
Explore a secret-filled land in this 3D Action-Adventure, where every level is hidden in plain sight! Travel and fight through a vast, unmarked overworld. The next surprise is only a single search away!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 2 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Explore a secret-filled land in this 3D Action-Adventure, where every level is hidden in plain sight! Travel and fight through a vast, unmarked overworld. The next surprise is only a single search away!
The Angel's mothership, Throne, lays dormant behind a fierce storm. To reach it, unlock its secrets, and usher in the future, you must explore the land of Era and survive its trap-filled ruins, primordial forests, treacherous mountains, mines, and more! Overcome intense battles and hilarious hazards in this tale of betrayal, haunting lore, and fruitless yearning.
Hello, devs Melos and Marina here. Today, our hero Tets, and his ally Arkas will introduce the game, alongside the villainous Niamh!

TETS: I’ve spent many years practicing the Art of Bumpslash — just bump me into enemies to automatically attack! It's fast-paced, and you’ll pick it up in no time!
PRINCESS NIAMH: HAHAHAHA!! Tets, my dear... aren’t you giving them false hope? After all, the Fae spirit “Melos” has prepared many vicious and hilarious tricks to guard our ancient secrets! My heart swells thinking of the suffering that awaits these unsuspecting players!
ANGEL ARKAS: Don’t forget the bigger picture: a vast world map you can search to find levels and zones. Follow your instincts to chart a flexible path. Go at your own pace — follow your spirit! Life's not a checklist, it’s an experience!!

TETS: Agreed! I can’t wait to escape into this world’s haunting lore, woven from Irish mythology, early Christian philosophy, and Japanese American history. By poring over ancient texts and researching on-location, Melos and Marina have grounded their world in truth!
ANGEL ARKAS: Truth is not limited to dusty details, Tets. You've forgotten about Angeline Era's tales of fruitless yearning, life-shattering betrayal and unsettling beauty! Only the truths of the heart will bring forth the future...
PRINCESS NIAMH: What on earth are you two going on about? This is an action game. KILL, KILL!!
Explore a secret-filled land in this 3D Action-Adventure, where every level is hidden in plain sight! Travel and fight through a vast, unmarked overworld. The next surprise is only a single search away!
"Bump the World!" with intuitive Bumpslash Combat. Walk into enemies to attack - no button needed! Fast-paced action levels AND exploration-and-lore focused levels will test your skills.
Explore fearsome Fae forests, condemned buildings, trap-filled farms, spiritual mountains sites, mines, towns, and more!
Fierce and uniquely designed bosses and enemies that will test your Bumpslash skills
Follow wandering ex-soldier, Tets Kinoshta, as he allies with the Angel, Arkas Gemini, attempting to breach the storm guarding Throne: the Angel's crashed mothership. Will they unlock its secrets?
Plenty of levels, each offering glimpses into the Fae, Angels and Humans living together in the country of Era.
Mix up combat with subweapons and a gun, and visit towns to shop for items. Beat levels to get Scales and level up!
On average, a first playthrough takes 20-30 hours, depending on how much of the world you want to explore and how fast you play. (Rushed playthroughs may be less - I've seen as low as 15-16, thorough playthroughs may be over 30)
Low-difficulty setting for Beginner Bumpslashers, and nightmarish settings for the deranged!
From Anodyne 2 and Sephonie's devs, Melos and Marina.

Engagement
Reviews
Themes across 74 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a beautiful game in every sense of the word so I don't want to be reductive but I just have to say when I first booted the game up I wasn't expecting....well, *most* of that, but especially the male breastfeeding scene.
Angeline Era, without a doubt, is a great top down hack and slash game. The "bump slash" mechanic for attacking is a great way of just getting anyone straight into action. The music is fantastic, as all Analgesic games are. All i desperately wish for is that the game was put together with more care. Levels/world blend together in theming, but honestly i wasn't upset when i was having fun. I stopped having fun when two things ruined it for me. The world map gets confusing to a point where you are forced to stay in some of the later zones, while you've softlocked yourself from going back to where you started. The only reason this matters is if, somehow, you wanted to go back and pick up trickier scales in those zones, or want to try to find easier zones amongst the world map (which i would've loved to do!) This could be due to my previous point, but Enemy placement gets ridiculous, even on lower difficulty. You'll be playing bullet hells that give binding of isaac a run for its money, even when you've collected plenty of scales, the main power up in the game that attempts to power scale your stats. and all of this hurts so much because it's a good game. it plays great. i would play it all the way through if it gave me the excitement and enjoyment the beginning gave me. but all it gave me was constant unfair deaths. the game even telling me i was doing well enough for a difficulty bump was a spit in my face in hindsight, because it's clear the game is a bit lopsided in those departments. buy on sale if you love pain.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Portuguese - Brazil, Turkish, Spanish - Latin America, German, Russian, Simplified Chinese, Spanish - Spain
Hours played at review time, across 74 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Just watch a review on youtube. I couldnt begin to try and explain why this game is so special. Its weird and i love it.
Played with left stick only and jorked it the whole way through this
This is a really strange game. Expect lots of exploring for the sake of exploring and lots of spirit-seeking. Genuinely just left me confused throughout (in a good way, but sometimes a bad way, also.)
Really glad this was my introduction to bumpslash games. The gameplay is incredibly simple to grasp, but very compelling as the challenges ramp up. I very much enjoyed the narrative, but it is rather esoteric. I think they nailed the "random ps1 game you rent at Blockbuster and love but barely understand" vibe.
This game is ♥♥♥♥♥♥♥ weird. I can't stop playing it. It feels like something that could have easily been an N64 or PS1 hidden gem. It has all the makings of an experimental and weird JRPG from the 90s. The developers clearly had a love for games like Ys, Zelda, the Mother series, and hell maybe even Quest 64. The game is simultaneously like these games, but also nothing like it. It is its own thing with clear inspirations here and there. I won't say more. The less I say about it the better. Just know, the game is probably a lot weirder than you anticipate it. But weird is a good thing in this case.
This review is mostly to address anyone how has played the demo. The game is okay, there's nothing particularly wrong about it but a lot of the more surrealistic/weird aspects that were common on the 1-2 hours long demo are way sparser and spread out and milder, more of that was what I was looking forward to and unfortunately it doesn't deliver in that regard, otherwise a fine game.
https://youtu.be/zY2WhlfQw3U Apesar de ter ouvido falar um pouco sobre esse game me surpreendi com o pedaço (curto) que joguei dele, é divertido e realmente cheio de segredo, basicamente metade do tempo você está descobrindo a onde ir ou como derrotar um inimigo. (desenvolvedor me deu uma key)
The gameplay wore out its welcome pretty quickly. Running around bumpslashing things is okay, but later in the game the screen fills up with enemies that spray projectiles everywhere and it started to feel clumsy. Eventually I turned the difficulty down to easy just to get it over with. There are a few interesting ideas scattered around, but the world feels barren. There are only a few NPCs that have an effect on the plot. Having so little to discover made exploring feel unrewarding. By the end of the story I didn't feel like anything was accomplished, and the ending dragged on way too long. There are probably a lot of secrets that explain things better, but I don't have any interest in exploring further.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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