
A mini citybuilding roguelike. Place buildings, stack combos, and master deep strategy in short bursts to create a tiny thriving metropolis!
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best AU #50, worst UK #99 · 9 markets collected
US · last 30 days
About
Combolands is a tiny roguelike citybuilder offering deep strategy in a bite-sized package! Grow your own mini metropolis: place buildings, unlock powerful synergies, and trigger cascading combos. With 21 possible guild combinations, Combolands offers strategic depth and a 'number-go-up' rush in satisfying 30 minute bursts.
Unlock new guilds as you play, each with unique identities, strengths and drawbacks. Every run will see you picking 2 different guilds to play with. You'll start with a brand-new, procedural map, and grow a tiny hamlet into a thriving city.
Break the game, refine your strategy, and build a city for the ages!
Satisfying roguelike blend of deckbuilder and citybuilder mechanics
A pantheon of 7 guilds with unique buildings and playstyles - pick 2 every run
Procedurally generated islands
120+ buildings to construct your town
100+ passive heirlooms to further enhance your build
Upgrades to manipulate your buildings' behaviour, and potions to manipulate the map
Recruit from 13+ city councillors, each with their own progressions and abilities
Work your way up 10 increasingly challenging ranks
Genres
Engagement
Reviews
Themes across 848 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Do you like the brain-tickling reward of number go up? Then this efficient little roguelike about combo'ing together buildings to score points will be right up your alley. It took me about 30 hours to 100% it (Max difficulty, all factions) and if anything I'm a little sad it's over. One of the best games in this niche of a niche I've played.
Incredibly layered and chill citybuilder. Every combo of guilds feels like it has a completely different playstyle, the randomly generated layouts give you new sets of constraints each time. Really really fun you won't regret picking it up.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 850 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really enjoyable building sim/rogue like that just gets better and more complex the more you unlock.
Make sure you bring a copy of Rehab Hero
Great little title, strongly recommend. However a caveat, those looking to dive into endless mode are in for some frustrations due to bugs and soft locking preventing builds from going truly infinite.
Talk about a game with smart design. The game starts out tight and lean, with limited complexity and an easy way to approach gameplay. And then, once you start winning rounds, you unlock more layers. If you have a certain style of play, you will unlock more and more of the game that favors that play style. If you spread yourself thin, you'll be able to sample everything, but you'll never feel like you missed out of a critical meta. Actually, I think that's why I'm enjoying this so much: the game doesn't come down to one or two items repeated or combo pieces used again and again. Instead, the game keeps revealing new features and opportunities, and nothing is lost by exploring these new avenues.
nice gaem
You'll get 100% sucked in, plus it's only 10 bucks.
A fun rogue-lite game that is satisfying to play. Games can be played in about 30 minutes. It's fun trying to find ways to get combos out of the buildings you've placed.
Banger game that combines roguelike puzzle with a city builder. Been hooked since the demo came out, so I joined up on their Discord as a beta tester and helped smash bugs and give other feedback. I can say that as we went the game went from a pretty decent one to a 10/10 great one. I play it every day. There are so many different styles of play that it is never boring
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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