
Containment Breach is a wave-based zombie survival game where you can blow the limbs off of enemies. Earn points to unlock doors, buy and upgrade weapons, perks, and equipment. See how fast you can escape the facility or choose to stay and go for the highest round possible.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Solid little game, I managed to find a way to cheese at the beginning and then all hell let loose. Really enjoyed my experience though! Fully recommend the game
Pretty good, IMO the damage from zombies ramps up too fast, though. Maybe just a skill issue from me but it's a fun little timewaster.
☀️
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 25 reviews with recorded playtime.
The top down view is horrible and too zoomed in. Balancing is awful as the more you play the more enemies are stacked together with no room to move around. The map is too small and there is not enough room for the player to kite the zombies around in a circle effectively without getting stuck on some small object they thought was see through and 2D not 3D. The map is way too small and confusing to navigate. The enemies are always stacked together way too much in the later rounds. It is making the game harder just by pilling things on top of one another instead of it actually being hard. This game is a hard pass from me. I tried my best to reach wave 20 but I feel like it is not possible for me as the game is awful to play and it does not give the players enough options for it.
Really fun sort of twin-stick shooter, especially for a first project from the developer. The zombie pathing is consistent enough to feel like you're learning their patterns but sporadic enough to unexpectedly body block you ending a run. The map layout is a relatively simple design but combined with the limited visibility and large number of Zombie spawning hallways, it still takes a good handful of attempts to really solidify to memory, even with the map shown in the pre-game.
JUEGAZO 😎👍💛🌟
Prometteur Pour l'instant, j'ai du mal avec la sélection de contrôles, je reviendrais sur le jeu lorsqu'une update permettra d'attribuer d'autres touches pour contrôler les actions du personnages. Sinon, dans son graphisme, le jeu me fait penser aux anciens jeux flash (que j'aimais bien), et a l'air plutôt sympa dans son level design. Donc comme dit dans le titre, c'est un jeu prometteur, à voir ce qu'il deviendra ^^
"Containment Breach" is a poorly made 2D retro top down shooter that loosely (and badly) simulates close quarters firearm combat against zombies. This does look like it's genuinely made, but good intentions alone aren't enough to make a great PC gaming experience... this almost feels like an Adobe Flash game. What do you do in the game? It really is just limited to some janky top down shooting as you try to shoot and escape the building. There's a few upgrades and stuff, but it's ultimately shallow and unengaging. The game is really simple and unambitious in terms of implementation, more of a tech demo or one of those cases where an amateur developer spends $100 to publish something on Steam Direct to see if it's possible. Yes, obviously it's possible. A proof of concept, tech demo, or something that's less than a little blip on the radar isn't offering anything truly valuable to gamers. In terms of visuals, this features really godawful MS-Paint tier "art" instead of real graphics. It's hard to say if this was because the developer didn't have the skill to do the job of creating 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter. What matters is that this looks much worse than most other games because of that decision, and that's a major deterrent to gamers. The deplorably bad visuals here come across as an insult to gamers. Now on to pricing and value for gamers. Most "free" games on Steam aren't really free. There's usually some kind of monetisation, from nasty mobile app cash shops, or content locked behind DLC, or donations being requested, to any other number of shady pricing schemes that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable, or something you might want to spend your time on. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 5 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? What's the verdict? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
Good little free game with top down shooter style about trying to escape a facility full of waves of zombies. Goal is to shoot off the zombies limbs first for “bonus points” and you use these points to open doors, buy guns/ upgrades / ammo etc. good variety of zombies, decent difficulty of zombies and very much has the “one more run..” factor. Overall pretty solid, give it a try.
Хоррор с элементами выживания в условиях прорыва изоляции: игрок оказывается в заражённой зоне, избегает аномалий и опасностей, ищет пути эвакуации и собирает ресурсы. Акцент на напряжении, непредсказуемости и исследовании окружения. Плюсы: Напряжённая атмосфера — тёмные коридоры, случайные аномалии и ограниченный запас ресурсов создают постоянное чувство угрозы и неопределённости; Процедурная генерация — планировка локации и расположение угроз меняются при каждом запуске, повышая реиграбельность и не позволяя заучить безопасный маршрут; Реалистичные механики выживания — нужно следить за уровнем кислорода, состоянием снаряжения и источниками света; это добавляет глубины и заставляет продумывать каждый шаг. Минусы: Высокая сложность — частые смерти из‑за случайных угроз и нехватки ресурсов могут отпугнуть игроков, ищущих более щадящий опыт; Ограниченная видимость — темнота и узкие пространства затрудняют ориентирование; иногда сложно заметить важные объекты или приближающуюся опасность; Скудная подача сюжета — история раскрывается фрагментарно, без чётких указаний; тем, кто ценит развёрнутый нарратив, может не хватать контекста и объяснений происходящего. Итог: подойдёт любителям хардкорных хорроров и выживания с элементами случайности — впечатляет атмосферой напряжения, динамичной генерацией уровней и реалистичными механиками. Может разочаровать из‑за жёсткой сложности, проблем с видимостью и минимальной сюжетной проработкой.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $606 | 4 | 100% | $5.99 | |
| $1.1K | 6 | 83% | $6.99 | |
| $0 | 13 | 77% | Free | |
| $0 | 17 | 94% | Free | |
| — | 0 | — | — | |
| $47.9K | 233 | 85% | $9.99 |