
Clara Wraiths 2 is a 2D top-down survival horror game based on the story of a psychic, called Clara, who investigates the various haunted locations in the US in order to help out the spirits to move on or find peace.
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Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 22 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Lucky me gets to be the first to warn gamers about yet another garbage asset flip. Clara Wraiths 2 is the 68th in a row of asset flips from Anamik Majumdar, who keeps reskinning the same lame GameMaker Studio game templates and re-releasing them on Steam with a few minor changes. Anamik produces roughly two of these asset flips per month and publishes them on Steam Direct. This asset flip spam is incredibly harmful pollution on the store. The GameMaker Studio templates he keeps re-releasing are just basic retro pixel (couldn't he rip off a template with proper graphics??) 2D top down/platformer stealth/action games. Here's some other copy + pastes from Anamik of [i]exactly the same game template[/i]: [list] [*] Abandoned Cabins in the Woods [*] Abandoned Croxon Mansion [*] Arata Haunted Asylum [*] Ashentia Hauntings [*] Axizon Labs: Zombies [*] Canterz Paranormies 1+2 [*] Carlos Haunted House [*] Charles Haunted Mansion [*] Clara Wraiths 1+2 [*] Davis Haunted House [*] Emi's Solo Ghost Haunting 1+2 [*] Gaze At Maze [*] Ghost In The Barn House [*] Gregor Hills Haunted Hospital [*] Haunted Jail: Alcatas [*] Heltons Haunted Hotel [*] House Number 666 [*] Koverpark Haunted Subway [*] Manicos Haunted Hotel [*] Mei Paranormies [*] Mello Haunted House [*] My Grandpa's Haunted House [*] My Haunted Doll [*] Palmvil Haunted Villa [*] Rescue Rina [*] Ryo The Haunted Office [*] Shelley's Haunted House [*] The Chills [*] The Haunted Exmone Theatre [*] The Haunted Nora Apartment [*] The Haunted Spot [*] The Haunted Tunnel [*] Zeroton Hauntings 1 + 2 [/list] [b]These are all EXACTLY the same game!!![/b] There's also this other 2D platformer template which has been copied+pasted many times: [list] [*] Ava's Adventure [*] Balloon Azuna [*] Boon Boon [*] Christmas Cats Revenge [*] Electronic World Z [*] Emiko's Pledge [*] Emiko's Pledge 2 [*] Emiko's Pledge 3 [*] Emiko's Pledge 4 [*] Fight For Love [*] Jaxon The Thief [*] Keatz: The Lonely Bird [*] Mika's Battle S [*] Mika's Battle S 2 [*] Mika's Battle S 3 [*] Mission XAM [*] NightmareZ [*] Orange Santa [*] Smash Halloween Pumpkins: The Challenge [*] Super Strawberry Man [*] The Christmas Gifts [*] The Hero of Bangaona [*] The Valley of Super Flowers [*] Yui Tui [*] Zack Y [/list] These are all exactly the same game, same assets, just a pallette swap every now and then... the laziest "game development" known to mankind. And it's all garbage! And honorable mentions, the shoot 'em up copy+pastes, Ayako's Mission, Proxy Air Force and Warships on the Halloween Night. These are all basically the exact same GameMaker Studio game templates with a different skin and a couple of things changed. No professional effort was made in terms of game development, using a game construction kit requires no game development talent, and unsurprisingly produces products that have little to no value as games, especially when compared to the work of professional developers who create genuine products for gamers. We can consider this to be asset flipping, in this case only barely more ethical just because it's the developers own assets that keep getting copy + pasted, but the end result for gamers is the same as any Russian asset flip: A fake game with extremely poor quality, no value or merit as a serious game for gamers, polluting Steam and abusing Steam Direct as a cash grab. No matter how many times this guy copy+pastes the same game, it's not suddenly going to become anything but garbage. Rehashing the same game over and over again is just a cheap nasty cash grab. While Anamik Majumdar occasionally breaks Valve guidelines for partners and attacks reviewers, any legitimacy he may have is eradicated by the way he pumps these copy+paste asset flips out and bulk sells keys to crapware bundle merchants like DailyIndieGame. It's also important to note Anamik Majumdar has denied using GameMaker Studio to make his asset flips, despite every single one being made with GameMaker Studio. It's unclear why Anamik Majumdar has been misleading about these templated cash grabs, but when developers lie and mislead gamers, gamers deserve to know about it before they make a buying decision. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the game all-time peak player count was only ONE player. That's right, only one person ever played this at a time. When I played this for the purposes of reviewing it, I equalled the peak player count for the game. OUCH. The only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 130 million gamers on Steam and well over 140,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. Let's look at the price and what kind of value this actually offers gamers. Should you buy this game? Is it one of the best of the 140,000+ games on Steam? Zereoton Hauntings 2 is relatively cheap at $1 USD, but it's not worth it. The quality problems and defects with this game makes the asking price totally unrealistic. It's impossible to recommend this to gamers here on Steam. [quote][b][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/b] Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.[/quote]
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Languages: English
Clara Wraiths 2 is a retro-inspired horror adventure developed and published by Anamik Majumdar that continues the paranormal investigations of its psychic protagonist, Clara. This time, she is summoned to the abandoned Crystal Star Hotel in Texas, a location plagued by decades of terrifying supernatural incidents. The hotel's tragic reputation stems from alleged Satanic rituals conducted within its walls during the early 2000s, leaving behind a lingering evil that has driven away guests and staff alike. Reports of ghostly apparitions, unexplained scratches, disturbing sounds, and violent paranormal disturbances create the foundation for a chilling mystery that Clara must unravel. While the narrative is relatively straightforward, it establishes enough intrigue to keep players interested as they venture deeper into the haunted building. Presented through classic top-down pixel art, the game embraces an old-school style that focuses more on atmosphere than visual realism. Players navigate dark hallways and abandoned rooms while searching for keys, clues, and hidden objects that gradually reveal the truth behind the haunting. Exploration serves as the heart of the experience, with each new discovery bringing players closer to understanding the forces that have transformed the hotel into a nightmare. Rather than overwhelming players with combat, the game leans into investigation and environmental storytelling, encouraging careful observation of the surroundings while maintaining a constant sense of unease. The supernatural encounters add tension throughout the adventure. Clara comes across both peaceful and hostile spirits, reinforcing her role as someone who communicates with the dead rather than simply eliminating monsters. Environmental dangers such as spikes, flames, and other hazards introduce additional obstacles that require attention while exploring the cursed property. The inclusion of a mysterious paranormal area beyond the hotel itself expands the adventure slightly and helps prevent the setting from becoming repetitive. Although the gameplay mechanics remain simple, they fit well within the game's compact design and reinforce its emphasis on suspense and discovery instead of action-heavy sequences. One of the game's greatest strengths is its ability to create an unsettling atmosphere despite its modest presentation. The combination of eerie sound design, unsettling environments, and supernatural lore allows players to imagine far more than what is explicitly shown on screen. The relatively short playtime, estimated at around half an hour, ensures the experience remains focused from beginning to end without unnecessary filler. Collectibles and Steam achievements provide additional reasons to thoroughly search every location, while the mature horror themes involving blood, violence, gore, and flashing effects make it clear that the game is intended for players comfortable with darker subject matter. Clara Wraiths 2 does not attempt to reinvent indie horror, but it succeeds by delivering a concise paranormal mystery with a memorable setting and a consistently eerie tone. Its mechanics are intentionally uncomplicated, making it accessible for players who enjoy exploration-driven horror games that prioritize storytelling and atmosphere over complex systems. Those looking for a lengthy or mechanically deep adventure may find the experience limited, yet fans of retro horror and supernatural investigations will likely appreciate its focused approach. It is a solid continuation of Clara's ghost-hunting adventures and another enjoyable entry for players who appreciate short but engaging indie horror experiences. Rating: 5/10
It is a bit interesting, but not that interesting. You've probably seen or played something similar a thousand ways before.
有成就 没中文 克拉拉:幽魂 2 《克拉拉:幽魂 2》是一款二维俯视角生存恐怖游戏。故事主角名为克拉拉,拥有通灵能力。她走遍美国各地闹鬼之地,超度亡魂,帮助灵体获得安息。 德州星光水晶酒店的老板打来紧急求助电话,酒店内灵异事件愈演愈烈。这家酒店建于上世纪八十年代,地段优越。21 世纪初,有人曾在酒店三楼的房间内举行撒旦祭祀仪式。自此,鬼魂活动变得愈发猖獗,酒店生意一落千丈。老板亲眼目睹半透明的黑影在走廊四处游荡。 入住的旅客纷纷反映,自己看见了虚影与黑衣人影,还能听到低吼与怪笑声。客房内频繁出现物品乱飞的骚灵现象,有人被邪灵抓伤,各类怪事接连不断。酒店经营濒临崩溃,万般无奈之下,老板拨通了通灵师克拉拉的电话。 你将化身通灵师克拉拉,一边帮助酒店老板平息怪事,一边解救被困亡魂,送它们安然离去。你能顺利完成这场委托吗? 核心特色 搜寻整座酒店,收集灵异事件的证据。 直面善灵与恶鬼! 收集钥匙、旧发梳等各类道具。 躲避尖刺、火焰等致命陷阱。 探索这片诡异禁地。 安抚善良的亡魂,助其超脱尘世。 长达近半小时的灵异调查流程。 警示 本游戏包含频闪画面,癫痫与光敏症患者请勿游玩。请各位玩家谨慎体验。
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