
A story about growing up online and dealing with IRL updates. A look back at the past 2 decades of gaming that will make you think about the good, the bad, and the ones left behind.
Modeled estimate, not a reported figure. How we estimate →
About
Follow a group of players who meet in an online game. They have different situations, but end up with a common goal, to exploit a loophole and make a living playing videogames while being a NEET
Kinetic Visual novel where you control the pacing
Cutscenes with Hand drawn animation and a painterly artstyle
Gameplay is more like a movie with small interactions
Get emotionally involved with the characters and their relationship over the years

Set in a fictional game, with a similar virtual economy to TF2 where players trade skins and hats often even ignoring the actual game and
Inspired by our own experiences growing up playing MMOs like WoW, runescape, and community server games like TF2, Gmod, just to name a few
One of the game's main focus is the relationships our characters forge. Anyone that played online games growing up knows these thoughts: Does that community I hung out with still exist? I wonder if the guild is still active. And what about that homie that told the wildest jokes? Is he still alive? He probably got married and has kids now. Hey he's online... No, I'm not gonna send anything, he probably doesn't even remember me. What if the other side thinks the same?
Friends we still remember, but never met face to face. Hundreds, for some thousands, of hours with people who one day might just have their last match together, their last raid, without even knowing it. "GG see you tomorrow", last seen online 10 years ago.
Where is everyone, and how are they doing? Do they remember? Convento is a love letter not just to videogames, but to the gaming community as a whole.





Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Even though I don't play a lot of visual novels or ever interacted in trade lobby centers, I really liked this game. Right now it is a bit short with about 1h of content, but we only have the first episode and I belive that the game will greatly expand with the addition of others. The characters felt somewhat like they were a real person, it's like you could find them in some groupchat mocking each other for hours and then come again for a gaming session like nothing ever happend. At least I don't do drugs
Normally I do not find Visual Novels fun, they are mostly boring. But sometimes I get games like this one, at first I thought the art style was going to bother me, but after playing for a while I realized that it wasn't boring me. The story itself is interesting and I even see some of my feats in some characters which makes me root for them. I give this game for now 8 out of 10, but it will probably change after the full release.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Convento is a game that will feel relatable to anyone who grew up interacting regularly online, and manages to really capture the essence of what makes online friend groups and communities truly unique (for better or worse!). In my personal opinion, I would the say the dialog here is what truly shines and makes it something special. Visually, I believe the game does have an interesting look to it and manages to stand out with it's creative presentation. However, the game can sometimes be rough around the edges with its presentation and even with some bugs. There were a couple of times I had to save and load because the game had gotten stuck in a certain dialog before an animation. The sound work could also be a bit better and I would say that, generally, the game could use a bit of polish. However, overall, this game got some genuine laughs out of me, it made me emotional at times and definitely accomplishes what it set out to do, so I genuinely recommend it, despite its flaws!
Convento roman graphique philosophique. Le visuel est intrigant, tout autant que les dialogues. Point à travailler : Il manque un peu de bruitage et de music de fond. L'ensemble est court ( 3 chapitre qui dure environ 8h en tout), mais le prix reflète bien la duré. Dans l'ensemble, j'ai bien aimer et je recommande. C'est rare des bon roman graphique et j'aimerais voir plus d'oeuvre aussi intéressante que celle-ci.
Encontrei alguns bugs, mas joguei em Linux portanto não sei quanto deva levá-los a sério. Não afectou muito a minha experiência e gostei muito :) Falo dele mais aqui: https://youtu.be/Fe1A5Zo4G68
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $1.2K | 59 | 85% | $1.99 | |
| $0 | 39 | 67% | Free | |
| $46.9K | 425 | 97% | $8.99 | |
| $29.6K | 320 | 95% | $3.99 | |
| $3.3K | 44 | 84% | $6.99 | |
| $2.8K | 89 | 90% | $2.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7K | 94 | 84% | $0.99 | |
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| $1.7K | 63 | 51% | $0.99 | |
| $1.7K | 99 | 89% | $1.99 | |
| $1.7K | 51 | 73% | $1.99 | |
| $1.7K | 61 | 69% | $1.99 |