
Civitatem is a medieval city builder where you help your villagers raise a new settlement in dangerous lands by making use of their skills and available world resources.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About




Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Polish, German, French, Portuguese - Brazil, Italian, Spanish - Spain
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 134reviews | 63% | — | $62.3K |
| $12.99 | 16ratings | 68% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Let's be honest here the game copy's Rimworld A LOT, but it's not the worst thing I'm down to play games like this, but there is a major problem, where is ORIGINAL IDEA?? There is nothing it has very little content and it's all just basics of any game a house, a farm.... lacks depth of anything there is no real reason to buy this game
quite a short game, the buying and selling is confusing, minimal control over your people and what they can equip, train etc, in fact i couldn't get them to use the barracks at all?? was hoping there would be more to do but yea. Alright for the roughly a fiver i paid but not much bang for buck.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Thirteen bucks--are you kidding me? This is sort of cute for a very bare-bones entry-level city builder sim, but it's like something that you could've played on Windows 3.1. I got this and several other games in a bundle for $4, and was already feeling like this didn't hold up its part of the price. The graphics are poor but not poor enough to be retro, it's missing basic QoL UI mechanics such as click-to-drag, it's slow even when you turn it to fast, and there's simply not enough going on to justify spending any time (let alone money) on this.
Got this free via lurkit, had a rimworld vibe to it so thought I would give it a try -In winter it is really hard to see the placement for buildings. -Ended up with just a salt mine being mined. Even when I added more options and changes priority to iron/stone, they continued to collect 66 bags of salt instead of anything else. -Unable to build where villagers are stood, should be able to build and they move out of the way, only then does the building start to be made -At one point the graphics on the stockpile, all the contents of it visually disappeared. A lot of the game itself seems to be trial and error like with the bags of salt. The second run I ended up with my villagers building farms and hunter huts around autumn time, to find out they couldn't actually do anything until the spring so I struggled with food, as well as only having the ability to have 1 villager in each role, despite having 13+? Overall it isn't a bad game, though I felt like I didn't have enough villagers to progress easily at all. It took way too long to build up even some basic buildings. It was a pain in the ass to constantly tell villagers to go mine/harvest certain areas, if I didn't they would just stand there. Maybe an auto option for them to just gather the "nearest source" Game seems to be "full release" but hopefully some more love and effort is put into the game, it has a lot of potential to be so much more with more content and "ease of life" changes.
Civitatum is a fun and simple civilization builder. The job management system is easy to use. This game is easily playable on just a laptop's keyboard and track pad. This game is just as playable with no sound. Other notes: You can reach the end game with a vegan society... they will be cold though. None of your citizens get to be out of the closet. :(
I wanted to love this, and put in a lot of hours thinking it might get better, but unfortunately it just doesn't. There's no real progression, it's glitchy, the control system is not great, and the attack system is just poorly thought out. Maybe they'll update it again in future and I'll give it another shot, but right now there are much better versions of this concept.
Nice beginning for a medieval version of RimWorld. There are a few bugs but they don't prevent you from progressing in the game.
fun little game
Its just a good concept, poorly executed. Not fun.
Honestly a really good freaking game. Challenging but not too difficult. Hoping more updates come. Play almost every day. Don't sleep on this game!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $62.3K | 1.2K | 94% | $1.99 | |
| $62.3K | 369 | 92% | $7.99 | |
| $62.2K | 500 | 83% | $4.99 | |
| $62.3K | 192 | 83% | $14.99 | |
| $62.2K | 236 | 65% | $9.99 | |
| $62.2K | 99 | 86% | $17.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 2.2K | 80% | $21.99 | |
| $1.3M | 2.1K | 80% | $19.99 | |
| $824.9K | 1.2K | 86% | $17.99 | |
| $104.4K | 257 | 66% | $13.99 | |
| $40.6K | 86 | 65% | $12.49 | |
| $5.3K | 27 | 96% | $5.99 |