death.
Spread your influence across the vast island to gain access to distant resource deposits of everything from iron and copper to lumber and fiber. But beware – as your buildings spread, travel between them becomes more challenging to keep efficient. The looming threat of the Crown’s lackeys requires an armada in response, and a growing population will send you chasing after advanced resources and production chains to meet their needs.

Bread and booze can only sustain a pirate for so long, and the more capable among your crew will demand the finer things in life if you expect them to stick around. What’s more, a fully-equipped armada has needs of its own, with more powerful ships requiring more advanced equipment and specialist crew with their own demands. It takes a lot to upset a population of pirates, but if their needs are ignored for too long, they won’t hesitate to abandon the cause, and leave you truly stranded.
From the drifters awaiting assignment to the fetchers, builders, and workers of varying skill levels operating your production buildings and keeping your supply chains operational, each population type will have its own needs.
At sea, while lowly pirates will happily crew a small ship with some stew, ale, and rum on hand, truly powerful ships need more. With specialists ranging from bombardiers and navigators to marauders and renegades, you’ll need a stockpile of spyglasses, medicine, sabers and more! The most formidable ships, meanwhile, need a crew of elite sailors ranging from the descendants of the first buccaneers to veteran corsairs who require a steady supply of tobacco, pistols, and eye-patches.
Fine-tune intricate, sprawling production chains to manufacture and distribute over 50 different types of goods – food from basic hard tack to turtle soup and roast bird, clothes from slops and boots to fancy attire and jewelry, and everything else ranging from peg-leg prosthetics to bottles of booze and guns of all sizes.
Take to the seas and explore nearby islands for the opportunities and treasures they hold – some vital resources can’t be produced on your island, and you’ll have to set sail and raid locations littered around the map to acquire everything from grain and coin to whale blubber, silver, and wine.

The seas beyond your island are vast, teeming with opportunities and dangers. Use the resources available to you to build ships, hiring and equipping crew and captains to set sail on expeditions around the map. Find and aid others as they aim to rebel against the Crown, uncover great treasures that can help further your cause, and witness pirate myths come to life as you take on monstrous whales, vicious krakens, and otherworldly threats as you seek out legendary pirates to join your motley crew.
Travel to distant lands in uncharted waters to unveil and engage with unique events happening throughout the archipelago. Help smugglers transport their wares, seek treasures hidden in ancient temples, and gamble, raid, and attack enemy forts and fleets to regain control of the seas. The outcome of these events will be determined by the mettle of your crew, and the resources you’re willing to sacrifice – will you pass on your black powder reserves to arm a distant rebellion while weakening your own defensive capabilities, or would you rather leave some sailors behind to train the locals at the cost of productivity at your camp?
Track down and intercept enemy ships as they sail towards your island, engaging them in turn-based combat where the choice of ship, crew, and captain, combined with your tactical prowess, determines the victor.
Erect defensive fortifications in strategic locations around your island to eliminate enemy ships that sail too close in a hail of cannon fire. If your own ships are away, these military fortresses and gun towers are your last line of defense, standing guard as long as you can provide them with a steady supply of cannonballs and black powder.

Corsair Cove will give you the freedom of choice that every self-respecting pirate expects! Pursue quests at your own pace, develop your society along four distinct dimensions, and chase the advancements that best suit your playstyle and priorities as you face off against the Crown.
As you pursue Notoriety, Empire, Seafaring, and Wealth, you’ll unlock new tools of the trade under each category, granting you access to additional buildings, the production chains that come with them, and more powerful ships to take on increasingly dangerous challenges. Chase after the Entertainers’ Guildhall to boost productivity within an area, or pursue ziplines to hurry your pirates along their routes! Build society as you see fit, and take on challenges in your own unique way.
Engage with unique questlines to defeat the Crown, taking on beasts from legend and powerful strongholds alike, and pursuing your quarry through treacherous waters. These quests will take great preparation as they ask you to batten down the hatches and go full-sail into danger, presenting unique combat scenarios and engagements that rely on your ship, its crew, the captain on deck, and your own tactical temperament to see success.
Build a great pirate society and govern over your band of buccaneers to keep the Golden Age of Piracy alive!
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−25% | 3.1Kreviews | 85% | — | $5.1M |
| $39.99 | 311ratings | 70% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 1978 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is fantastic, worth every penny and can't wait for the DLC. Think resource management akin to ANNO, with exploring and ship combat through a turn based card system. the gameplay loop is lovely, and the aesthetic and setting are truly breathtaking. watching your pirate island grow is very sawtisfying
cool Anno game like in the pirate context, very sweet game still my first game 61h and counting.....
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 4.1K | 70% | $34.99 | |
| $5.1M | 11.5K | 94% | $24.59 | |
| $5.1M | 7K | 54% | $59.99 | |
| $5.1M | 8.3K | 86% | $29.99 | |
| $5.1M | 5.2K | 83% | $49.99 | |
| $5.1M | 3.7K | 79% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $34.3M | 27.4K | 91% | $39.99 | |
| $18.8M | 18.9K | 94% | $29.99 | |
| $3.6M | 3.3K | 92% | $29.99 | |
| $2.5M | 2.1K | 92% | $29.99 | |
| $2.5M | 2.3K | 93% | $29.99 | |
| — | 0 | — | — |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese, Portuguese - Brazil*languages with full audio support
| $39.99 |
| — |
| 94% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun chill game
Enjoy
Я в полном восторге от игры. Конечно есть и некоторые моменты которые хотелось бы улучшить (один из таких, это автоматическая торговля ресурсами и сражения) графика в игре, это что то невероятное, наслаждаешься просто залипая в монитор! Боёвки и прохождение квестов конечно по началу интересно но потом немного надоедает одно и то же, но в целом убить хорошую неделю или даже больше на эту игру, это стоит того! Разнообразие построек и свобода строительства это просто шикарно, ты можешь свой остров обустроить так как хочешь. Механика перевозки ресурсов между строениями тоже прикольно, но я бы немного улучшила это В целом большой жирный лайк ставлю
good~
Pirate Cove is a charming and relaxing game with lovely visuals and fun puzzle mechanics. While the gameplay loop can feel a bit repetitive after a few hours, it offers a cozy and pleasant way to unwind. It is a solid, stress-free choice for a casual gaming evening. Highlights: Charming art style with bright, cheerful graphics. Relaxing atmosphere that lets you play at your own pace. Simple mechanics that are easy to learn right away. Drawbacks: Repetitive tasks can slow down the fun over time. Limited depth for players who want a big challenge.
1. Corsair Cove: A Surprisingly Good Pirate Adventure, With a Few Rough Edges: -Corsair Cove genuinely surprised me. In fact, almost every aspect of the game managed to exceed my expectations. I first tried the game shortly after I noticed that it had a demo, and I honestly wasn't expecting much. What I found instead was a surprisingly enjoyable pirate adventure that, despite having some obvious flaws, does a lot of things right. -The story is interesting. It's a classic pirate story with some slightly strange and occasionally cliché elements, but honestly, it works. Nothing about the narrative feels revolutionary, but it fits the game very well and kept me interested enough to continue playing. -The gameplay is probably one of the strongest aspects of Corsair Cove. Everything feels like it was designed with both ''functionality and presentation'' in mind. Things generally work the way you'd expect them to, while also looking good doing it. That's something I really appreciate, especially in a completely new game that doesn't have an established series or previous entries to build upon. 2. PERFORMANCE: -Performance-wise, I have very little to complain about. The game runs surprisingly well even on my PC, which is slowly but surely becoming a veteran machine that is starting to show its age. I haven't experienced any crashes, major bugs, or other technical issues during my playtime. -That said, I should probably mention that before launching the game, I usually run ''Verify integrity of game files'', so if there are any sneaky bugs hiding somewhere, I may simply have avoided them or never noticed them. -Overall, though, the technical side of the game has been a very pleasant experience. 3. THE TWO MAIN PROBLEMS: At this point, I have exactly two major criticisms of Corsair Cove. -A. The combat system: The so called ''combat system'', or whatever we want to call it, ''really annoys me''. -It feels way too much like I'm rolling dice in a casino rather than actually engaging in combat. I kind of understand what the developers are trying to achieve, and I can see how the randomness is supposed to fit the whole pirate/adventure theme. But personally, I absolutely do not enjoy it. -There is a difference between having some randomness in combat and making the player feel like the outcome is determined primarily by a roll of the dice. For me, the current system crosses that line. Just NO! -I really think this needs to be changed, reworked, replaced, or at the very least significantly adjusted. I understand the idea behind it, but in its current form, it's probably my biggest gameplay issue with the whole game. -B. The Repetition: My second major problem appears after around the 20-hour. At that point, the game starts feeling extremely repetitive, regardless of how you choose to play it. -The individual systems are enjoyable, but eventually you start noticing that you're doing the same things over and over again. The novelty wears off, and the gameplay loop starts becoming much easier to predict. This is especially unfortunate because the game has enough interesting ideas and a strong enough foundation that I really wanted it to keep surprising me. 4. FINAL THOUGHTS: Despite these criticisms, I genuinely enjoyed my time with Corsair Cove. -The game surprised me in a very positive way, especially considering that I went into it after simply noticing that a demo was available. The atmosphere works, the gameplay is enjoyable, the presentation is solid, and the technical performance has been surprisingly good. -The combat system is something I really hope gets reworked, and the repetition that starts becoming noticeable later in the game is something that could definitely use some attention. -For now, though, I think I'm going to give Corsair Cove a little break. I may come back to finish it later, or I might even start a completely new playthrough after some time. -Overall: a very promising and surprisingly enjoyable pirate game that still has some things to figure out, but definitely one WORTH keeping an eye on!
Достаточно интересная механика строительства Боёвка в стиле карточек "не кайф" Экономика и доступность ресурсов наверное самая тяжелая часть игры для формирования - начало и середина игры норм, лейт плоховат в принципе игра неплоха (но боёвку могли сделать поинтереснее)
Really like the look of this game! cool city management with some interesting RPG elements! some stuff I would love to see improved upon is! 1: resolution is only available to pick if you have the game in Fullscreen mode, I like to run my games in windowed 1920x1080 on my ultrawide monitor! 2: the panning and movement of the camera feels super slow and rotation takes forever! 3: would love to see some animation/ explanation on the dice system...I oftentimes dont really understand how I lost or won a dice roll! Otherwise cool mechanics, cool goals for a pirate city planer, excited to see where this leads
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