
A city planning deck-building game. Place buildings using cards in your deck and earn new ones as you progress! A genre-blending game packed with cool ideas that swaps micro-management for a more puzzle-like approach to city planning.
Modeled estimate, not a reported figure. How we estimate →
About

A new take on the city-building genre that swaps micro-management for a more strategic and puzzle-oriented style of deck building.
You have a deck of selected cards, which you can use to place buildings. Each building will affect its surroundings in different ways. The aim of the game is to clear city blocks by gathering the required number of points from your residents, giving more room to build. As the city grows, bigger and better new buildings can be added to your deck!
As you get opportunities to hone and refine your deck, residents will demand more from you. You'll find yourself inadvertently creating zoning puzzles- playing against your own past planning decisions.
Alternatively, engage in competitive city planning against challenging AI or local players. Take it in turns to place buildings in the same city and battle over the affection of your citizens!

Over 230 cards available (no micro-transactions)
8 Playable characters, each with their own skill trees, unique cards and play style.
Hilarious, fully voice-acted story mode!
Competitive city planning featuring challenging AI in 'Versus' mode.
Local competitive/co-op multiplayer for up to 4 players or AI.
Gorgeous, vibrant, detailed isometric graphics, day/night and weather effects.
Rich and atmospheric soundtrack featuring Xerxes, Saad Ali, D.P. Kaufman & Mokhov.
Steam achievements, stats, trading cards & leaderboards.
Support for any resolution, borderless window, full-screen and controller support.
Featuring voice talent from Angela Mayans, Ben Britton, Ruth Rosen, Ed Bretten, Kyle Chapple, John Mondelli and Barbara Hawkins.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not sure what's going on with this game. I have a column reconcile and my opponent goes from -3 to + 5 in the column out of no where. I'm guessing there's some sort of small print on their cards or something that is giving them the numbers, but I've ended the game in versus numerous times (after doing the math) only to have the score calculation turn out completely unexpected. This really needs a log of "this is why this column scored this way". Otherwise numbers fly by and I have no idea how with a greater score in a column I managed to lose. A game is neat, but it really does needs some better UI information to tell you what things do and how cards word. Example: a graphic will show a blue square to the left which means it benefits something to the left. Then when you place it you learn you can select where it benefits (not the blue square as indicated on the card). When decisions are so important moment to moment, you can't fumble the UI. This game fumbles the UI.
If you love puzzles games and they're you're go to choice of game, this might be something to look into. I've played a lot of puzzle games over the years and this felt like something new. At first appearance I was concerned it would feel like a clunky idle city builder (partially becaue I didn't read the description and just saw a few screenshots). And it turned out to be a chill and relaxing puzzle experience. All that matters is houses get points, points clear rows, and cleared rows make good sounds and give bigger numbers. Honestly, if there was a board game just like this it would be a blast to play with friends. The voice actor did a great job with her role as the NPC that feeds you information. Just wish there wasn't so much talking and it was quicker to get into things. I found myself skipping through a lot of the dialogue. I liked the "city planner vibe" that was being presented from it. But it didn't mean anything in the grand scheme of things. I can't see myself picking this up and playing it very often. Games like this aren't my go to choice. But I am happy I tried it out.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, French, Spanish - Spain, German, Russian*languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
放置建造类游戏,加入了一些俄罗斯方块的“小巧思”,可惜没有中文,如果有中文适配玩起来会好一些。
a cute little deck building strategy game. the campaign levels get pretty difficult
Pretty fun. Not so much a puzzle game as a card strategy game.
I encourage anyone creatively inclined to experience this game. Its a concept you wont really find anywhere else and the game still remains very charming. The actual deck building and puzzle aspects are also well developed.
一款城市建造+卡牌+俄罗斯方块的小游戏,唯一的不足就是没有中文,玩到后面还是有点吃力的 We need Chinese
Poor graphics, confusing
Something just doesnt seem right about this game, its sort of fun, but its missing something, not sure what though. Its like a boardgame that someone created that was ok in group settings but solo its just sort of boring.
Really enjoyed it, nice lil puzzla yo. Can i get a griddler up in this mog?
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $8.6M | 84.4K | 90% | $6.24 | |
| $130.2K | 2.4K | 80% | $2.49 | |
| $141K | 359 | 92% | $17.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $129.4K | 222 | 84% | $14.99 | |
| $129.4K | 283 | 67% | $14.99 | |
| $129.4K | 231 | 78% | $29.99 | |
| $129.4K | 1K | 99% | $7.99 | |
| $129.4K | 2K | 96% | $2.99 | |
| $129.5K | 73 | 60% | $54.99 |