
Embark on a complete 30+ hour monster-taming RPG adventure, now remastered for PC! Catch and train more than 120 Coromon, explore six diverse biomes, and master strategic turn-based battles as you unravel a mystery that could change Velua forever.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 22 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
More than ten years of development have shaped Coromon into a complete 30+ hour monster-taming RPG. Catch and train more than 120 Coromon, master strategic battles, and explore a handcrafted world packed with memorable places and details to discover.
Coromon Remastered optimizes the entire journey for PC, with a presentation designed for larger screens. Clearer menus and battle details make everything easier to understand at a glance, while mouse-hover information and quick battle actions make every interaction faster and more natural.
Your first day as a Battle Researcher for Lux Solis should've been straightforward, receive your first Coromon and begin investigating Velua’s six Titans. But when outsiders wielding an element unknown to science attack a laboratory, your assignment becomes something far more dangerous.
Travel through six distinct biomes, each with its own challenges and mysteries. Begin among the fields around Hayville, then journey to a thunderous city, through a haunted swamp, into a guarded desert palace, beneath a volcano, and across frozen mountains toward ancient ruins.
Between your main objectives, meet the people who call Velua home, help solve their problems, and leave the path for side quests, secrets, and minigames. Upgrade your Gauntlet to open blocked routes and reveal hidden items, then take to the water as even more of the world opens around you.
More than raw power! Build your Squad around Skills, Traits, and held items. Then adapt to entry hazards, weather, and status effects to outsmart any opponent you meet, whether it's a wild Coromon, rival Battle Researchers, or a mighty Titan.
Master a stamina-based battle system where every Skill costs energy. Spend too much and your Coromon will need to rest, giving its opponent an opening.
Hunt for rare Potent and Perfect Coromon. Their distinctive colors make them stand out, and they can earn additional bonus stat points which you can distribute yourself.
Evolve a Coromon for higher base stats, or keep it unevolved and enhance its Trait with additional or stronger effects.
As you track down each Titan, the scope of your mission grows. Every region brings a new crisis, an unexpected discovery, and another clue to the outsiders’ plans. Cross paths with new allies, survive dangerous expeditions, and venture into places no Battle Researcher was ever meant to reach.
As the pieces connect, you uncover a power capable of changing Velua’s natural order. And by the end of your journey, only one question matters: who, or what, is really in control?
Coromon lets you shape the adventure around the way you want to play.
Looking for a relaxed playthrough? Make shops and recovery more forgiving, or reduce the pressure of battle and focus on exploring Velua, building your squad and following the story.
Looking for higher stakes? Combine built-in Randomizer settings with configurable difficulty rules to change encounters, trainers, Skills, Traits, items, evolutions and even the order of the Titans.
Create the Battle Researcher you want to be with a wide selection of outfits, hairstyles, facial hair, headgear and colors.
Give your Coromon new looks with unlockable Skins earned through collecting, battles, side quests, minigames and other gameplay challenges.
Continue beyond the story in the endless Battle Dome, where Coromon Rush, Trainer Rush and Titan Rush challenge you to see how far your squad can go. Test your strategies against other players in ranked, casual or custom 3v3 and 6v6 battles.
We’re an independent studio that started with a big dream: to create the ultimate retro monster-taming adventure we always wanted to play, with the care and quality-of-life features we value in modern games.
We believe in handcrafted worlds, memorable places and thoughtful details. That philosophy shaped Coromon, brought Coromon Remastered to life, and continues to guide us as we build Coromon: Rogue Planet. We’re incredibly proud of how far that original dream has taken us, and grateful to everyone joining us on the journey.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 8.1Kreviews | 84% | — | $3.4M |
| $4.99−75% | 430ratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 903 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This was a solid monster taming game. The only noticeable issue was seconds delay in the cursor becoming active when withdrawing more than 1 Coromon from storage. Everything else was OK The reason I'm giving this game a negative review is the design decision to block your ability to play the monster gaming game you bought based not your ability to solve a puzzle that can only be solved by working it out. You can't google the solution or brute force it over time. You must figure it out or can't play the game you've paid for past that point. It's past steams 2 hour refund but not far enough that you only have a very small amount of the game you've paid for to play. I worked it out on my first try 6th round but It's a terrible design decision to block progress based on something that's not the primary gameplay. There might well be more of these decisions to come. If you want to google it it's Mr Mind's puzzle on Donar island. Before writing this review I did some research to see what players could do. If you change the difficulty to easy then it reduces the amount of fuses so that if you figure out the correct methodology then you'd be very statistically unlucky not to solve it within a few attempts. Don't buy this game unless you know the way to solve the puzzle and are happy there might be more puzzles blocking gameplay to come.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Portuguese - Brazil, Spanish - Spain, Italian, Russian, Japanese, Korean, Simplified Chinese, Arabic, Indonesian +6 more
| $19.99 |
| — |
| — |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 906 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I like this game enough to give it a positive review, but I will add to the pile of complaints about the puzzles and minigames. I've done a playthrough and a half and every time I run into a puzzle or minigame, i just feel like the game gets worse. even just including an option to skip them if you fail enough times in a row would solve everything for the dumb or older people like us. with that said, i do like almost everything else about it. decent qol, sans the ability to reorder moves. nice designs. moves make enough sense once you get out of the pokemon headspace. plot is fine, but not really what any of us play these games for. overall, absolutely recommended. hoping they fix the puzzle/minigame stuff in the sequel and port it here like they did for the remastered graphics. the devs clearly do care about their game, so i'm hoping they also care about player experience.
Can't beat the game because of a minigame. Never mind Coromon battles, catching mechanics, or anything else that is advertised to make you buy the game, this is literally a gauntlet of painful minigames that don't work and you will either slam your head into a wall until you get lucky or, like me, just give up because I don't want to play a cocaine-fueled version of the Mario Party jumprope minigame in my Pokemon clone.
Jugar a Coromon es como volver a los Pokémon de Game Boy, pero sin muchas de las cosas pesadas que tenían antes. Todo es más cómodo, más rápido y más claro desde el principio. La historia está bien, el juego es bonito y mola poder personalizar a tu personaje y cambiar el aspecto de los Coromon Los combates son fluidos y en general se juega muy a gusto. Lo que menos me gusta de estos juegos es que cuando derrotas a un entrenador ya no puedes volver a pelear con él, así que al final acabas subiendo de nivel casi siempre luchando contra Coromon salvajes, y eso puede hacerse repetitivo (Estaria bien que te podrían pedir la revancha como en otros Pokemon clasicos) En general lo recomiendo sin problema, sobre todo si te gustan los Pokémon clásicos. No innova demasiado, pero como experiencia cómoda y bien hecha funciona muy bien, es volver a jugar a la GameBoy pero en steam y mas moderno y pulido
Unplayable atm. The remaster reintroduced an old bug for me which binds every button on my controller to every in game command. So one button is use and back simultaneously. Bc of this i can't reconfigure the bindings ingame as well. I use a Dualshock 4 which never had a problem in any other game.
Pixel font is eye torture. Would not recommend if you value your eyes.
Juego de 10 de inicio al fin, te consume el alma y te lo sana. El platino es divertido, esperando la siguiente update y el roguelike🗣🗣🗣
Ein grandioses Spiel! Alles, was ich die letzten Jahre bei der Konkurrenz vermisst habe, ist hier untergebracht und noch einiges mehr. Das Kampssystem ist anders als gewohnt, aber leicht verständlich. Die Bossfights sind knackig und hart, aber nicht unfair. Die Story ist interessant, aber nicht aufdringlich. Ich LIEBE es, dass es unterschiedliche Schwierigskeitsgräde und Einstellungsmöglichkeiten gibt - Nuzlock oder Randomizer Challenges sind also nicht nur durch rom hacks möglich, sondern schon im Game einprogramiert und durch entsprechende weitere Mechaniken gebalanced, dass man auch optionale Quests trotzdem abschließen kann. Mit 77 Spielstunden bin ich jetzt bei 75/80 Errungenschaften und habe die Story durch. Ich wünschte ich könnte alles nochmal von vorne erleben, nachdem ich die letzte Woche aber nichts anderes getan habe, als dieses Spiel zu spielen, ist es gerade auch gut, dass es rum ist. Große Empfehlung! Ich gehe jetzt Gras anfassen.
Pokemon, but somehow worse.
I reluctantly started a play-through, cause I was stuck with a crappy laptop for a fortnight. And, I'm glad I did. I think Coromon makes a valiant effort to address the shortcomings of a (very popular...) existing monster catcher... And, I enjoyed it. Notably, I like the Potential system that allows for better 'roleplay' of monsters, I like the SP system that manages monster moves and usage, I like the status conditions (they feel fair) and I like the moves system that allows you to infinitely choose a monster's move set on the fly. The game has many crashing and bug problems though, graphical glitches that require a restart and several cases where my save state didn't save correctly. These were probably the worst of my problems. Additionally, I feel the game needs to withhold content from the Player. Pretty much every Coromon (at all evolutions) is catchable, which cheapens the feeling of having your own monsters when you can just catch them later. This goes the same for items. I also feel it's missing some grounded sense of reality. It pretty much launches the player straight into a crazy world. And, I feel it misses the oppurtunity to introduce the player to the world. It lacks breathability. In the same sense, the story is incredibly bland, the map is strikingly linear and player choice is limited outside of your Coromon. Last thing... I think Coromon could benefit from a new game plus, where players can choose from their caught Coromon to start a new game. I would love to use my 'potent'/'perfect' or just late-game coromon from lv.1 at the start of the game. You could up the 'normal' difficulty of trainers and allow players to keep their items, new oppurtunities abound. With these criticisms... Buy this game on sale, no less than 50% off!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $6.4M | 39.3K | 81% | $8.99 | |
| $49.2K | 69 | 83% | $19.99 | |
| $1.1M | 12.7K | 91% | $4.99 | |
| $219.3K | 468 | 91% | $17.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 5.1K | 83% | $19.99 | |
| $3.4M | 8.4K | 89% | $16.99 | |
| $3.4M | 5.1K | 97% | $14.99 | |
| $3.4M | 10.7K | 65% | $9.99 | |
| $3.4M | 9.2K | 83% | $19.99 | |
| $3.4M | 8K | 90% | $19.99 |