
Constance is a 2D hand-drawn action adventure featuring a paintbrush-wielding artist, striving to escape from a colorful but decaying inner-world, created by her declining mental health.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Utilize paint-based mechanics to experience a constant state of flow—dive into the ground and walls, slice through the air and enemies!
Become stronger by unlocking new techniques with your brush that aid you in defeating threatening foes, overcoming platform challenges, solving complex puzzles, and advancing your progress.

Explore Constance's non-linear interconnected world and discover countless secrets, abilities, upgrades, characters, side quests, and inspiring moments.
Using your brush techniques will corrupt your Paint. If you become fully corrupted, negative effects await you, so be wary!
Use inspirations that you find on your travels to sketch in your journal. Your sketches enhance and customize Constance's capabilities. By gathering materials, you can upgrade your sketches into even stronger artworks.
Upon death, choose how to continue your journey. Do you want to persevere through the challenge, at a price? Or do you return to a safe point and explore other unbeaten paths?
The inner world is strongly connected to Constance's mental health journey, with each colorful biome and its unique set of enemies and characters representing different aspects of her psyche and personal history.
Experience playable flashbacks about personal struggle, creativity, work-life-balance, and inner purpose. Step into Constance's socks to uncover her past!
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−25% | 3Kreviews | 83% | — | $1.4M |
| $19.99 | 252ratings | 83% | — | not modelled | |
Engagement
Reviews
Themes across 342 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
1000000/10
If you enjoyed Hollow Knight and/or Celeste, definitely give this a go. Fun, cute, fun controls. Could have pushed the mechanics a little further, but overall, very worth the time (which isn't very much. Beat it in a day)
7時間ほどでストーリークリア 思っていた以上にボリュームはないがメトロイドヴァニアの作品としては良かったので+ たくさんのボスを倒すというよりアスレコースを進む方が割合として大きい お勧めはするが不満点は結構多い MAPはかなり見にくいが、写真を張り付けることで今はいけない箇所を記録して見直しやすかったので良かったり悪かったり ボスの数が本当に少ない 攻撃パターンもパターン通りに繰り返すだけ少し物足りない 即死あり強制スクロールはやめよう、ストレスしか生みません
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 5/day in the week to Jul 31 → 8.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, French, Italian, Spanish - Spain, Polish, Russian, Thai +4 more
| $19.99 |
| 39ratings |
| 90% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 343 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Se vi interessano i metroidvania, l'arte e la psicologia è il gioco che fa per voi.
久しぶりにいいメトロイドヴァニアに出会えました。長すぎず、短すぎないボリューム。夢中になって一週間でクリアしてしまいました!
a bit short, and a bit easy, but i can safely say i liked it.
Personally i do enjoy this game but it has its up's and downs. Starting with what i liked i really enjoyed the boss fights. I thought every boss felt different enough that each one felt fun while demanding you learn a new skill/ way to evade them. The movement feels so fun and the area's built around movement are incredible. The aesthetic of each area was amazing with music that was beautifully made. Starting with some of the negatives the game feels extremely short as my main playthrough took me 6 hours. The game ended when it felt most exciting as it felt like i was ready to explore a new harder area. I wish heals were easier to get as for most bosses i had to rely on paint stabs to heal throughout my fight. The final boss is easy to fight on accident while still missing the double jump making one of his attacks super hard to defend yourself against. Overall the game is still a solid 8.5/10 as it still felt fun just wished it lasted a little longer.
is like celeste and eco had a wonderful child in memoriam to hollow knight and it works perfec. is gorgeous is interesting it hits just on the spot and the emotions flow as the gameplay makes them come alive. a must play if any of the topics gets to you. The only thing I would like to be checked it that the death when you touch spikes is a little bit too sudden and maybe a little bit of coyotew time if it doesn affect the game. And that is IF I need to point something.
Tuff
beautiful game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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|---|---|---|---|---|
| $1.4M | 1.8K | 83% | $19.99 | |
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| $1.4M | 987 | 63% | $59.99 |