
Hit the road in this massive sequel to the million-selling Cook, Serve, Delicious series. Manage your food truck, cook delicious dishes and serve customers as you take the road trip of a lifetime across war-torn America.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Hit the road in this massive sequel to the million-selling Cook, Serve, Delicious series, as you travel across the United States to the Iron Cook Foodtruck Championships.
With the help of your robot companions Whisk and Cleaver, you'll serve over 200 foods to the hungry masses.
Roadtrips are better with friends! Play through the campaign via single player or with a friend in local splitscreen co-op. You can even change between single player and co-op on the fly!

Your roadtrip to the Iron Cook Foodtruck Championships will take you on a journey spanning 387 levels! That's over 100 hours of gameplay.
Upgrade your food truck with dozens of gameplay-affecting modules. And while you're at it, why not decorate? With over 100 different trinkets, you can really go to town to make your food truck your own.

Put your skills to the test, or... take it easy. Cook, Serve, Delicious! 3?! comes equipped with multiple difficulty settings to match your skill level.
The game also includes numerous accessibility options, including motion settings, flashing/strobe options, audio, and colorblind features.
Cook, Serve, Delicious! 3?! includes nearly two hours of amazing original music by composer Jonathan Geer for you to groove along to while cooking.
Winner of the Indiecade Award for Best Audio.
Play through the campaign via single player or with a friend in local co-op (with the ability to change on the fly).
Upgrade your food truck with dozens of gameplay-affecting modules!
Expand your food catalog with over two hundred foods!
Decorate your food truck with dozens of trinkets that span the US!
Tons of accessibility features that allow you to play the most comfortably you'd like, including motion settings, flashing/strobe settings, audio and colorblind features, and tons more.
Over a hundred hours of gameplay spanning 387 levels!
An amazing original soundtrack by award-winning composer Jonathan Geer.
Steam Deck verified!
Rev up those fryers because it's time to hit the road and get cooking!
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 2.3Kreviews | 91% | — | $1.2M |
| $34.99 | 120ratings | 86% | — | not modelled | |
Engagement
Reviews
Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Roadside kitchens roll Recipes battle the rush Flavor fuels the miles
好喜欢这种不用动脑又能玩的很爽的游戏,4块入的key特别值
noodle yiyen yarrami da yer
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $19.99 |
| 42ratings |
| 86% |
| — |
| not modelled |
| $5.19−74% | 28ratings | 84% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 65 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love this game. It's silly, it's pretty, and it is a real test of pressing buttons good. For me, it helps with tension that builds up in my body too, which is an unexpected bonus. I played a bunch during Covid, which helped me process that stress, and then more recently picked it up again, and it still hits. 10/10 recommend for button press good people.
超级好玩真的 但是很累的时候脑子会跟不上就是
Fun, stressful in a generally good way, but very repetitive. Some foods are much easier to make than others, so you'll tend to pick those whenever possible. The different levels do have different restrictions on what you can put on your menu, which mixes things up somewhat, but you're still doing basically the same thing, over and over, thousands of times. Getting gold medals on some of the levels is extremely challenging. Particularly when you're required to cook a bunch of foods with unintuitive keybinds. You can customize the keybinds to make them more intuitive or just easier to press, but that seems kinda like cheating. When the levels are the right amount of challenging such that you just barely succeed, that is super satisfying. I'd recommend the game based on those moments, but just know going in that many levels won't hit that high.
Compré este juego pensando que era un juego de cocina divertido, pero siempre estoy en hora pico haciendo todo rápido y, en lugar de fijarme en los ingredientes, las preparaciones y emplatados, y disfrutar de la cocina en general, solo estoy haciendo clic en todo muy rápido para que me lo entreguen. Dentro de las discusiones, incluso los moderadores y desarrolladores te recomiendan jugar con el puro teclado para que hagas todo más rápido, jajaja. Es una de las quejas más comunes, al parecer. Mi crítica no es que sea un juego malo, porque si está divertido si buscas un juego así de acelerado, pero para un juego de cocina no es el tipo de ritmo que busco. Por eso no lo recomendaría.
THIS RULES oh my god it keeps my brain so focused i cant think about anything else, which is exactly what i want in a game.
First of all, welcome to CSD. This is an immaculate trilogy. The game I actually recommend to you is CSD:R, but since it's not OUT yet, I'll allow you to play this one instead. This game is the best CSD to play while you wait for CSD:R. It has the perfected input system from CSD2 combined with the most interesting campaign. I have a softspot for the original campaign, but CSD is too outdated now that I've enjoyed the comforts of CSD2. This campaign baffled me the first couple times I sat down to play - and it didn't help that every time I put it down I waited long enough to come back that I ended up starting over, exacerbating the issue. I recommend you don't focus on 100% at the start, and instead focus on travelling forward through the storyline. Skip some missions in the earlier states if they're too easy, because I didn't even UNDERSTAND where the difficulty was supposed to come from. The objectives are different than the last two for the campaign but it should come naturally to you if you just progress more quickly and with less of an emphasis of getting Gold on every level. You can always go back later and improve your performance and get those last few upgrades ;) Also, like play CSD2. That game is also crazy good
吃货必玩
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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