
Step into VR kitchen and become supreme Chef. Master realistic cooking with lifelike physics, 100+ recipes, 140+ ingredients and natural VR controls — or embrace chaos with fires, explosions, and sandbox freedom.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 2 → 0.14/day in the week after.
About
Step into a realistic VR kitchen filled with every tool, appliance, and any ingredient you could imagine. From griddles and gas burners to knives, blenders, and blowtorches — it’s all here, waiting for you to experiment.
Every ingredient responds to your actions: slice potatoes, flip steaks, or simmer soups with authentic physics and haptic feedback. Feel the resistance of the knife as you cut, and watch food change in temperature, texture, and appearance in real time.
Build your career from rookie to world-class chef in Career Mode, or let your imagination run wild in Sandbox Mode where the only limit is your creativity (or your tolerance for kitchen fires).
Next-Gen VR Immersion – Rebuilt in Unreal 5.5 with 4K visuals, enhanced physics, and dynamic day/night lighting.
Precision Cooking – More accurate VR hand tracking, refined cutting, stirring, and flipping mechanics.
100+ Recipes & Ingredients – From steaks and salmon to spices and sauces, experiment with endless combinations.
Lifelike Tools & Utensils – Griddles, cookers, ovens, knives, pans, spatulas, blenders, and more.
Realistic Physics & Haptics – Every slice, stir, and pour feels authentic through VR feedback.
Career Mode – Climb from novice to star chef, mastering recipes and building your restaurant’s reputation.
Sandbox Mode – Unlimited freedom to cook, experiment, or unleash chaos with slow-motion physics.
Comedy & Chaos – Fires, spills, explosions, and over-the-top kitchen disasters make failure just as fun as success.

Your kitchen’s got all the gear a chef you need.
Your virtual kitchen comes fully equipped with everything a chef could ask for. From griddles, cookers, and ovens to pots, pans, knives, spatulas, and blenders — every tool is interactive and ready to use with your VR hands. Stock your pantry with over 140 ingredients, including meats, fish, fruits, vegetables, dairy, spices, and herbs. Whether you’re preparing gourmet dishes or experimenting with flavour, you’ll have all the essentials at your fingertips.

Real life experience!
Every ingredient reacts to your actions in real time — changing temperature, texture, and appearance as you cook. Slice potatoes, flip steaks, or simmer soup with physics-driven realism. Thanks to haptic feedback, you’ll even feel the resistance of each cut through your VR controllers.
Career Mode – From Novice to Master Chef
Start as a rookie in a small kitchen and gradually rise to fame. Unlock new recipes, serve more demanding customers, and expand your culinary repertoire. The more you master, the more perks and skills you’ll unlock, helping you work faster, more creatively, and more efficiently.
Sandbox Mode – There’s No Wrong Way To Play.
Prefer freedom without rules? Sandbox Mode unlocks everything from the start. Experiment with over 100 recipes and 140+ lifelike ingredients. Prepare gourmet meals, or turn the kitchen into a physics playground:
Chop vegetables mid-air in slow motion.
Line up cutting boards like dominoes.
Set the kitchen ablaze and save it with a fire extinguisher.
Test the limits of VR physics with explosive results.

Why This Edition Stands Out
Cooking Simulator VR: Enhanced Edition is not only an upgrade. It’s a recreating of what made the original so popular:
Sharper mechanics for precision cooking.
Deeper immersion through tactile haptics and refined controls.
More freedom to experiment, learn, and play your way.
A living kitchen that feels dynamic and reactive.
The kitchen is open.
Will you cook with mastery, or embrace the madness?
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1.7Kreviews | 73% | — | $956.6K |
| $24.99 | 428ratings | 81% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Unplayable with the amount of lag
Огузок разпиздяй
TLDR; Enjoy the desktop version. Don't suffer through this. VR is not enjoyable. The game content is phenomenal. No complaints with it. very worth the investment. You will even learn a thing or two about cooking. No "enhancements" noticeable. Physics are frustratingly buggy. A little janky physics can add some funny gameplay but these are just frustrating. I play on a Quest3 with cable link. You will read the word yeet a lot in this review. Brace yourself. The most noticeable issue I immediately ran into is that the scale of the game is slightly big. You don't notice until you realise you can't reach the the full depth of the counters with your arms' length. Your invisible body hitbox blocks you from getting closer unless you physically move forward which means having to constantly lean forward when playing seated. When you snap turn, commonly the stuff in the plate you are holding do not snap turn with you and stay where they were in the air and fall to the ground, rendering snap turns useless. But then, physically turning will always spill the liquids from containers no matter how slow you turn or how much liquid is in it. The first soup recipe in the tutorial was not enjoyable. I would loose 100-150ml of liquid going from the kitchen counter to the delivery area. In the end I had to carry everything and prepare the bowl at the delivery area... The rotation of certain highly used tools like the spatula and knife don't match real-life posture and require an uncomfortable twist of the wrist to operate correctly. This with the Quest3 controllers. I haven't found any options to calibrate the controller rotations. Comment if you know how... Plates will break randomly. This should be a fun part of the game but It's frustrating to the point you have to disable the feature. Throwing a tomato (or anything) onto a plate will break the plate 70% of the time and possibly yeet the tomato. Placing a parsley leaf on another object that is on a plate you are holding, will most likely break the plate. All plating needs to be done with the plate on a counter, preferably the delivery area to avoid possible yeets between the counter and delivery. "on the go" plating is a high risk gamble. You will grab a plate or cutting board instead of what is on it 90% of the time. Which causes it to yeet whatever was on it to oblivion: -Cut lemon on board -Attempt to grab the lemon slice -Grab the board instead and yeet the slices to the other side of the room -Proceed to grab a new lemon to cut because it takes less time than trying to find and collect the yeeted slices. when grabbing, the objects "travel" to your hand at high speed and interact with other objects on the way. Anything in the way of the travel will be launched to space. if you grab salt that is next to a plate, the plate is going to 100% break or throw itself to other side of the kitchen and then break. This forces you to place thing apart and not have them at arms reach. Alarm clock next to spatula at the stove? forget it. One of the two is going to eventually yeet the other. And i'm tired of writing the rest. I think the above describes the experience quite adequately. Cheers!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish*languages with full audio support
Hours played at review time, across 60 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ПОЖАЛУЙСТА ПРОЧИТАЙТЕ ПЕРЕД ПОКУПКОЙ!!!🙏🙏🙏 Я купил игру по скидке 825 ТГ (Тенге), я играл на пираченной версии, пиратка была Релизной версией, и удобно управлять и резать продукты, но капец что тало сейчас: 1 - Баги на средней графики с первого запуска: как только я запустил игру, меня сразу поприветсвовали эти баги, чем разрабы сделали это? Как они умудрились ухудшить графоны? У меня мощный ПК, но этого я не ожидал 2 - Физика нарезки продуктов: Физика нарезки продуктов стала невыносимая - я не могу нарезать продукт взяв его в руки я не смог нормально приготовить блюдо, а так же невозможно поварачиваться с Snap Turn, У меня блюдо буквально вываливается на пол, потом это все в уголок сметать, 🙈 *Вдох*, эххх *Выдох* 3 - За все время они не смогли добавить нарезку теста и само тесто, а также лист салата. Из-за отсутствия теста нельзя сделать пиццу, булочку, а с листом салата нельзя сделать салат: Цезарь, с баклажаном, какие-то еще. Итог: Не покупайте игру в любом случае т.к. там полнейший караул, Благодарю за внимание🫂
This game used to be a lot of fun, but everything went downhill after they updated the engine. The transition was an absolute mess. Existing players lost their progress and were initially forced to start completely new games with the updated version. Eventually, they allowed us to transfer our old save files over, but those saves were so buggy (for me at least) that they were practically unusable. My entire kitchen was trashed, items were broken, and I ended up having to restart the game anyway. So I started over.... and now I’ve encountered another game-breaking bug where I literally cannot progress to the next day. I even commented on one of their update posts asking if they could look into the issue, because the game simply refuses to progress. I haven't heard a single thing back. At this point, the game feels essentially abandoned. What makes it even more bizarre is that this is the same developer who previously acknowledged the radio silence, apologized, and promised they wouldn't let it happen again. They released the new version, talked about adding DLC, and gave players the impression that the game was finally going to receive proper support. And now? Crickets once again. I honestly wish I didn't have over 60 hours invested in this game, otherwise I'd be asking Steam for a refund. It's incredibly frustrating to put that much time into a game, only for an update to completely mess up your progress and then leave you with a game-breaking bug that prevents you from playing any further. Honestly, it's quite ridiculous.
I really wanna love this game but it's literally unplayable with how borderline impossible it is to play. Not only does it have frustrating jank physics but is also incredibly unoptimized, laggy and so buggy it's not enjoyable in the slightest. Only worth when it's at the 80% discount but otherwise don't buy, wait for it to get better
Неоптимизированное говнище, комп в 50 миллиардов раз лучше минимальных требований а даже на минимальной графике лагает сильно
К сожалению возврат. Игра оказалась намного хуже, чем Cooking Simulator на ПК. Даже после хотфикса с производительностью всё равно до жути фризило и лагало. Пришлось ставить самые низкие настройки, и то они не помогли и у меня чуть башка не заболела читать текст на низкой категории Pixel Density. Сначала игра ведёт себя нормально, но после 10-15 минут начинает сильно фризить, из за чего приходиться перезапускать. В общем, не покупайте, даже если она 40-90 рублей стоит
Runs like ♥♥♥♥ and it is ♥♥♥♥, dont play ts
очень плохо оптимизирована и даже на минимальных настройках игра вылетает
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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