
A realistic cooking sim where every ingredient reacts with real physics. Master 80+ dishes in Career mode or go wild in Sandbox as you cook, experiment, or cause total kitchen chaos in a fully interactive chef’s playground.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Sep 2 → 2.14/day in the week after.
About

Welcome to the ultimate kitchen playground for players who want skill, freedom, and a little bit of chaos.
Cooking Simulator gives you full control of a pro-level kitchen packed with tools, ingredients, and physics-driven systems that make every action feel alive. Learn the craft, chase perfection, or set everything on fire just to see what happens.
This is your full chef arsenal: ovens, grills, gas burners, pots, pans, plates, knives, blenders, mixers, and more. Stock your pantry with over 140 ingredients including meats, fish, veggies, fruits, dairy, oils, liquids, herbs, and spices.
Everything reacts to your hands. Heat it, cool it, slice it, spill it, burn it, break it. If you can try it in a real kitchen, you can pull it off here.
Every move matters. Pouring soup, flipping steaks, cutting vegetables, tossing ingredients, or knocking something off the counter all play out with real physics.
Go for perfect execution or create the kind of disasters only a videogame kitchen can survive.
Build your reputation from the ground up. Learn techniques, unlock 80+ recipes, improve your timing, speed, and consistency, and grow your restaurant’s fame. Pick perks and skills that fit your cooking style and become a kitchen legend.
No pressure. No rules. Infinite freedom.
Mess around with every tool, recipe, and ingredient right away. Build dishes, run experiments, or push the physics engine to absolute chaos.
Stack cutting boards like dominoes, throw knives, light the kitchen on fire, blow up the oven, then save the day with a fire extinguisher. It’s your playground.
Career and Sandbox modes for structured progression or full creative freedom
80+ recipes ranging from beginner-friendly to chef-tier
140+ realistic ingredients with real-time reactions
Advanced cooking mechanics based on temperature, timing, and precision
Perks and skills to boost speed, stability, and control
A fully interactive kitchen loaded with pro tools
Physics-driven fun that rewards skill - and hilariously punishes chaos
Master the craft, break the rules, or burn the whole place down. It’s your kitchen. Your call.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 19.7Kreviews | 85% | — | $10.7M |
| $19.99 | 2.4Kratings | 56% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 910 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h2]前言[/h2] 关于模拟器类型的游戏,玩的并不是很多,只有寥寥几款,之所以玩本作还是因为自己对于做饭比较感兴趣,只是一直在上学没有太多时间去实践。 [h2]游戏介绍[/h2] 《Cooking Simulator》是一款以烹饪为主题制作而成的游戏。玩家在游戏中需要掌握超过80种食谱,用数十种真实食材,烹饪出完美菜肴。游戏的建模比较真实,也比较符合日常生活的场景。 [h2]游戏玩法[/h2] 在最开始,我以为本作并没有什么难度,只需要购买食材,然后处理,最好做就行了,谁知道游戏这么真实。玩家在最开始就要自己购买各种器具、食材、调料等等,然后再在电脑处学习食谱,npc点单之后,玩家要在限定时间内出餐,但是在这个时间段,玩家要做的事情,那是真不少,甚至加水、调料以及厨具的烹饪时间、温度等等,都需要玩家进行精确的把控。而玩家做出食物的好坏,将影响店铺的声誉、烹饪积分、客人付钱的数量等等。 当然你也可以选择沙盒模式,在这里你没有出餐压力,可以肆意妄为,而得益于游戏的真实物理效果,你在这里能做到什么稀奇古怪的事情,都取决于你的想象力! [h2]总结[/h2] 游戏整体玩着不错,在我看来是比较硬核一点的,刚开始上手比较手忙脚乱,但是玩了一会,熟悉各种器具的使用方法后,就比较舒服了。 [quote] 闲暇时光,不妨试试游戏。 欢迎关注[url=store.steampowered.com/curator/45653622/] 闲暇時光鉴赏组 [/url] [/quote]
i like burning EVERYTHING
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Jul 30 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Simplified Chinese, Polish, Russian, French, Italian, Korean, Turkish, Portuguese - Brazil, Japanese*languages with full audio support
| $19.99 |
| 1.5Kratings |
| 67% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 913 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
SOOOOOOOOOOOOOOOOOOOOOOOO FUNNNNNNNNNNNNNNN!!!!!!!!!!!!!!!!!!11111!!!!!
There are way too many dlcs for this game but the base game is really fun. I personally don't like how there is no real upgrading sceme for the restaurant itself but there is upgrading for the food, and the player. It does have a few bugs but those are expected. It does also get kinda stressful the more recipies you have and it doesn't explain a lot but aside from that its a good cooking game. would recommend
pretty chill game. you get used to the controls pretty quickly
фигня
从来没玩过这么晕的游戏 玩十分钟要吐了 但是如果我不晕的话应该是个好游戏
PIZZA MAYHEM
прикольная и угарная игра, готовка быстро превращается в хаос еда летает, кухня горит, а физика творит что хочет, идеально, чтобы поржать и не париться.
i wold if work yes
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $886.6K | 1.3K | 69% | $19.99 | |
| — | 0 | — | — | |
| $956.9K | 1.7K | 73% | $19.99 | |
| — | 0 | — | — | |
| $903.5K | 2.4K | 66% | $15.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.7M | 2.8K | 40% | $69.99 | |
| $10.7M | 16.6K | 97% | $39.99 | |
| $10.7M | 7.2K | 70% | $59.99 | |
| $10.7M | 68.5K | 92% | $9.99 | |
| $10.7M | 24.1K | 79% | $14.99 | |
| $10.7M | 11.1K | 81% | $59.99 |