No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Classic Klondike Solitaire offline with daily challenges, hints and undo. Why players love it - Offline play for commutes, breaks and relaxing moments - Daily challenges with fresh card puzzles - Draw-1 and Draw-3 modes for casual or harder play - Clean card faces, card backs and relaxing backgrounds - Smart hints and unlimited undo when you need help How to play Sort all cards by suit from Ace to King on the four foundation piles. Build tableau columns in alternating colors and uncover hidden cards to open more moves. Use empty columns carefully, think ahead and enjoy a smooth classic Solitaire experience. Play a timeless card puzzle anytime, with no internet required. Support: support@mind-rain.com Website: https://www.mind-rain.com
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
About
Classic Klondike Solitaire offline with daily challenges, hints and undo. Why players love it - Offline play for commutes, breaks and relaxing moments - Daily challenges with fresh card puzzles - Draw-1 and Draw-3 modes for casual or harder play - Clean card faces, card backs and relaxing backgrounds - Smart hints and unlimited undo when you need help How to play Sort all cards by suit from Ace to King on the four foundation piles. Build tableau columns in alternating colors and uncover hidden cards to open more moves. Use empty columns carefully, think ahead and enjoy a smooth classic Solitaire experience. Play a timeless card puzzle anytime, with no internet required. Support: support@mind-rain.com Website: https://www.mind-rain.com
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | Free | 2.1Kratings | 93% | — | not modelled |
| Free | 941ratings | 90% |
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| — |
| $461.8K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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