
Solve mind-bending puzzles using COLOURS of Coreium and Innovative Mechanics... and discover a terrible truth... Made by a 15-Year-Old aspiring Game Developer
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

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Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm sorry but i cannot recommend the game,simply because the movement mechanics are making the game almost unplayable. however there were some nice mechanics, such as the cubes color mixing puzzles.other than that ,i don't have anything more to say about the game simply because i didn't get past the factory overground. The game can , and in my opinion should get a fix , and i hope to play it then.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| $840 | 10 | 60% | $4.99 | |
| $0 | 63 | 81% | Free | |
| $39.4K | 62 | 82% | $34.99 | |
| $91 | 1 | 100% | $3.99 | |
| $0 | 0 | 96% | Free |