
A roguelike tower defense game with a dash of deckbuilding. Choose a reward, improve your build, survive the next wave, repeat. Highly replayable, difficult, and addictive. You'll want just one more wave, just one more run!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Polish, Russian, Portuguese - Brazil, Spanish - Spain, Italian, Simplified Chinese, Turkish, Belarusian, Indonesian
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
a TD with rouge-like and deck building gameplay 9.9/10 I am taking that 0.1 because I suck at the game.
instantly addictive and makes you want to keep playing! highly recommend!
It never came together for me, and I gave it over an hour.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a fun game! It's an interesting take on tower defense -- basically, you try to survive 50 waves, and that ends one match. During that time, you get a couple of upgrades between each wave. You can earn points that add to your upgrade options for the next match. It's tactically interesting, and very nicely bite sized.
Lots of fun and quick games (at least compared to STS) Highly recommend if you like card draw
I wouldn't recommend, it gets boring very fast; Maybe a good 2hrs before it's not worth playing anymore
me gusta la flexibilidad de poder generar el propio escenario.
A fine TD game, but ultimately not much more exciting than what you'd get out of a 15-20 year old flash game
Fastastic replayability, well-balanced units.
You basically end up doing the same thing every run. On sale I'd say it's fine, but for full price I don't think it's really worth it.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.9K | 65 | 80% | $4.99 | |
| $0 | 18 | 67% | Free | |
| $0 | 0 | — | $2.99 | |
| $238.2K | 638 | 81% | $12.89 | |
| $193.8K | 1.3K | 88% | $6.79 | |
| $1.7K | 13 | 100% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $107.8K | 281 | 95% | $19.99 | |
| $107.8K | 471 | 52% | $14.99 | |
| $107.8K | 420 | 91% | $9.99 | |
| $107.8K | 227 | 93% | $19.99 | |
| $107.8K | 209 | 22% | $14.99 | |
| $107.7K | 454 | 88% | $9.99 |