
Winner of over 80 awards, CONTROL is a visually stunning third-person action-adventure that will keep you on the edge of your seat.
Most likely between $22.8M and $64.7M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $39.99 | 86% | approximately $38.1M |
| GOG | $5.99 | 84% | #7 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 2651 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is pretty fun, Backrooms-ese themed action adventure shooting game. It is story driven and has a ton of great content.
Super hero game disguised as a third person shooter/action adventure. The powers Jesse gets really make you feel like a character out of a comic book with things like levitation and telekinesis, but also has very snappy third person shooter gameplay to supplement. Topped with a fantastic story with themes of mystery and intrigue as you slowly unravel Jesse's origin and the company she works for/what they do while on the search for her brother. Graphically the game is really phenomenal. The entire story takes place in the same setting of the Bureau so it does tend to look pretty same-y after a while, but the high quality physics and graphics make up for it. And in a game with a focus on using your environment as a weapon, having good physics is very important. [b] Overall: [/b] 8.5/10
Lindississimo
Ótimo jogo! Estou ansioso pelo Control Resonant
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superhero fantasy simulator w an actually gripping story, if not for some repetitive side missions, but idm because the gameplay is nice. Its not perfect, with all the ♥♥♥♥ they throw on screen if youre hit
在控制2发售前再一次通关并全成就了1代,祝好
This game is... wow. Besides absolutely beautiful architecture with amazing design it has a very great Story. Sound design is also top notch. I understand now how many people who played this game spent around 30+ hours. This game DOES have content and stuff to explore. Also mystical astral SCP like stuff is awesome. It's like that tripple A SCP game we never had. And oh boy do I love those SCP like stuff. Some horror elements wouldn't hurt this game I'd say though. But it is amazing as it is!
The entire game feels like a solid prototype of something big, hopefully Remedy delivers their desired and fully polished version with the next Control...
Good: - Game really nails the SCP vibe - Combat is chaotic and fluid - Collectibles do a solid job with worldbuilding and story expansion - Game encourages you to explore; secret areas award extra skill points - Unique, interesting weapons. - Difficulty scaling is achieved with a built-in "cheats" menu that allows you to tailor your experience - DLC meaningfully expands the story Neutral: - Metroid-style backtracking for collectibles (abundant fast travel points make this bearable) - Launch is overpowered and you'll find yourself relying on it more and more. - Bureau alerts start too early in the story Bad: - Inventory system can be frustrating; you'll find it full much too often - A few game crashes