
CleanFall is a survival rogue-like that prizes player freedom and creativity. Build mobile death machines to fight off ravenous hordes, craft and alchemize gun turrets, and tunnel through subterranean ecosystems crawling with nameless horrors.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 7 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
CleanFall is a sandbox survival roguelike that combines ship-building, tower defense, and a unique alchemic turret system. You must leverage whatever you can find to survive in this dynamic underground world!
Note: additional content may be added based on community feedback.
FEATURESDynamic Ecosystem – Enter a ravenous ecosystem teeming with exotic creatures, and learn to exploit their habits.
Ship-Building Mechanics: Create and customize powerful warships to traverse challenging environments.
Alchemic Turret System – Employ a vast array of defensive turrets during your journey, where combining them creates everything from drone factories to mortars.
Vast Item System – Discover and purchase useful items from an ever evolving selection. Resources vary from game to game, forcing ingenuity and craft, and not a little stress.
Harvest – Mysterious flora grow among the rock of the underground world. Harvest and collect resources, utilizing their peculiar effects against the denizens of the deep.
Character Perk System – Ascend from a standardized cleaning bot to a metal maid of unparalleled destruction. Discover perks to increase speed, energy usage, turret strength, structural durability, mining speed, and many more.
Procedurally Generated Open World – No two games are the same. Everything from spawning nests, to exotic biomes, to harvestable resources, to item choices, to character meetings, to special events, carefully shift to create extraordinary scenarios where wit and strategy are perpetually challenged.
A Rich, Unfolding Narrative – With each run, the story unfolds anew, providing greater and greater insight into the strange happenings of the apocalyptic past and the enigmatic developments of the present. You’ll unearth more than the mysteries of the deep. You’ll uncover a plot two centuries in the making.
You are a small, unassuming cleaning bot that desires nothing more than a neat and tidy home. But ever since the planet was dragged closer to the sun by a monomaniacal tech nerd, dust and death swirl across the surface, making for a very messy situation.
If your house will ever be clean again, you need to fix the world. A clean world means a clean house.
So, fix the world.
Simple.
All you have to do is descend to the planet’s core, overcome the monomaniacal tech nerd’s wily schemes, and reorder the planet, all the while battling through the unimaginable horrors of the deep.
Oh, and one more thing: all you start with is a modified vacuum sweeper.
Happy cleaning!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 99 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
tutorialisation is spectacular, really fun game, still in EA but i can see the love put in this.
Very strange but cool
不好玩
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese
Hours played at review time, across 99 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Trailerʻı izlerken azıcık bile bir şeyler hissetiğsen bu oyunu almalısın.
作者持續更新,佳作無誤
I love this game to bits, i've completed both chapter 1/2 i've done a turretless run (which was kind of hell) I aim to 100% it, The main issue with this game however are performance issues. they are vast and awful, the lower down you go, the worst it gets really, this especially an issue in the last area (AS OF NOW PLEASE UPDATE THIS GAME PLEASEPLEASEPLEASEPLEASEPLEASEPLEASE) but it gets to be genuinely unplayable. Otherwise though? the music is fantastic, the gameplay is really good, definitely not flawless (looking at you wall clingers that just want to ♥♥♥♥♥♥♥ attach to that ONE SPORE STOP STOP IT STOP IT NOW) highly recommend :)
自分は結構好きだった、ただかなりストレスを感じることが多かった。 移動の操作感が少し慣れにくいなと感じた。 他には、真菌エリアに行った後に飛行能力が消えるんだけど、急に能力が消えたせいで操作感が変わってやりずらかった。 また、真菌エリアに行くとチェックポイントみたいな感じで、死んだ後新しく真菌エリアから始められるけど、そっちのほうだと飛行能力が使えるから、わざわざ飛行能力を消す必要があるのかな?と思った。
a multi-eye monster rammed into my ship, tossing me aside, then a bunch of worm-like creatures ripped me apart. 10/10 love it
incredible and innovative game in both concept and execution, i am thoroughly excited (but patient) for the full release
good
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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