
Dig deep down the abandoned planet to find its secrets and earn cash by collecting resources. Spend your money on buying various trinkets and instruments that will help you along the way to earn even more profit.
Modeled estimate, not a reported figure. How we estimate →
About
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Colony 37 is a mining game with a heavy emphasis on exploration, loot hoarding, and simplified survival mechanics. Explore the hidden depths of a long-forgotten colony, find out the reason why it was abandoned, and earn plenty of credits, items, instruments, and a lot more.
Procedurally generated block-based world with a depth of 600+ meters.
10 underground biomes with their own threats and goods you can find.
Story-driven gameplay.
Dialogue system with small quests and rewards.
Hidden underground structures that moves the story forward.
Radiation, darkness, and lack of oxygen are your constant enemies.
Perk system.
Each biome has its own set of resources for you to gather.
Each biome contains its own set of items that you can find in underground chests.
The lower you go, the more valuable resources become.
Sell all of your found resources back at the base.
Even if you didn't manage to bring back your resources, each destroyed block provides you with experience that you can spend on upgrading your character.
Players can equip 3 instruments and 10 miscellaneous items. What kind of character build you want to make is completely up to you.
40+ instruments starting from pickaxes and shovels and ending with flamethrowers, dynamite, drills, and advanced firepower.
200+ trinkets that you can buy or find. Some of them boost your character's stats (damage, health, movement speed, etc.), while some of them allow you to create explosions with each hit, teleport, or even fly.
20+ consumables that are acting as emergency boosts of health/oxygen/energy in a tricky situation.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*languages with full audio support
Engagement
Reviews
Themes across 75 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
At first I did not think too much about it but it is really catchy!
Short version: It's fine to dig for an evening. But it's more on the raw side, so can't really recommend it. Will see how it changes by 1.0 The minuses: - Sorting of the items in the store is chaotic. Just sort by type of damage. Ex: Selecting "Against soft" which is guite ambigious in itself and having glowsticks, dynamite, hammer etc. in the list; - Filler items and weird prices. Some useless, some even pricy on top of that. Ex: Antirad chip #5 for 21k with 0.02, this is 2 perk points (+Antirad chip #4 is half the price with the same bonus). There are 2-3 OP items, the rest are meh, especially consumables which i just skipped - Sharp progression turns. Early game seem to be fine, but in a few hours you can just buy HiTech Miner pick and then turbo rush to end game which leads to next problem - No end game. Story quest is not ready, barely any late meta progression, no permanent bonuses you could buy for money or even a reason to because you can pretty much dive as deep as you want by that point - Building and textures. Elevators clip into walls, get stuck on some invisible barrier, the doors to quest areas are a hazard because during closing animation it hides the area while the door is still open - rush back and you are freefalling till the bottom area. Also there is no tracking where is your elevators are so if you place them anywhere but the corners - good luck. The pluses: - Price. I consider it fair. - Gameplay. Despite the flaws i enjoyed it for about 4-5h and think with some polish it can be stretched
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Hours played at review time, across 75 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun to play game. Cheap, basic but with many hours of game to play. Lots of upgrades for equipment available. Developer currently highly engaged with players.
very good game
A fine and surprisingly content rich addition to the “Hole Digging” subgenre. Instead of just being a dude shoveling through his backyard, you play a contracted miner working to pay off debt. As you dig, there are sub levels that challenge you with Deus Ex/Half Life exploration and environmental puzzle solving to complete objectives. Resource management adds to the tension. Hunger, thirst, and oxygen management all play roles in how far you will go before doubling back to safety. Lots of tool unlockables and meta progression with stat boosts add to the experience, making it less shallow and more engaging than other digging games. An absolute steal for $3. I strongly recommend!
This is a fun little game from a developer who seems to care deeply about crafting an enjoyable experience for the players. This is a game about exploration; one that definitely does not hold your hand, so it is important to simply go and explore everything. I personally have had fun playing it and continue to watch for every update that comes along. If you like crafting, mining and survival with a decent amount of challenge, then this game is for you. To any one who decides to pick this game up, give it some time and be patient. There are some really nice moments in the game so far and worth the effort.
I like the steam review system because it doesn't ask you to rate the game as good, bad or neutral, it asks you [u]"Would you recommend this game to other players?"[/u] And for this game I honestly would not recommend it to other players unless they [b]REALLY[/b] loved "digging down" games (yes there are a few of these). It's not a bad game at all, it was merely "ok". This price is very reasonable at $3 US, so that's not an issue at all, even $5 would have been fine, $10?... I don't think so. I did run into a few software bugs where explosions camera shaking pushed me outside of the map and that also happened when exiting some of the quest areas below behind the doors that open and close, just adding some feedback. I will say that the first half of the game was much more enjoyable than the last half of the currently available content. The last several biomes just felt like a chore and I didn't have anything to spend credits on past the Permafrost biome. The developer does promptly answer questions in steam discussions which is a nice plus. If you're on the fence about buying the game I'd recommend watching a video on YouTube to get a better idea if you think you'd like it. If you're really dying to dig a massive hole then it's probably worth your $3.
Рекомендую.
Its a great game, worth so much more then the dev is asking for. and the dev is stil working hard to improve it. However, because its a single dev who has big plans for the game i get the impression he is overwhelmed with the amount of work. the bug fixes are slow, and there are game breaking bugs that need fixing. so is it worth playing: YES. do you need to have patience when game breaks: yes. but you wont regret buying or playing
This isn't a $3 game, its a $30 game. Yup, its a digging in a big box game like we've seen, but the developers make it feel like a REALLY deep box with fun tools and weapons. There are LOTS of tools, weapons, perks, equipment, different environments. The radiation and hazardous environments are fun and dangerous and yet manageable. The graphics are on par with the original game Unreal. The soundtrack seems to be EVE Online inspired and enjoyable but limited. It clearly is an early access game but it hasn't crashed yet on me. I wish Hardspace: Shipbreaker had the variety and wider scope of this game, while I wish this game had the physics of Hardspace. But I'm already having more fun with this game. I wish it leaned harder into a storyline, especially a prison one. I absolutely loved Escape from Butcher Bay and feel like the developer has the chops for a great game like that. I write very, very few reviews even though I play hundreds of games. This is worth MUCH more than I bought it for and I'm still having fun with it. (Get the flaregun, its really good!)
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Players by region
Where this game's players are, estimated from review languages.
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