
Game and software creation has never been easier or quicker than with Clickteam Fusion 2.5! Discover the tool used by so many multimedia professionals, game creators, and creative people from all walks of life.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Generates HTML5 on the fly and runs automatically in your browser
Use hardware acceleration & shaders on powerful Windows machines
Build directly from CF2.5 to any of your Android devices and build APKs
Build games for all iOS touch devices including iPad, iPhone and iPod
Build Games for Xbox and Windows 8 Mobile
Produce quality Flash content in record timeUpdates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 814 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
peak but with a crazy price
Sconsigliatissimo, questo programma non viene aggiornato da anni. Ormai trovare gli SDK è diventato difficilissimo ed esportare per Android richiede uno smanettamento immane
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Japanese
Hours played at review time, across 816 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fnaf maker but epic Okay but for a real review, people both sleep and not-sleep on Clickteam Fusion 2.5 at the same time. This program can do a lot (for anything not in 3D) when you know how to work around its different coding language. But once you learn how it works, you can create really good things from it that'll make people go "this was made in Clickteam??" (I've certainly got that reaction a few times). A key thing you need to know when getting into Clickteam is: Don't be lazy with the art. You can tell what an average Clickteam game is just based on the art style like 80% of the time. The other 20% comes from the gameplay itself. Don't be lazy and I promise you that things will work out in the long run if you keep at it. CF2.5 is the perfect example of easy to learn but hard to master. Laughably easy at the start, but once you add more and more to your project, that's when the true complexity starts showing.
hi Jeb ^_^
fnaf
Советую эту программу для начинающих, и не начинающих тоже. Но не советую там делать 3д игры с помощью Firefly или какие то супер масштабные проекты.
idk how to use this app
Really good engine, and easy to use. In 4 hours i was able to make a simple menu, loading screen, easter egg and part of a game
TA BUENO
very interesting game engine as it feels pretty limiting, but not too difficult to learn
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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