
After school today, I talk with her again. Through the window, I see the sunset and someone playing in the schoolyard. We simply watch the scene or share memories from the past."TABLE GAME END" is an adventure game.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
"TABLE GAME END" is a nostalgic adventure game.

After school, as always, I talk with her in the old school building.
We chat about the game she’s making, or about the things happening in the world.
Through the window, the sunset paints the sky, and I can see someone playing in the schoolyard.
We just watch the scene or reminisce about old memories.
Quiet, peaceful days pass by, without anything particularly eventful happening.
But… she has already passed away.

A walking simulator where various events unfold as you explore.
Progress the story by examining objects.
No quest markers or time limits, allowing for a relaxed gameplay experience.
She wants to spend time with you.
Playtime: 10–30 minutes
Streaming is allowed without prior permission for both individuals and organizations.
Genres
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Like many of Lu's games they can be confusing at first but as you play you'll gain more clarity. This is a game clearly about mourning a friend that has long since past, yet something lingers that makes you remember how lovely they were to be around. Ultimately we have to move on, but we keep them in our hearts.
[h3][b]TABLE GAME END[/b][/h3] É um jogo [b]curto[/b] de [b]aventura tranquila, mas inquietante[/b], trazendo a sensação de [b]relembrar momentos e memórias[/b] com pessoas que já se foram. Ele mistura a vibe de um [b]walking simulator[/b] com [b]momentos interativos ocasionais[/b], oferecendo uma experiência mais focada em [b]sentimentos[/b] do que em ação. Se você gosta de jogos que [b]instigam a curiosidade[/b] enquanto deixam [b]peças soltas para serem montadas[/b], este pode te interessar. Não é para todos, especialmente se você busca uma [b]história linear e polida[/b]. No entanto, para quem gosta de jogos que focam na [b]atmosfera[/b], vale a pena uma [b]jogada rápida[/b], afinal, dura somente [b]10 a 30 minutos[/b].
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, Japanese
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Я не смог пройти лабиринт из-за беспроводного цирроза ПEHИСА
迷宫真的给我走吐了其他的都还好,其实没怎么玩懂,但价格挺便宜的可以入一个,和学姐聊聊天也还不错,希望作者能把剧情做的明了一点
what
Within a short time it managed to make me feel depressed. I think you'll get a lot out of it if you go in with the expectation that it's an experience.
CUTE
It's ok. Just the giant maze sucks.
unfortunately, this game takes itself way too seriously. the game has this unique style to it that should accompany some sort of message, some sort of theme, story development, that ultimately boils down to "oh i remember a lot of dogs with my friend who passed." the gameplay is mediocre at best. you walk slowly, collect dogs, and endure this extremely nauseating maze that does NOT agree with its black and white color scheme. this game has potential, the style is very good and creative but ultimately lacks depth to an extreme. 3/10
先輩との悲しい思い出… 先輩との美しい思い出… そんな思い出を全て搔っ攫うわんこの群れ。 そんな思い出を全て忘れさせるモノクロ迷路。 彼女との時間は魅力的です。 でも鬼畜ゲーは勘弁してください
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $2.8K | 48 | 90% | $1.99 | |
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| $1.1K | 79 | 80% | $0.99 | |
| $4.6K | 52 | 87% | $2.99 | |
| $1.3K | 92 | 89% | $0.99 | |
| $1K | 78 | 86% | $0.99 |
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|---|---|---|---|---|
| $1.7K | 63 | 51% | $0.99 | |
| $1.7K | 99 | 89% | $1.99 | |
| $1.7K | 51 | 73% | $1.99 | |
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| $1.7K | 77 | 94% | $0.99 | |
| $1.7K | 115 | 53% | $0.54 |