
Journey for Elysium is a story-driven VR game that will immerse you in a fictional setting inspired by Ancient Mythology. Use your wit & skills to overcome a series of increasingly elaborate challenges to reach Elysium and obtain redemption.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Journey for Elysium von Mantis Games ist eine Abenteuergeschichte im Jenseits. Auf den Weg ins Elysium müssen wir diverse Aufgaben meistern. https://steamcommunity.com/sharedfiles/filedetails/?id=2842477570 Journey for Elysium beginnt ganz unverfangen. Bis wir uns getrieben von einer Stimme und einem schwebenden blau leuchtender Kugel in den Tod stürzen …. Eingebettet in einer fast nur aus Grautönen bestehenden Welt der griechischen Mythologie laufen und rudern wir nun den Fluß Styx herunter und erfahren immer mehr über die wirklichen Umstände unseres Todes. Begleitet werden wir nun von einer, nach eigenen Angaben, göttlichen orangefarbenen Kugel. https://steamcommunity.com/sharedfiles/filedetails/?id=2842476721 Journey For Elysium zieht uns direkt in seinen Bann. Die Umgebungen und auch das Leveldesign sind sehr gut gelungen und wir gucken uns gerne um, genießen die surreale Welt an den Ufern des Flusses. Die Grafik mit ihren gedämpften Farben hilft den irgendwie bedrohlichen Charakter der Zwischenwelt gut zu verdeutlichen. Besonders toll ist es, dass wir, da wir ja auf einem Fluss unterwegs sind, die meiste Zeit rudern müssen. Das ist natürlich nicht so realistisch wie in Mirage Kayak, aber unser Boot lässt sich hervorragend über den Styx steuern. Aber auch an Land ist Aktion angesagt, wir müssen viel und hoch klettern, bekommen Pfeil und Bogen und sogar eine Harfe, um bestimmte Rätsel lösen zu können. Das Spiel auf der Harfe klingt engelsgleich und macht Spaß. So ein himmlisches Instrument habe ich in VR bisher noch nicht gespielt. https://steamcommunity.com/sharedfiles/filedetails/?id=2842477796 Im Grunde müssen wir in Journey for Elysium zwar oft nur einen Gegenstand zu einem bestimmten Ort bringen, damit wir weiter kommen, die Aktion die meist damit verbunden ist, entschädigt über die einfachen Aufgaben. Zu allem Überfluss leuchten die Objekte alle fröhlich in einem grellen orangefarbenen Licht, sodass wir sie nur schwer übersehen können. Dadurch wirkt das Spiel auch eher wie eine Art erzählter Film, indem wir selbst der Protagonist sind und nicht wie ein reines Actionadventure. Genauso soll Journey for Elysium wohl auch erlebt werden und so funktioniert diese Erfahrung sehr gut. Der einzige Wermutstropfen ist wohl, das das Spiel komplett in Englisch ist und nur englische Untertitel anbietet. Die Geschichte ist aber mit gutem Schulenglisch verständlich und das Spiel lässt sich wohl auch ohne Hintergrundwissen beenden, ist dann aber nicht so überraschend. Will man nicht durch das Spiel rushen, dauert es knapp 3h. Dank der praktischen Kapitelauswahl muss man das Spiel aber nicht in einem Rutsch spielen. Journey for Elysium ist eine tolle kurze erzählerische Nachtod-Erfahrung mit einer interessanten Geschichte und einem nicht unbedingt vorherzusehendem Ende. Empfehlung. 👀[url=https://store.steampowered.com/curator/32170554/]Prometheus und seine Töchter warten[/url] auf meiner Kurator Seite. 👑 Powered by HoI 4 Deu Curators group in German / English 👑 [list] [*][url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url] [*][url=https://store.steampowered.com/curator/40282064/] Follow Second group [/url][/list] [u]English:[/u] ---------------------------------------------> Journey for Elysium by Mantis Games is an adventure story in the afterlife. On the way to Elysium we have to master various tasks. Journey for Elysium begins quite unselfconsciously. Until we are driven to our deaths by a voice and a floating blue glowing sphere ..... Embedded in a world of Greek mythology consisting almost entirely of shades of grey, we now run and row down the river Styx and learn more and more about the real circumstances of our death. We are now accompanied by what is described as a divine orange orb. Journey For Elysium casts its spell on us immediately. The environments and the level design are very well done and we enjoy looking around, enjoying the surreal world on the banks of the river. The graphics with their muted colours help to clarify the somehow threatening character of the in-between world. It is especially great that, since we are on a river, we have to row most of the time. Of course, this is not as realistic as in Mirage Kayak, but our boat is easy to steer across the Styx. But there is also action on land, we have to climb a lot and high, we get a bow and arrow and even a harp to solve certain puzzles. Playing the harp sounds angelic and is fun. I haven't played such a heavenly instrument in VR before. Basically, in Journey for Elysium we often only have to bring an object to a certain place so that we can move on, but the action that is usually involved compensates for the simple tasks. To make matters worse, the objects all glow cheerfully in a bright orange light, making it hard for us to miss them. This also makes the game feel more like a kind of narrated film in which we ourselves are the protagonist rather than a pure action adventure. This is exactly how Journey for Elysium is meant to be experienced, and so the experience works very well. The only downer is that the game is entirely in English and only offers English subtitles. However, the story is understandable with good school English and the game can probably be finished without background knowledge, but then it is not so surprising. If you don't want to rush through the game, it takes just under 3h. Thanks to the practical chapter selection, however, you don't have to play the game in one go. Journey for Elysium is a great short narrative night-death experience with an interesting story and a not necessarily foreseeable ending. Recommendation. 👀[url=https://store.steampowered.com/curator/32170554/]Prometheus and His Daughters Waiting[/url] on my curator page. 👑 Powered by HoI 4 Deu Curators group in German / English 👑 [list] [*][url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url] [*][url=https://store.steampowered.com/curator/40282064/] Follow Second group [/url][/list]
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Interesting and cool ame to play in VR ...if you dont own a VR you can still enter to play it and experience a bit of it but it feels wrong as this game wasn't created to play without VR. You will experience your journey from Underworld to the beautiful Elysium. A game worth to play and have fun in VR headset !
[h1]Experienced on the Meta Quest 3[/h1] You can view my review & gameplay here: https://youtu.be/KMQhGW2TXEc This is a nice game for what it is at this price. It's a narrative-driven adventure game. It's got some rowing your boat, playing a lyre, archery, platforming, and some puzzle solving (mostly finding objects, moving objects, or going through a maze). However, the action is all secondary to the story. It took me exactly 2 hours to beat the game. I don't want to give out spoilers, but basically you're dead and you're re-living key moments in your life. You find out that maybe certain things that happened, weren't what they seemed to be. The story is alright, but due to the shortness of the game, is not fleshed out very well. The voice overs are adequate, but don't really stand out. Of course, given the budget price, it's kind of par for the course. The writing misses the mark at times though and it makes the story maybe seem like it's meandering at times. Game is running on the Unity engine. On my RTX 3080, I was getting a steady 90 fps for the most part, with only a few frame rate drops, usually in between scenes. You do have full locomotion or teleportation available, along with smooth or snap turning (the turning is pretty slow). You can play the game seated. However, my height was too high and I couldn't pick up some coins, so I had to re-adjust my height outside of the game and come back. There is no in-game adjustment or re-centering. Overall, this game is fine. I'm surprised it has so many positive reviews. I thought the puzzles / platforming were too simple. Several of the puzzle types are repeated often. The visual style is interesting. The story is nice at times. You may enjoy this more if you're into very casual style walking simulators. However, without the strong narrative, it just didn't do it for me. I don't regret my time in Journey for Elysium, but it's pretty forgettable. [b]Rate 6.5/10. It's nice I guess.[/b] [quote]If you enjoyed my review, please consider joining my Steam Curator group [url=https://steamcommunity.com/groups/Oculus_WMR]Oculus Rift Reviews.[/url][/quote]
Yes, definitely. Get it. I held out for a long time and now just played it. Everything is superb. If you're one of those who leave a negative review, you got some real issues with standards. Story, direction, fluid gameplay, bugless, visuals, simple but thought provoking puzzles. It's great. FYI, I suck at puzzles but found em easy. I love that it keeps the flow and momentum going. Highly recommended, even if not on sale. I mean you'll probably blow your money on a 2 hour movie at a cinema or cigarettes, or pizza. I dunno. Might as well spend it here.
Un jeu d'aventure en VR, principalement un walking-simulator basé sur la narration avec beaucoup de dialogue (en anglais assez soutenu, + sous-titres anglais) avec un petit côté 'Vanishing of Ethan Carter' dans la présentation & gameplay. On alternera aussi avec des phases en bateau sur le Styx (où il faudra ramé), quelques petits puzzles simples (ramasser des pignons, tourner des mécanismes, petit casse-têtes etc...), des petites phases d'escalades, un arc pour tirer des flèches pour enflammer des brasiers à distance & une lyre pour quelques puzzles... Des décors en noir & blanc assez jolis & imposant avec les quelques objets/visions importantes en couleurs. Une bonne petite expérience & bien produite dans l'ensemble. (sous HTC Vive Pro 2)
No. Just... no. This is an example of how to not do locomotion. You can't turn with the joystick (at least not with the index) and to turn it requires a swipe on the touch pad. Which its long and narrow, and intended for scrolling motions, not left and right. And the boat section? Well if you can't handle direct locomotion for any reason, it could be barf inducing. When moving you don't get any options for reducing motion sickness.
I played this game in 2020, and it was one of the best VR experiences I'd had up to that point. The black-and-white aesthetic was used very creatively. The art style and level design were memorable. Some of the occasions were truly unique, and I had a few moments that I'll never forget. The puzzles were straightforward and unobtrusive, which is something I prefer in VR, especially when wearing one of those heavy headsets. I'd much rather take in the atmosphere and sense of discovery than deal with ambiguous mechanics or pointless obstacles that disrupt the flow. The only drawback for me was the ending. It seems they wanted to give the player a sort of final boss challenge. That basic and repetitive gameplay felt quite unnecessary and didn't match the quality and mood of the rest of the game. I recently played Ghost Town and loved it for similar reasons, particularly its flow. This one is more abstract, and I wish we had more experiences like this in VR.
Na dużej przecenie można kupić. To raczej interaktywne demo albo prezentacja zaświatów niż pełnoprawna gra. No ale wiosłowanie po Styksie ma swój klimat tutaj.
Quite enjoyed the game overall. It's art style is really pretty and as it mostly story driven the riddles in between are not too hard and pretty simple to understand. Downside is the lack of good Index controller support as the turning is done with swiping the right touch pad and moving with the left thumbstick was a bit choppy at times. The more I played the more I caught myself using both touchpads instead for the whole moving - worked a lot better though you need some time to get used to that. Mostly the game is slow enough that it is just a bit annoying, but not too bad. Only one passage that is a bit dependent on time running out was a bit frustrating. Speaking of frustration I encountered a bug where the circle to get back into the boat was not there, so I ran around like half an hour not to sure what I am suppose to do now while I was pretty sure I knew the solution but something is missing. Save points are good and close enough to quickly restart the game and continue, after that the circle was there and I was pretty quick out of that situation. But I guess: It helps people to have that in mind - if you do not progress for a longer time, maybe it's a bug. Because most of the game was pretty straight forward then. Warning even for people who play VR for some years now and usually are not too motion sick: Rowing the boat was quite a challenge for me! For longer periods of rowing it helps to look down and row faster... I think experienced players or players without motion sickness can do it for the time the game takes, new players in VR should get their VR legs first! Overall you can expect a nice game of 2 hours filled with rowing, climbing, shooting, riddle solving and a bigger story. It could help, especially for (understanding) the ending, that you have a rough knowledge of the mythology of Hades, but it is not necessary for solving the game.
This was a fairly direct puzzle game, wishing my archery skills weren't so crappy. Climbing Apollo's temple where playing the lyre to open handholds to get up to the next platform is timed, and the controllers had trouble keeping a grip. But overall, the story and path to completion is enjoyable and I finished in an afternoon. I recommend the locomotion method of movement. The teleport option doesn't allow you to easily turn around and since there is a big warning on the screen when you are facing backwards, its nicer to be able to rotate at will.
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