
Conquest of Elysium 4 is a quick turn based fantasy strategy game with a touch of rogue-like. The game is full of depth, details and monsters. There are also a huge number of factions, each with its own unique gameplay and magic rituals.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I bought this game after playing a lot of Dominions 4 and it was a blast. I only don't recommend you buy it because CoE 5 is better and in constant development. 10/10 would buy it anyway to support the devs
Very steep learning curve, I had to look up player-made guides as there is no real tutorial to speak of nor are factions adequately explained, but the game is an absolute gem and I recommend it to anyone who can get past the graphics. Lots of content, anyone who enjoys games like Heroes of Might and Magic would love this.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very good game if you don't expect to be able to win every time. Much less demanding than my favourite - Dominions
Hey this is fantastic strategy game! I know there are newer versions but this is already fantastic and after this one i can move to next. Great imagination and lots of strategies involved. Also kind of idle feeling because battles are automatic which also works nice. Brilliant masterpiece.
Sehr gutes Spiel.
Lacking QOL in customization.
Good
CoE 3 was great, CoE 4 just got even more greater
(Games I enjoy at the bottom of the list to see if this review is for you) Very overrated and odd the devs haven´t hired an UI artist and someone to fix controls. Regardless It´s very entertaining and a very simple game but with tons of different monsters to meet and fight. Most of you turns will be: Move one step,press "End turn" and then repeat.You basicly move your commander 1-2 step,recruit troops and use a spells and then mvoe attack or get attacked press end turn to see battles and what Ai do. It´s very cozy but nobody has helped with the Ui controls but still it gives you that "Just one more turn" and you just sit there and play more. So regardless of it´s poorly developed fiddly UI and the probable unwillingness of the developers to streamline it to make it more playable you still continue to play :) It´s to clunky which probably make me not go back to it if nobody release a mod that fixes the UI and controls. If you can get it on a sale for 5euro or buy it at Kinguin like I did for that price, But if it´s halfprice on Steam and you dont mind the Ui (Wow I just keep talking about that :D) then I would say Yes and since that´s what I paid. I will give it a thumbs down because it´s not worth the price on steam in it´s current state - UI/HUD Is very poorly made and the 2 developers should have hired a person to help them out with it for each new game they did. Some of it is very easy to fix. See bottom of review. + Lots of replayability because there are so many different factions that works differently and have their own backstory. - No information why you can not do certain things, You are only told it´s not possible even if it was possible the turn before, extremly annoying. It feels like it´s not a finished game. But I´m sure it is since its the fourth game in the series :P - Action points does not work like in other games, you need to save them up over several turns. This makes the game a bit clunky and there does not seem to be logic behind it. The turns in the game becomes very short and with little to do where you only have to click end turn over and over. There is no clear info where it´s possible to see your action points. + Nothing like it! I haven´t played a game similar to this ever. Closest resemblance is proably Heroes of might & Magic so if you enjoy and can go past the massive block which is the Ui then you will probably have tons of fun. + Spells/Magic Massive amounts of different spells and how they work, supercool and fun :) Combat Is automated but works quite well, and it´s fu to watch and you can also speed it up or choose to see the end results. Only bad thing is that when you click to attack an enemysquare you it´s allways not shown that they are behind walls, this makes you quite often loose a fight that you would have won otherwise so this is somethin you really need to remember. Wildlife hates you!! Bears takes control of your villages and free them and also armies of deers Quite silly and really something that takes me out of the game. * Graphics works well I think * Sound Does it job * Music gives a lot of atmosphere Mod support? You can click on mods in the gamemenu and then it will open a fodler in the game with no mods in :D Feedback: UI: * After each turn you you must click "Ok" in the middle of the screen on a small box to continue the game, This is very not streamlined and clunky. Make it possible to click whereever on the screen to "Ok" it. * Use numpad keys to move troops * Fix shortcommands so you dont need to move the mouse to right corner for commands, it´s unessecary far away and a bit clunky. * Right click directly on a creature to get information/ stats or just hoover mousepointer over it instead of click creature and then go into a battlefield screen to then click unit to see info/stats. Bugs: "Can be cast anywhere" There is a bug that prevents you from casting it anywhere, I waited and hoped it was a bug but I can´t no longer cast this spell anymore? Necromancer "Raise dead" dissapear from my spellist so I had to research it again. Sentry bug One bug that is very irritating is that a commander can be frozen and you can not use it anymore and suddely it will not even be viewed as a commander even though it´s still there. Perhaps it is as intended but there is no ifo of why this is. First I thought it was because my Necromancer had become insane because then you can´t control them for a time but I doubledown on that and also reloaded the game but to avail. It seems to be when you choose your commander to "Sentry" which is that you can freeze it until you manually unfreeze it to use when you want, problem is that this function does not work even if it says it´s just to press "S" to unfreeze. Games I enjoy that are turnbased or very slowpaced: I´m NOT a fan of turnbased overall because I played them a ton in the 1990s, but but the once I enjoy are: Europa Universalis 2-3, Baldursgate 3, Zorbus,ADOM (Ancient doom of mysteries),Gnollhack, Ai dungeon: Textbased rpg with Ai that help develope the story Ai Roguelite: Textbased with Ai doing art and story even though the developer ignores feedback Cauldrons of War - Barbarossa: Textbased rpg with combat operations in ww2 Kingdoms of Amalur: Xbox360 version (Turnbased combat) Moonring: Fantastic absolutely lovely free RPG Roadwarden: Very immersive textbased rpg in a dark setting Revenant March: Textbased Very darksetting,Visual novel at its best.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $1.6M | 1.9K | 90% | $29.99 | |
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