
Clustertruck is a chaotic physics based truckformer. Jump your way through insane levels in a game of "the floor is lava" on top of speeding trucks driven by terrible drivers.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 15 → 4.86/day in the week after.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−80% | 18.5Kreviews | 94% | — | $1.2M |
| $14.99 | 2.3Kratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 949 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
aqueles que sabem do botão secreto
buen juego para unas horitas de chil
git
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 2.5K | 87% | $16.99 | |
| $1.2M | 2.5K | 85% | $12.99 | |
| $1.2M | 24.1K | 90% | $3.99 | |
| $1.2M | 1.3K | 72% | $24.99 | |
| $1.2M | 3.3K | 97% | $14.99 | |
| $1.2M | 1.3K | 58% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.6K | 60 | 93% | $9.99 | |
| $2.4M | 6.2K | 93% | $19.99 | |
| $2.1M | 5.9K | 94% | $9.99 | |
| $435.4K | 3.1K | 95% | $5.99 | |
| $268.8K | 1.1K | 87% | $14.99 | |
| $156.9K | 1.3K | 64% | $4.99 |
Reviews, worldwide (the counter carries no country): 0.67/day in the week to Aug 5 → 4.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 950 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fun
Quick and fun game. It has a basic concept of jumping around the trucks and trying to get to the finish line, but the chaos is what makes the game spicy. It's pretty cheap on a sale too.
I don't even really need much time to play it to say I reccoment this game. I remember being little and watching everyone with envy playing it. I am very happy about the fact that I finally have this game! As fun as it looked on those videos! Though it can be annoying... but maybe it is just me getting annoyed at everything that seems even just a bit of hard. Neither way, I love parkour and I love this game!
Jogo muito legal.
Stylish 'n exhilarating concept, poor execution with abysmal movement and physics bein' shaded over with what I'm deeming necessary abilities; They're implemented greatly, make the game 10x more tolerable and enjoyable but if I decide to run completely stock I shouldn't have to fight intolerable amounts of rng along with bad physics towards the end game lvls just 'cause they're more catered for abilities ( And ofc for achievement grinding ), also the experience would have benefited from an optional switch for a proper lvl reset after each death to avoid frustration in specific scenarios where I'm not waiting 5+ min to not get f***** over by empty spaces Old game ik but let me preach
the most fun ive had in a while, very good at killing time, and the abilitys and campaine just make it 10x better. and ontop of everything you get an editor. 10/10. def get if that game is discounted.
its rlly good dont listen to the potatooverlord
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.