
A mini citybuilding roguelike. Place buildings, stack combos, and master deep strategy in short bursts to create a tiny thriving metropolis!
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best AU #50, worst UK #99 · 9 markets collected
US · last 30 days
About
Combolands is a tiny roguelike citybuilder offering deep strategy in a bite-sized package! Grow your own mini metropolis: place buildings, unlock powerful synergies, and trigger cascading combos. With 21 possible guild combinations, Combolands offers strategic depth and a 'number-go-up' rush in satisfying 30 minute bursts.
Unlock new guilds as you play, each with unique identities, strengths and drawbacks. Every run will see you picking 2 different guilds to play with. You'll start with a brand-new, procedural map, and grow a tiny hamlet into a thriving city.
Break the game, refine your strategy, and build a city for the ages!
Satisfying roguelike blend of deckbuilder and citybuilder mechanics
A pantheon of 7 guilds with unique buildings and playstyles - pick 2 every run
Procedurally generated islands
120+ buildings to construct your town
100+ passive heirlooms to further enhance your build
Upgrades to manipulate your buildings' behaviour, and potions to manipulate the map
Recruit from 13+ city councillors, each with their own progressions and abilities
Work your way up 10 increasingly challenging ranks
Genres
Engagement
Reviews
Themes across 847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Balatro if you were building cities
WATCH COUNTER GO BBRRRRRRRRRRR!!!! You like finding synergies like in MTG? Looping combos, double dipping triggers? YES. NUMBERS GO UP.
It's fun BUT if youre on Linux achivments might just not be happening i played 5 hours and lost 0 runs and i still don't have a single achivment unlocked
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 849 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A fun addicting roguelike with a lot of depth and synergies to explore!
Was going to try one run and then 3 hours went by. So much to unlock. I hope it does well and we get updates in the future!
Game is extremely fun to play. The length of each game is satisfying, but not too long and the ways and options to play give a lot of replay value. Figuring out the tricks to each guild combo is blast and I have enjoyed this game a lot.
Amazing!
The reviews say it's like a balatro city-builder. The reviews are overwhelmingly positive. The reviews are correct. There are many ways to win, many strategies to try to break the game with, and continuous unlocks of new components based on your progression within a specific strategy drive you to want to try more things. It's a very well designed game that is certainly worth $10.00. Oh and just like Balatro, the music is good too.
I beat my first run. roguelikes are supposed to be a hell loop that makes you hate yourself so when you finally win on your 1000th run you feel a sense of accomplishment.
Terrascape could have done this good, but released too early.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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