
Strategic auto battler where you design a heavily-armed spaceship. Draft 200+ items, outfit your hull, and unleash it in async PvP. Blend captains and factions for absurd combos and galactic domination. Roll, buy, place, pray.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.83/day in the week to Jul 21 → 5.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Down with the Ship is a strategic auto‑battler about assembling your own hull, stuffing it with powerful hardware, and sending it to war against other players.
Connect hull pieces to expand your ship and make room for modules. Each round offers a new set of parts: guns, reactors, shields, cursed relics, and more. Buy what fits, lock what you need, and learn when a cheap common beats a flashy rare.
Positioning is the core of the game. Move parts around to manage resources, connect item effects, and stack bonuses. Build something reliable, or commit to one risky combo and hope it fires first.
Battles play out automatically, but you decide when your ship is ready to fight. Your current build is matched against stored ships from other players. Win, adapt, and keep going until your run breaks apart.
Each captain changes how you play, with different hull shapes, passives, and build paths. Lean into their faction’s tools, or mix in parts from other factions to make something less predictable.

Ranked Versus: Face player-made ships and push for 10 wins before your lives are spent. Climb the leaderboard with every successful run.
Casual Versus: Test builds against player-made ships without worrying about rank.
Endless Run: Hit 10 wins? Keep going until your ship loses 5 lives.
Genres
Engagement
Reviews
Themes across 187 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ftl meets backpack battles meets the bazaar. highly recommend this game, might be one of the best in the autobattler genre right now. deep deep customization and build variety for even early access. the 40kesque vibe is immaculate as well.
The ultimate tired dad game. Very fun and surprisngly easy to dominate other players at. Very easy to learn, no tutorial videos are necessary. The game is all about stacking interlocking bonuses in something of a D2 inventory puzzle.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 187 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very fun game. Definitely the best "backpack autobattler" I've ever played. Cherry on top: It has a 2v2 co-op mode, so you can play with a friend. Very highly recommended.
I've played various autobattlers, including The Bazaar, Mechabellum, and others, and I've been among the top players in each of them. This game is a real gem genuinely well-made, with a lot of depth when it comes to builds. I really hope the player base grows, because I'm definitely going to sink dozens of hours into this game. It's basically a combination of Backpack Heroes and The Bazaar, put very simply. Highly recommended and I rarely say that!
Good roguelike autobattler, the kind of game to scratch my itch as an old Warcraft 3 custom map player that doesn't demand all my attention so I can do other things while I play it. I hope that with time the balance and depth continues to improve.
Fun
10/10, it's a ton of fun, and well worth the price. There's tons of commanders (Completely different ships and unique item trees for each; "Classes" in any other game), dozens (hundreds?) of unique items, roughly 60 unique trinkets (You can add up to 3 trinkets to your run to augment your ship with different abilities and perks), and an ingame meta shop (GAME currency, not IRL cash) to buy more commanders, trinkets, and even different homescreen backgrounds. It already clearly has a ton of replayability and just from what I've seen so far, easily at least 12 different unique playstyles / strategies (Again, able to be built from dozens or even hundreds of different items, so you'll never stagnate on "Oh, this is the XYZ Laser build", etc.) I can not recommend this enough. Well done, Dev(s).
this is perfect which means i can quit the bazaar #♥♥♥♥♥♥♥♥♥♥♥♥♥ #♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥
great fun
everything i wanted backpack battles to be. deserves way more attention.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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