
"Cold Bed on Route" is an equation-like adventure game. Work with to find and dump unwanted items. Then, let's make up for the excess weight caused by having her on board. And let's prove that the universe is not yet completely cold and frigid. Now, pilot, it's your turn.
Modeled estimate, not a reported figure. How we estimate →
About
This universe may be cold, but it is still three degrees warmer than absolute zero.
Cold Bed on Route is an equation-style rogue-lite adventure game.
Have you heard of The Cold Equations, the seminal 1950s sci-fi novella by Tom Godwin?
A spaceship flying at the edge of its weight limit, carrying cargo vital to saving many lives. An unexpected stowaway slips aboard.
If the stowaway stays, the ship will be too heavy to stay on course. The rescue mission will fail.
If the stowaway is ejected into space, they will, of course, die.
And yet—when the equation is clear, when the lives at stake are many—there’s only one logical outcome: sacrifice the one, save the many.
This is the central dilemma of The Cold Equations, and the foundation of the "equation story" genre it inspired.
Cold Bed on Route takes inspiration from that story and follows the same essential structure.
The setting is a spacecraft adrift in the cold vacuum of space. More seed than ship, it’s a Final Emergency Boat (FEB): ultra-small, ultra-light, and built for last-resort missions.
And of course, as any equation story demands—there is a stowaway.
In The Cold Equations, the stowaway was a fragile girl, sneaking aboard to see her brother.
But in Cold Bed on Route, the “girl” is something else entirely. She is a Doggy, an artificial human with beastlike ears to mark her as non-human. She has flesh, bones, and blood—but she is far stronger and far more intelligent than any ordinary person.
Work with her to search for and jettison any unnecessary items. Then compensate for the excess weight caused by bringing her aboard—a weight that is, well, a little more than it seems... quite a bit more, actually. Uh, how to put it... it’s, you know, really heavy.
And finally, prove that the universe hasn’t gone completely cold. Not yet.
Now then, pilot—it's your turn.
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Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
👍✨
外伝やるときはモニターのリフレッシュレートを60Hzにしないと超鬼畜難易度になりますのでご注意を...
冷酷的方程式.
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Languages: English, Japanese
Hours played at review time, across 42 reviews with recorded playtime.
『冷たい方程式』さながらに、何を捨て何を選び取るかの選択をじっくり吟味しながら、様々なエンディングにたどり着くゲーム。 本編は、宇宙空間と着陸後のローグライク・アドベンチャーからなり、攻略情報なしでも何度も繰り返しながら条件を理解していくことで全エンディングを見ることができました。 ただし外伝については全く異なるアクション性のあるゲームとなっており、時間は止められるものの難易度は高めです。特にラスボスはアップデートで難易度は緩和されたもののかなりの試行錯誤が求められるので覚悟が必要かもしれません。
スマホ版をプレイ済みでしたがこっちでもやってみました。 試行錯誤を経て少しづつ進めていくタイプのゲームなので人を選ぶかとは思いますが、少女の反応が可愛くて何度でもプレイできてしまいます。 住む世界が違う者同士が出会って少しづつ打ち解けていくお話…良いですよね…
管理ゲームっぽいアドベンチャーゲーム。
面白かった。外伝の最後はむずかったけどなんとかできた。
少女がすごくかわいい。音楽もすごい心にくる。X−mouseで右クリック辺りにキーボードのSを割り当てると大変楽になる。 各アイテムの表示上のWGと、捨てたときのWGの変化量が異なるため、計算してピッタリ0になるように捨てるとまず1WGくらい足りない。この差異はなに…? BGMがかなり大きいため音量を下げるとSEが小さくなる。
ストーリーとキャラがよく練られていて、プレイヤーに試行錯誤させるモチベーションを程よく保ってくれました。 組み合わせが膨大なので、片っ端から試すよりは何を作って何を捨てるべきかある程度考えながらいかないと厳しいかも知れません。 最後どういう戦略で行くべきか考えて、ある組み合わせを思いついて実際に踏破できたのが楽しかったです。
すばらしいストーリだった。ただ、ゾンビエンドの方が好み
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