
Color Souls is a Fast-paced Splatformer where platforms are invisible and you have to paint them. Walk, Jump, Double Jump, Slide and Wall Jump to paint everything, A vast amount of difficult levels for you challenge and powerful bosses to beat.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Cara, vcs estão de parabéns, sério! Joguinho muito massa, divertido (as vezes dá raiva), mas o mais importante, ele é leve e faz com que pensamos como fazer pra passar de fase. Recomendo, as conquistas são muito top... Parabéns a produtora!
Jogo muito divertido e viciante!!!
Gostei muito da ideia do jogo, me diverti jogando
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 29 reviews with recorded playtime.
Awesome game, the sound when the player jump is satisfactory and the idea of colors makes the game different than others.
Game is pretty strange but fairly challenging.
Jogo muito foda, bem fluido, não é repetitivo, tem varias fases diferentes, criadores tão de parabéns, recomendo a todos.
- The death animation is too long This is a big issue for me. It's not that the difficulty is too high, it seemed easy/normal, but in a game where you need to make quick movements and can easily make a mistake, I can see that 4 second animation getting old very quickly as the difficulty ramps up, so I quit while I was ahead. I would rather have no animation at all. - The controls aren't tight They weren't satisfying enough to keep me hooked. I didn't feel like mastering them. If you're touching a wall when you jump, the game will push you outward rather than allowing you to jump upward like normal. Also, there is no restart button. So in the levels with disappearing platforms, you need to deliberately die to have another attempt. - The game lags often It sometimes lagged when there was a big splash. Sometimes a double jump would trigger it or simply nothing at all. It's smooth overall, but this needs to be mentioned. - You die when you touch the edges of the screen. There was a level where I went left from the starting point and was immediately killed because there was no wall. I also used a spring to jump higher and died while touching the ceiling. Keep bottomless pits, but wall-off the areas that will needlessly kill you, or just remove the kill planes. - I was unimpressed by the first boss fight. I continuously jumped in one of the top corners to avoid its attack and waited for the boss to approach me. It may have been a 50% chance which direction it chose to jump in. It would've been better if it followed a pattern and changed direction the moment it reached one side. Maybe I'm being too hard on it, but I think that's because I do enjoy the concept. The gimmick of illuminating your path with splashes of color is great! The game has potential, however as it currently stands, it's just okay and needs work to be good or great.
kurzweilig , nicht zu schwer und echt spaßig
Psicodélico/10 Achei que ia dar um pouco de dor de cabeça tanta cor mas é super gostosinho de jogar
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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