
Conclave aims to not only replicate the TTRPG experience, but also enhance it with a wide array of tools, effects, and atmospheric settings. It's never been easier to start a session; with just a single copy of Conclave, the whole party can play and create together whether local or online.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 17 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About










Engagement
Reviews
Rather fun and I can't wait to use it once my players finally finish their char sheets. There are a few things that probably do need a bit of tweaking or polishing but the devs seem like they're still at it to make this the best VTT they can. Easy to learn to use, and if you can spend about five minutes looking at stuff you can set up some nice maps and layouts for your players, I'd say only the foolish or lazy who want everything done for them would be the only ones not able to figure this program out.
As a long time dm who runs several online games, this is a pretty sweet vtt. I tested it out with a few of my heroforge mini's and it's super smooth. I love the status effects too, they make conditions a lot easier to remember. a win for me.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Spanish - Latin America, Portuguese - Brazil
Hours played at review time, across 33 reviews with recorded playtime.
It's an excellent program, as a suggestion, it lacked an area limiter, it could also have a window for a chip, I haven't played with players yet, so I'll have to take a closer look.
отличное приложение
I've really enjoyed the experience so far. But the thing that is bugging me is that I can't seem to delete anything. I tried pushing the button in the program and deleting things right out of the folders. Nothing stays deleted. Everything is going to be a cluttered mess.
I really love the idea of what this did, but as a die hard tabletop player it feel short only in one critical area to my eye for detail. Referencing data has to be done else where. I set up stat blocks and all my unit information depending on the game I'm playing outside of Conclave because the lack of being able to put in data makes my life hard. But it is a good virtual tabletop game don't get me wrong. But i would love to see in a future update a way to attach information to your tokens so it is less strain on Conclave. Popping in and out is hard on Conclave due to creates lag and, it can crash in some cases but, all my unit stats and character information is stored else where when I use Conclave. Its good but the ability to add information to the tokens would save a lot of time and strain on the game itself Its just a thought because I've seen a lot of virtual tabletop games on steam that some succeed and some fail. This has a good core but, it needs some love with future updates eventually. I'm not trying to be rude or sound like I'm a know it all that is just my eye for detail from doing game design for so long.
I have been beta-testing Conclave since April and I love it. Its intuitive, graphics are amazing and its easy to run a session on. The developer is open and quick to incorporate feedback in the latest updates and it makes the Saturday gaming session a blast!
Engasga todo tempo mesmo com 640x480 de resolução, também trava completamente ou simplesmente fecha quando se alterna para um programa externo.
It's pretty good, easy to learn and use compered to other vtt's UI is pretty sleek, its simple and intuative missing some obvious features like being able to change size of the grid/ play area, sliders for the opacity and brightness of the grid and being able to seperatly change the brightness of imported maps overal 7/10 i would recomend
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $3.7M | 5.2K | 90% | $24.99 | |
| $0 | 99 | 72% | Free | |
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| $86.1K | 297 | 74% | $9.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.3K | 69 | 91% | $9.99 | |
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| $19.3K | 1.1K | 86% | $0.99 | |
| $19.3K | 155 | 77% | $4.99 | |
| $19.3K | 54 | 94% | $19.99 | |
| $19.3K | 55 | 95% | $19.99 |