
Unravel the mystery in this cute psychological horror VN, set deep in the woods of the Tatras Mountains. Will you wind up on the chopping block?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 15 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 1.2Kreviews | 94% | — | $312.9K |
| $8.99−40% | 51ratings | 88% | — | not modelled | |
Engagement
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game is good overall, but I was disappointed. You can buy it on sale, but definitely not at full price.
best game oat
This game was fun. I forget which Youtuber played this game to make me fall in love w/ this game my only complaint is maaan that cornbread ending was tough to find. I honestly think I spent 3 hrs trying to get it looking at a few un-updated guides. 9.5/10
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Korean*, Portuguese - Brazil*, Simplified Chinese*, Spanish - Latin America*, Traditional Chinese**languages with full audio support
| $14.99 |
| 46ratings |
| 87% |
| — |
| not modelled |
| $8.99−40% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 58 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cooking Companions is a fun little horror VN you can easily finish in a night. While some of it's art can be quite rudimentary (Anatoly's sprite at the table comes to mind) and the scares primarily rely on scary faces, it's nonetheless enjoyable for it's short 2-3 hr runtime. I would advise getting this game on sale, as it's short with very little branching paths and mostly statics sprites except for the occasional gorgeously animated inbetweens. Despite that, I think the game has some merit to stand on as premise is quite unique for a visual novel and the dread is written very well. This is a game best gone in blind, as I had it spoiled to me slightly before heading in which really soured the experience as a whole but the premise is so firm in it's concept that it kept my attention the entire time and had my mind running rampant with questions. If you want a DDLC-like time than go for Cooking Companions. None of the scares were too scary but definitely dreadful and fun to experience. I'd love another VN with a similar premise as I wish it stewed on that initial dread slightly longer, no pun intended.
the veggies remind me of her! #27
an...interesting game about cooking. i will leave it as that. it really is best to play this game blind. read the description seriously on the steam page and when you first play. if you've played doki doki literature club (ddlc), then you know what i am talking about summary - you and some travelers stumbled upon a cabin. to get situated, some look for materials and supplies while other chop wood. you are a chef that helps prepare and cook the meals. over time you get to talk and build relationships with other people in the cabin don't expect too long of a game. a few hours is just fine. and who knows - maybe the cooking companions were the friends we made along the way, along with our relationship with food
Not a massive fan of this I had to say. I went in expecting some pretty good horror based on the reviews and it really fell flat for me. I didn't find it particularly scary - although it has a macabre topic there is no depth to it when you have no attachment to the characters due to the pacing. The scares are usually either a small jumpscare or a creepy face laid over the anime face. I was mainly confused about the storyline and motivations of the Chompettes and Potato. I played through the main game, Nightmare mode and NG+ (not sure if there is a difference there? it wasn't explained very well). I found the game telling you to save and warning you about scares quite poor game development. Overall, very tame, not great game mechanics, a lot of skipping dialogue you've already read, and a lack of depth in character.
自分が把握した内容です 公式がこうだと言ったわけではないので鵜呑みにしないでください。 [spoiler] ・主人公って何 被害者の娘を助けようとしたらババ・ヤーガの呪いにより加害者側になった 記憶の混同によりすべてお前がやったんだと最悪の幻覚として上書きされ、それによって完全に狂わされた。 呪いにより、実の娘のラザエルを監禁したことも、自分が過去に犯した罪と苛まれて完全に狂った。 というか、元から狂っていた可能性すらある。(家に関わった時点でアウトとみなせば) 娘のラザエルは呪いを継承した際にどうにか魂だけでもとチョムペットから解放した。 最後はポテトから「◯肉は新鮮なほうが良い、そろそろ小屋を出て外に行け」と唆され小屋を出た ・4人の迷い込んだ若者たち ウクライナからの難民組。カリンは現主人公よりよりババ・ヤーガ適正があるらしいが皆◯しになる。 ババ・ヤーガの呪いの目的は、◯すことではなく、◯肉の味を覚えさせ、理性を崩壊させて共食いへ導くこと。 最初から◯肉を食べていた可能性はある。(彼らは持ち込んだ食材であると思いこんでいたのではないか?) ちなみに1930年代の歴史的な飢餓ホロドモールが関係しています。 ・ババ・ヤーガの呪いって 継承者を殺した者が次の呪いの継承者になる 継承者の何百年という記憶が混同する 外界との時間差が生じる 呪いの効力の範囲が広い(対象者をキャビン内に誘導させることができる?難民組が来た理由が「人に言われて来ました」と断言した"ことが間違っていると"表現されている) ◯肉への飢餓感が生じる あえて正気(良心)を残すことで強烈な罪悪感を肥大化させる 殺した者をチョムペット化して永遠に幽閉される 正直に言うと都合が良すぎる最悪な呪い ・先代の殺人鬼って何 現ポテト。ザコパネの虐殺者。 現在はババ・ヤーガの呪いを背負っておらず、主人公がどんな状況になったのか把握しているため、主人公の人間性をすり潰し楽しんでいる ・チョムペットって? 生きたまま薪ストーブでカリカリに焼かれたり、大釜の熱湯で1日中、肉が骨からスルッと剥がれるまで煮立たされた若者達。 1人だけパンなのは焼かれたから。1人だけラズベリーなのは鍋の食材ではない抵抗心によるものらしい。 この若者達を殺したのが、実は先代の殺人鬼を殺した直後の主人公。 ラザエルのように解放されることを期待して一部は主人公に媚を売っているが、ラズベリーは生前から真っ直ぐな性格なため、主人公を激しく糾弾している。(これはBlowing a raspberryの俗語から。) これは誰一人として救われない物語である。 「DDLCのようなほのぼのギャルゲーだと思ったら地獄だった」 いや 「実体のないデータが一途に心を焦がす美しい地獄」と 「現実的で過酷な境遇にある者へ更に地獄を味わわせる絶望」 と雲泥の差があります。比較してはいけない。 希望ゼロの物語。何も救われません。 好感度でキャラの主張や境遇などが深堀りされたり会話が分岐しますが、エンディングにはほぼ関係しません。登場人物は全員◯にます。 誰が得するんだ? 何だったんだろうこの話は? ずっと頭を悩ませています。 続編をやっても納得できなそうである。はっきり言って日本語と日本人であることが枷である。 例えば、英語の古い俗語で「cabbage」には「(他人のものを)盗む」という意味があったり、Peeling an onionで「真相を暴く」意があったり、植物状態の人間を指す非常に強い侮辱・差別をする意で「vegetable」や「cabbage」という表現がある。(物として扱う非人道的な響きであるため絶対に使用すべきではない) いきなり狂った!怖い!恐ろしい!ホラー!ジャンプスケア!で終わるB級ホラーではなく、 最初からすべてが破綻していたことに、後から気づいて背筋が凍るようなサスペンスである。 個人的に否定的な事は滅多に言わないのだが、日本人にプレイを勧めたくはない。 ゲーム本来の楽しさである「直感的に雰囲気がわかる」という体験は翻訳精度が上がった今でも、未だに言語の壁を完全に乗り越えるのは難しい。 言葉を額面通りに受け取ってはいけないのはいつでもそう。 [/spoiler]
I played the demo and wanted the full game for the longest time; It was well worth the price. The diffrent paths and relations with each character as the story progresses is far better then I expected.
Que fome
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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