
Color Madness is a side-view game where the player controls a cube that loses its eyesight when moving
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 6 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A little man suffers from a rare cubic disease that takes away his eyesight while moving, now he is trying to return home, but a terrible disaster and an aggressive environment prevent him, will he be able to return back?
Color Madness is a side-view game where the player controls a cube that loses its eyesight when moving and moves from memory, dodging traps and overcoming various obstacles, jumping on platforms and avoiding collisions with dangerous cubes.
Control:
WASD - moving
Game Features:
Visual style
Multiple locations
High Difficulty
Genres
Engagement
Reviews
it's platformer but hero can't see obstacles until he stop, due to disease which takes away his eyesight while moving. some elements of the level marked with red color & skulls and can oneshot you, so planning so important to surviving.
Отсутствуют сохранения и возможность сброса уровней, присутствуют баги, при прохождении всех уровней никакие достижения не выдались. Задумка хорошая, но требует такой же хорошей доработки.
A 2D platformer where you have to go through levels in the dark. As soon as you start moving, the lights go out and you have to move from memory. But don't worry - the levels are quite fast, and if you stop where you are, the colors come back. You need to memorize all the traps so you don't fall into them on your way to the exit. This game will test your reaction and memory well. And it's all set to fun arcade music.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish +18 more
Hours played at review time, across 27 reviews with recorded playtime.
Color Madness is a captivating side-scrolling game that tells the story of a little character suffering from a rare cubic illness that causes him to lose sight while in motion. As he attempts to navigate his way home, he faces daunting challenges and an aggressive environment. Players control the cube character using the WASD keys to move through levels filled with traps and obstacles. The unique mechanic of losing sight while moving adds an intriguing layer of challenge, forcing players to rely on memory and instinct as they jump across platforms and dodge dangerous cubes.
[h1] Цветовое безумие [/h1] Или скорее "Полувслепое попрыгалово" Платформер с видом сбоку и немного необычными особенностями: Мы играем за какого-то слеповатого чела, который всё видит, но ненадолго - мы пытаемся видимо вернуться домой через какие-то шарообразные порталы, но до них надо ещё допрыгать, а есть помимо обычных кубиков "смертельные" с черепами, двигающиеся - на одни можно запрыгнуть для перемещения, другие сами сбивают нас с ног или размазывают по стенке, и прочие "радости жизни", так же позже есть ещё и ключи, одни открывают выход, а другие открывают ловушку например, ну и шарики-порталы, являющиеся "финишем". Геймплей-с: мы прыгаем и бегаем, но при движении начинает вырубаться свет и мы видим только контуры, а надо ещё понимать, где кубики с "черепом", т.е. "убийственный пол" (ну да, вы понили), или не пол, а двигающаяся платформа или даже скачущий кубик. Ещё на приставках были игры с эффектами выключения света, но не на каждом же уровне и не постоянно, а тут это часть сути игры, что делает её ещё более хардкорной и олдскульной. Сохранения прогресса тоже нет, потому каждый раз начинаем при заходе с начала, что добавляет ещё +20% к хардкорности и олдскульности. В общем прикольно, необычно, непривычно, но оригинально. 100 стен с черепом из 10ти.
有中文 有成就 《色彩狂想》(Color Madness) 一个小个子男人患上了罕见的 “立方体病症”—— 只要移动,他就会失去视力。如今他试图回到家中,但可怕的灾难与充满威胁的环境却不断阻挠他,他最终能成功回家吗? 《色彩狂想》是一款横向视角游戏。玩家将操控一个 “立方体”(即前文的小个子男人),这个立方体在移动时会失去 “视力”,只能依靠记忆行动:躲避陷阱、跨越各类障碍、跳上平台,同时避免与危险的立方体发生碰撞。 操作方式 WASD 键:移动 游戏特色 独特视觉风格 多样场景 高难度挑战
The game evoked nostalgia. It immediately reminded me of the dark levels from Limbo. Here, when you move, the light fades away, but if you stop, it returns. Though you can vaguely see the outlines of the terrain while moving, the traps disappear. On top of that, moving platforms may block your path - they can not only drag you into traps but also crush you. A very charming platformer, though it’s a shame it’s so short.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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