
Codename CURE II is a co-operative first person shooter set in the aftermath of a zombie apocalypse. Create an elite military squad with up to five players and fight your way through hordes of zombies in a variety of dynamic objective missions.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

“Stand to attention soldiers! We are looking a harsh new reality right down the barrel - the world is a post apocalyptic nightmare, all that’s left of humanity is pockets of survivors and organised military bases like ourselves. We prepared for this situation, the necessary equipment and resources were stockpiled long ago, knowing it was only a matter of 'when' and not 'if'. But we have a plan, an ambitious plan to wipe this zombie scourge from the face of the planet.
The enemy are no longer human, they are no longer your parents, siblings or friends, they are an organism of pure evil that seeks only to spread, mutate and destroy - its foul stench must be eliminated at any cost! We are looking for five volunteers to execute this plan - five soldiers to step up for what is almost certainly a suicide mission; which of you have the bravery and skills to get out there and meet this challenge face to ugly rotting face?"
- General Johnson, CURE HQ.

Codename CURE II is a free-to-play, co-operative, first person shooter set in the aftermath of a zombie apocalypse. Assemble an elite military squad of up to five players (or play offline with bots), and fight your way through hordes of infected in a variety of dynamic objective missions, utilizing a wide variety of weaponry, scavenging for resources along the way in order to fuel your squad's arsenal, offering a truly unique experience with each play through.
Choose between five distinct player classes; Pointman, Support, Assault, Technician, and Sniper, each featuring their own unique arsenal, abilities and play style.
Embark on various missions, featuring diverse objectives and dynamic maps, which ensure no two missions are ever the same; be prepared for anything.
Multiple infected enemy types; battle against a variety of terrifying enemies, from commons and fallen soldiers to feral zombie dogs, adapting the gameplay as you fight the infestation.
Reactive gore system; making neutralising enemies feel truly satisfying, featuring full dismemberment, body deformation and multilayered damage systems, and even having their clothes and flesh burn away when lit on fire.
Personalize your soldier; stand out in the field with a variety of uniforms, helmets and gloves.
Modify your arsenal with various new weapons, and equip skins on our wide arsenal of weapons, to slaughter your enemies in style.
Recoup and plan your missions back at CURE HQ, where you and your squad can gear up, try out new weapons, customization, and track your progress climbing the ranks between missions.
Fight your way through fully procedural maps, made out of tilesets featuring a wide variety of diverse locations. Every mission is guaranteed to be a unique experience!
Genres
Stats
Languages: English*, French, Spanish - Latin America, Simplified Chinese, Russian, Hungarian, Spanish - Spain, Portuguese - Brazil, Turkish, Ukrainian, Italian, Romanian +5 more
Engagement
Reviews
Themes across 720 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
se rompe solo y de paso me bloquea el equipo hay q apagar para poder cerrar el juego por q no deja hacer nada
Overall not a bad zombie shooter game. Considering that it is free and only made by 2 people, it's got the basics down but needs more polish and content moving forward. It's a fun game for a few hours with and without friends or other people but will wait for more content and polish before coming back. Would love to support the devs then. Pros: -Solid AI. Not that dumb, can kill effectively and will revive you. -Lots of zombies to kill -Straight forward progression and customization Cons: -Weapon locked to classes and only 1 class per game. If you spent time on one weapon and want to use it, you may not be able to if someone else picks it first. -End game extraction timer is too short and too many zombies come after you. I get the idea of wanting to GTFO but it's near impossible to kill as you move and if you stand your ground to clear the zombies, there is not enough time to get to the extraction point because it's so far away. -Limited number of weapons for each class for now -Limited number of maps for now -Procedural generated maps are not the different from one another
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 722 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Прекрасное продолжение 1-вой части
Good game, especially due to it being free.
Ta bien, parece un juego del 2012 por los graficos, jugabilidad y demas. Se la banca pero tiene mucho que mejorar en las proximas actualizaciones
Хорошая игра, особенно после недавнего обновления с добавлением нового оружия. Но она была бы ещё лучше, не будь бы кусочка оружия и косметики за донатным ДЛС. Думаю, если бы у меня были друзья с которыми я бы мог днями на пролёт играть в эту игру, она бы для меня была не чуть не хуже чем L4D2, просто более ориентированная на аркадный отстрел большого кол-ва мяса и по сути являясь более простенькой версией уже устоявшейся кооп выживалке в зомби апокалипсисе.
.
really good! :D
I know whats wrong withit. It aint got no roar innit
O game é divertido e tem uma vibe de Left 4 Dead, contudo, se torna enjoativo rapidamente pois a sensação é de estar fazendo mais do mesmo, inclusive com mapas praticamente iguais, eu acho que os mapas são gerados por IA, mas muito semelhantes, não tankei jogar por muito tempo.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2K | 44 | 66% | $4.99 | |
| $0 | 16.5K | 85% | Free | |
| $5K | 13 | 85% | $14.99 | |
| $1.6K | 70 | 73% | $0.99 | |
| $1.4K | 6 | 50% | $9.99 | |
| $832 | 3 | 100% | $10.99 |